Player Matchup

Nu Wa
Nu Wa
CanadiaPandaLord
Nu Wa
Level 61
God Stats
7W - 3L
1,536 SR
Queue Stats
58W - 95L
1,427 Elo+
Party 1
Hercules
Hercules
DocileMinotaur
Hercules
Level 101
God Stats
3W - 1L
1,214 SR
Queue Stats
69W - 119L
1,428 Elo+
Party 1
Thanatos
Thanatos
pabloprogamerr16
Thanatos
Level 108
God Stats
6W - 4L
1,284 SR
Queue Stats
46W - 44L
1,448 Elo+
Solo
Team Averages
Level 90
1,345 SR
1,434 Elo+

VS

Team Averages
Level 69
1,637 SR
1,472 Elo+
Nike
Nike
AbzanBandit
Nike
Level 57
God Stats
3W - 4L
1,591 SR
Queue Stats
17W - 18L
1,429 Elo+
Party 2
Sobek
Sobek
bangyourdead253
Sobek
Level 29
God Stats
2W - 1L
1,783 SR
Queue Stats
122W - 118L
1,551 Elo+
Party 2
Tiamat
Tiamat
swylus
Tiamat
Level 120
God Stats
9W - 7L
1,538 SR
Queue Stats
154W - 168L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
10,460
697
9,700
7,498
2,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
13
1 / 3 / 5
10,021
668
7,613
17,375
9,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 5 / 2
10,764
718
6,765
9,925
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
10,787
719
13,800
15,825
14,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 3 / 4
10,093
673
7,494
15,844
14,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
swylus
Tiamat
3
0 / 0 / 0
7,360
491
0
186
61
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
10
10
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
2
2
4
2
W
Hercules
1
3
5
1.17
L
4
3
4
2
W
3
5
2
0.8
L
Tiamat
swylus
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
21,294
34,798
Taken
31,855
15,748
Mitigated
28,884
15,656
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,800
4,908
390
3,418
15,825
14,503
223
3,938
11,887
0
67,724
W
9,700
4,342
288
1,848
7,498
2,641
909
1,940
5,558
39,629
0
W
Hercules
7,613
3,083
0
7,371
17,375
9,449
966
4,234
13,141
1,133
39,360
L
7,494
1,055
410
3,890
15,844
14,320
85
5,923
9,921
29,148
0
W
6,765
1,736
0
6,149
9,925
3,658
1,447
2,079
7,846
0
52,152
L
Tiamat
swylus
Tiamat
0
0
0
0
186
61
0
186
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
28,240
175
Minions Killed
137
0
Camps Cleared
0
825,119
Distance Traveled
564,795
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,787
719
103
7
0
266,230
1
W
Nu Wa
10,460
697
59
4
0
260,663
3
W
Hercules
10,021
668
55
4
0
283,581
5
L
Sobek
10,093
673
34
2
0
298,565
2
W
Thanatos
10,764
718
61
4
0
280,875
6
L
Tiamat
7,360
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role