Player Matchup

Sun Wukong
Sun Wukong
Silver III
AnoonyQ
Sun Wukong
Silver III
Level 72
God Stats
13W - 29L
1,508 SR
Queue Stats
19W - 34L
1,101 MMR
Solo
Izanami
Izanami
Silver III
CaptainKosa
Izanami
Silver III
Level 44
God Stats
3W - 2L
1,669 SR
Queue Stats
202W - 200L
971 MMR
Solo
Ganesha
Ganesha
Silver I
Ivasciuk
Ganesha
Silver I
Level 79
God Stats
2W - 3L
1,566 SR
Queue Stats
222W - 225L
1,120 MMR
Solo
Fenrir
Fenrir
Silver II
Kladden9
Fenrir
Silver II
Level 60
God Stats
1W - 6L
1,268 SR
Queue Stats
11W - 23L
965 MMR
Solo
Anubis
Anubis
Silver II
iReX TeaTeer
Anubis
Silver II
Level 46
God Stats
9W - 8L
1,292 SR
Queue Stats
358W - 355L
1,104 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 60
1,461 SR
1,052 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,546 SR
1,057 MMR
Janus
Janus
Silver I
BEACH-RAPTORZ-
Janus
Silver I
Level 121
God Stats
2W - 1L
1,703 SR
Queue Stats
234W - 238L
1,088 MMR
Solo
Yemoja
Yemoja
Silver III
DutchOverkill
Yemoja
Silver III
Level 103
God Stats
13W - 9L
1,278 SR
Queue Stats
967W - 994L
1,077 MMR
Solo
Hou Yi
Hou Yi
Silver II
Haenk123
Hou Yi
Silver II
Level 85
God Stats
10W - 10L
1,472 SR
Queue Stats
56W - 63L
947 MMR
Solo
Hercules
Hercules
Silver I
Koco_kills
Hercules
Silver I
Level 104
God Stats
30W - 31L
1,369 SR
Queue Stats
364W - 347L
1,085 MMR
Solo
Arachne
Arachne
Silver I
jordanlowe1000
Arachne
Silver I
Level 76
God Stats
34W - 22L
1,910 SR
Queue Stats
350W - 358L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnoonyQ
Sun Wukong
20
6 / 4 / 8
19,758
520
20,875
31,180
40,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
CaptainKosa
Izanami
20
4 / 8 / 9
19,128
503
29,136
23,819
12,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Ivasciuk
Ganesha
20
0 / 9 / 12
16,285
429
23,587
38,667
48,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Kladden9
Fenrir
20
7 / 9 / 10
17,518
461
14,179
33,281
18,130
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
20
12 / 6 / 12
20,826
548
47,633
40,477
26,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
ChaacScyllaCu ChulainnDanzaburouNu Wa

VS

Bans
CthulhuCerberusYmirTsukuyomiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 15
17,332
456
27,028
28,460
11,650
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 6 / 20
17,490
460
9,248
37,653
33,901
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
Haenk123
Hou Yi
20
5 / 2 / 12
18,629
490
21,936
27,355
11,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Koco_kills
Hercules
20
8 / 4 / 10
20,723
545
32,042
63,743
96,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

20
20 / 7 / 4
22,492
592
30,729
32,837
16,304
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
96
29
Kills
35
36
Deaths
29
51
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AnoonyQ
Sun Wukong
6
4
8
2.5
W
2
10
15
0.95
L
Izanami
CaptainKosa
Izanami
4
8
9
1.06
W
0
6
20
1.67
W
Hou Yi
Haenk123
Hou Yi
5
2
12
5.5
L
Ganesha
Ivasciuk
Ganesha
0
9
12
0.67
L
Fenrir
Kladden9
Fenrir
7
9
10
1.33
W
Hercules
Koco_kills
Hercules
8
4
10
3.25
L
Anubis
12
6
12
3
W
20
7
4
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,410
Damage
120,983
167,424
Taken
190,048
146,603
Mitigated
169,933
48,668
Healing
87,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AnoonyQ
Sun Wukong
20,875
2,683
0
4,077
31,180
40,940
1,213
6,799
24,209
0
144,370
W
27,028
1,995
0
5,355
28,460
11,650
946
9,819
18,641
131,027
0
L
Izanami
CaptainKosa
Izanami
29,136
19,178
0
4,558
23,819
12,232
1,106
4,449
19,236
0
176,658
W
9,248
1,850
12,915
15,071
37,653
33,901
1,633
18,442
19,211
55,204
0
W
Hou Yi
Haenk123
Hou Yi
21,936
13,635
0
13,748
27,355
11,543
4,049
10,713
16,642
0
151,541
L
Ganesha
Ivasciuk
Ganesha
23,587
442
978
5,883
38,667
48,956
103
6,642
31,779
68,571
0
L
Fenrir
Kladden9
Fenrir
14,179
2,355
0
5,281
33,281
18,130
5
5,145
28,052
0
90,957
W
Hercules
Koco_kills
Hercules
32,042
10,313
0
32,126
63,743
96,535
1,524
20,950
42,793
0
156,485
L
Anubis
47,633
667
2,010
25,881
40,477
26,345
720
12,153
27,872
195,110
0
W
30,729
23,854
0
8,683
32,837
16,304
5,027
14,706
18,131
0
192,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,515
Gold Earned
96,666
952
Minions Killed
895
0
Camps Cleared
0
3,218,697
Distance Traveled
3,434,975
18
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
19,758
520
259
7
0
681,333
9
W
Janus
17,332
456
168
4
0
608,566
15
L
Izanami
19,128
503
298
8
0
618,048
5
W
Yemoja
17,490
460
53
1
0
666,764
3
W
Hou Yi
18,629
490
204
5
0
721,745
16
L
Ganesha
16,285
429
40
1
0
626,139
2
L
Fenrir
17,518
461
130
3
0
693,088
0
W
Hercules
20,723
545
280
7
0
722,169
8
L
Anubis
20,826
548
225
6
0
600,089
2
W
Arachne
22,492
592
190
5
0
715,731
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role