Player Matchup

Thor
Thor
BC Monic
Thor
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BluePhoenix7334
Heimdallr
Level 16
God Stats
1W - 0L
1,193 SR
Queue Stats
28W - 26L
1,259 Elo+
Party 2
Tyr
Tyr
SP4RTAN V4LOR
Tyr
Level 18
God Stats
4W - 6L
1,260 SR
Queue Stats
42W - 47L
1,320 Elo+
Party 2
Bellona
Bellona
ShadowedSpade13
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
superphlyy
Zeus
Level 26
God Stats
25W - 18L
1,474 SR
Queue Stats
25W - 18L
1,402 Elo+
Solo
Team Averages
Level 15
1,386 SR
1,396 Elo+

VS

Team Averages
Level 17
1,367 SR
1,292 Elo+
Medusa
Medusa
ChefLymphe95064
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,324 Elo+
Party 1
Jormungandr
Jormungandr
Jeramiah05
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,243 Elo+
Solo
Izanami
Izanami
MAREDEVIL10
Izanami
Level 28
God Stats
44W - 39L
1,468 SR
Queue Stats
188W - 174L
1,340 Elo+
Solo
Cerberus
Cerberus
Tsunami1955
Cerberus
Level 5
God Stats
2W - 8L
1,174 SR
Queue Stats
33W - 39L
1,220 Elo+
Solo
Ne Zha
Ne Zha
strikerhunt619
Ne Zha
Level 16
God Stats
0W - 1L
1,194 SR
Queue Stats
73W - 58L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 2 / 14
11,984
999
9,441
12,310
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
BluePhoenix7334
Heimdallr
20
7 / 3 / 32
13,516
1,126
22,525
12,576
5,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 0 / 22
14,400
1,200
20,350
13,820
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 5 / 19
11,545
962
10,150
13,204
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
15 / 3 / 20
14,151
1,179
31,035
9,596
3,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 7
12,253
1,021
12,902
23,761
9,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Jeramiah05
Jormungandr
16
2 / 13 / 5
10,781
898
15,765
27,201
25,371
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
MAREDEVIL10
Izanami
15
4 / 2 / 1
10,598
883
2,223
7,729
2,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Tsunami1955
Cerberus
17
1 / 9 / 6
10,837
903
8,747
23,866
18,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 14 / 3
11,128
927
13,618
23,563
9,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
35
48
Kills
13
13
Deaths
48
107
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
7
2
14
7
W
Heimdallr
BluePhoenix7334
Heimdallr
7
3
32
7.67
L
3
10
7
0.65
L
Jormungandr
Jeramiah05
Jormungandr
2
13
5
0.35
L
Izanami
MAREDEVIL10
Izanami
4
2
1
2.25
W
16
0
22
27
W
3
5
19
2.5
L
Cerberus
Tsunami1955
Cerberus
1
9
6
0.44
L
3
14
3
0.32
W
15
3
20
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,501
Damage
53,255
61,506
Taken
106,120
39,574
Mitigated
66,437
3,128
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,441
1,802
0
497
12,310
5,260
0
4,702
7,298
0
27,351
W
Heimdallr
BluePhoenix7334
Heimdallr
22,525
11,743
0
0
12,576
5,610
0
4,494
8,082
0
36,673
L
12,902
6,036
0
2,621
23,761
9,963
0
6,913
16,598
0
51,950
L
Jormungandr
Jeramiah05
Jormungandr
15,765
4,344
0
0
27,201
25,371
0
8,129
18,371
35,865
0
L
Izanami
MAREDEVIL10
Izanami
2,223
1,591
0
730
7,729
2,654
0
1,705
5,874
0
15,813
W
20,350
6,950
0
2,127
13,820
13,726
0
6,326
7,494
0
30,940
W
10,150
3,304
0
504
13,204
11,308
0
5,345
7,859
0
25,560
L
Cerberus
Tsunami1955
Cerberus
8,747
253
0
3,817
23,866
18,794
0
6,797
16,819
27,247
0
L
13,618
6,213
0
1,638
23,563
9,655
0
7,491
15,697
0
24,702
W
31,035
4,812
0
0
9,596
3,670
0
3,645
5,951
50,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,596
Gold Earned
55,597
189
Minions Killed
226
2
Camps Cleared
8
1,082,468
Distance Traveled
978,089
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,984
999
36
3
0
210,795
0
W
Heimdallr
13,516
1,126
34
3
0
199,222
0
L
Medusa
12,253
1,021
77
6
0
209,951
4
L
Jormungandr
10,781
898
36
3
4
169,443
1
L
Izanami
10,598
883
29
2
1
128,651
0
W
Tyr
14,400
1,200
34
3
0
271,550
0
W
Bellona
11,545
962
40
3
0
220,863
0
L
Cerberus
10,837
903
68
6
0
286,382
0
L
Ne Zha
11,128
927
16
1
3
183,662
1
W
Zeus
14,151
1,179
45
4
2
180,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role