Player Matchup

Loki
Loki
Silver V
Balint0122
Loki
Silver V
Level 68
God Stats
7W - 11L
1,601 SR
Queue Stats
345W - 376L
662 MMR
Solo
Ares
Ares
Silver V
BrobaII
Ares
Silver V
Level 153
God Stats
37W - 28L
1,615 SR
Queue Stats
419W - 451L
695 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
WarQi
Ah Muzen Cab
Silver V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
XAquilex
King Arthur
Silver IV
Level 124
God Stats
13W - 28L
1,271 SR
Queue Stats
168W - 196L
650 MMR
Solo
Kukulkan
Kukulkan
Silver V
少年已老丶
Kukulkan
Silver V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 61L
664 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,497 SR
834 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,504 SR
1,039 MMR
Ne Zha
Ne Zha
Silver III
CapnAwesome
Ne Zha
Silver III
Level 108
God Stats
32W - 37L
1,393 SR
Queue Stats
261W - 277L
768 MMR
Solo
Ymir
Ymir
Silver IV
EzOHuN
Ymir
Silver IV
Level 62
God Stats
19W - 19L
1,500 SR
Queue Stats
49W - 73L
708 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Occulet
Jing Wei
Silver IV
Level 123
God Stats
4W - 8L
1,625 SR
Queue Stats
54W - 82L
718 MMR
Solo
Bellona
Bellona
Bronze III
blackjacc
Bellona
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
llJogihe
Nu Wa
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,442
574
1,172
2,677
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
BrobaII
Ares
5
0 / 0 / 0
3,683
614
1,282
3,633
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
WarQi
Ah Muzen Cab
6
0 / 2 / 0
3,473
579
540
3,401
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
XAquilex
King Arthur
7
1 / 2 / 0
4,152
692
1,827
4,387
1,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
7
1 / 1 / 0
4,013
669
872
1,775
729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
CthulhuSetDanzaburouNemesisTsukuyomi

VS

Bans
ScyllaFenrirArachneThanatosApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
3 / 0 / 0
4,156
693
1,686
3,523
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
EzOHuN
Ymir
1
0 / 0 / 0
1,194
199
0
0
0
Jing Wei
Occulet
Jing Wei
7
1 / 0 / 0
3,949
658
1,661
2,981
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
blackjacc
Bellona
7
2 / 1 / 0
4,295
716
2,355
3,343
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Nu Wa
llJogihe
Nu Wa
8
0 / 1 / 5
4,359
727
1,658
2,543
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Ares
BrobaII
Ares
0
0
0
0
L
Ne Zha
3
0
0
3
L
Ymir
EzOHuN
Ymir
0
0
0
0
L
Jing Wei
Occulet
Jing Wei
1
0
0
1
W
Ah Muzen Cab
WarQi
Ah Muzen Cab
0
2
0
0
W
King Arthur
XAquilex
King Arthur
1
2
0
0.5
L
Bellona
blackjacc
Bellona
2
1
0
2
L
Nu Wa
llJogihe
Nu Wa
0
1
5
2.5
W
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,693
Damage
7,360
15,873
Taken
12,390
5,155
Mitigated
5,608
4,997
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,172
249
0
1,426
2,677
627
0
587
2,026
0
7,567
W
Ares
BrobaII
Ares
1,282
75
0
1,571
3,633
1,220
0
165
3,432
9,165
0
L
Ne Zha
1,686
314
0
2,258
3,523
875
0
174
3,349
0
16,881
L
Ymir
EzOHuN
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Occulet
Jing Wei
1,661
962
0
1,842
2,981
771
0
1,282
1,699
0
15,070
W
Ah Muzen Cab
WarQi
Ah Muzen Cab
540
63
0
995
3,401
862
62
0
3,401
0
14,541
W
King Arthur
XAquilex
King Arthur
1,827
378
0
619
4,387
1,717
0
174
4,178
0
15,031
L
Bellona
blackjacc
Bellona
2,355
1,132
0
536
3,343
3,241
0
0
3,343
0
12,560
L
Nu Wa
llJogihe
Nu Wa
1,658
269
0
968
2,543
721
0
698
1,845
18,427
0
W
Kukulkan
872
75
0
386
1,775
729
0
481
1,178
19,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,763
Gold Earned
17,953
135
Minions Killed
147
0
Camps Cleared
0
613,636
Distance Traveled
437,038
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,442
574
16
3
0
133,633
1
W
Ares
3,683
614
7
1
0
122,548
3
L
Ne Zha
4,156
693
40
7
0
132,274
3
L
Ymir
1,194
199
0
0
0
0
0
L
Jing Wei
3,949
658
35
6
0
102,444
3
W
Ah Muzen Cab
3,473
579
32
5
0
102,165
3
W
King Arthur
4,152
692
34
6
0
138,412
4
L
Bellona
4,295
716
36
6
0
89,332
1
L
Nu Wa
4,359
727
36
6
0
112,988
1
W
Kukulkan
4,013
669
46
8
0
116,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role