Player Matchup

Scylla
Scylla
Cyflyn
Scylla
Level 154
God Stats
14W - 4L
1,842 SR
Queue Stats
170W - 34L
1,965 Elo+
Solo
Danzaburou
Danzaburou
OR3L
Danzaburou
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
238W - 229L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
XTaeGeun
Cu Chulainn
Level 147
God Stats
46W - 42L
1,343 SR
Queue Stats
604W - 597L
1,507 Elo+
Solo
Team Averages
Level 149
1,562 SR
1,689 Elo+

VS

Team Averages
Level 99
1,433 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Capgras
Sun Wukong
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 2L
1,573 Elo+
Party 1
Neith
Neith
Felpiita
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
xAlfaCentauri
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cyflyn
Scylla
14
4 / 2 / 9
9,783
753
11,762
7,112
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OR3L
Danzaburou
13
7 / 3 / 5
10,277
791
9,336
7,876
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
XTaeGeun
Cu Chulainn
12
3 / 0 / 9
9,321
717
5,701
10,897
6,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Capgras
Sun Wukong
12
1 / 1 / 3
8,485
653
5,255
10,434
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Felpiita
Neith
13
3 / 4 / 0
9,519
732
6,179
10,802
3,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 9 / 2
8,161
628
5,618
10,321
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
5
5
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Capgras
Sun Wukong
1
1
3
2.5
W
Scylla
Cyflyn
Scylla
4
2
9
4.25
L
Neith
Felpiita
Neith
3
4
0
0.75
W
Danzaburou
OR3L
Danzaburou
7
3
5
3.17
W
Cu Chulainn
XTaeGeun
Cu Chulainn
3
0
9
7.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
17,052
25,885
Taken
31,557
12,690
Mitigated
12,496
8,230
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Capgras
Sun Wukong
5,255
668
0
3,068
10,434
6,225
157
3,271
6,887
0
41,240
W
Scylla
Cyflyn
Scylla
11,762
220
0
1,711
7,112
2,184
827
1,594
5,368
38,188
0
L
Neith
Felpiita
Neith
6,179
2,390
0
1,569
10,802
3,581
0
4,775
5,771
0
28,099
W
Danzaburou
OR3L
Danzaburou
9,336
4,463
0
2,705
7,876
3,891
1,734
1,839
5,905
0
51,292
W
Cu Chulainn
XTaeGeun
Cu Chulainn
5,701
468
0
3,814
10,897
6,615
310
2,208
8,514
2,803
36,076
L
5,618
322
0
356
10,321
2,690
0
3,536
6,549
35,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
26,165
187
Minions Killed
176
0
Camps Cleared
0
764,077
Distance Traveled
730,685
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,485
653
49
4
0
287,322
5
W
Scylla
9,783
753
56
4
0
247,337
4
L
Neith
9,519
732
66
5
0
229,677
5
W
Danzaburou
10,277
791
76
6
0
241,633
4
W
Cu Chulainn
9,321
717
55
4
0
275,107
6
L
Janus
8,161
628
61
5
0
213,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role