Player Matchup

Sobek
Sobek
AhmedElKing
Sobek
Level 99
God Stats
6W - 3L
1,514 SR
Queue Stats
140W - 75L
1,699 Elo+
Party 1
Awilix
Awilix
IbrahimElKing
Awilix
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MeZoKoMbAt1928
Merlin
Level 123
God Stats
8W - 6L
1,954 SR
Queue Stats
638W - 444L
1,627 Elo+
Party 1
Team Averages
Level 111
1,656 SR
1,609 Elo+

VS

Team Averages
Level 127
1,581 SR
1,500 Elo+
Cernunnos
Cernunnos
Exheredo
Cernunnos
Level 133
God Stats
26W - 14L
1,618 SR
Queue Stats
434W - 446L
1,534 Elo+
Solo
Hercules
Hercules
Thorak94
Hercules
Level 156
God Stats
8W - 6L
1,606 SR
Queue Stats
31W - 22L
1,317 Elo+
Solo
Nox
Nox
kalvin1512
Nox
Level 91
God Stats
21W - 11L
1,518 SR
Queue Stats
207W - 162L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,911
628
2,296
14,316
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
6,844
622
1,276
4,359
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
6,920
629
5,445
4,985
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Exheredo
Cernunnos
12
4 / 0 / 3
8,666
788
5,715
3,572
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Thorak94
Hercules
11
3 / 1 / 5
7,799
709
7,109
8,772
6,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 6
7,651
696
5,031
3,760
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cernunnos
Exheredo
Cernunnos
4
0
3
5.5
L
1
1
0
1
L
0
1
1
0.5
W
Hercules
Thorak94
Hercules
3
1
5
5.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
17,855
23,660
Taken
16,104
12,949
Mitigated
9,030
3,608
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,296
75
0
1,596
14,316
10,079
0
3,619
10,375
8,365
0
W
Cernunnos
Exheredo
Cernunnos
5,715
3,595
0
2,082
3,572
1,242
348
1,173
2,251
0
48,769
L
1,276
223
0
702
4,359
1,297
0
358
3,969
0
11,996
L
5,445
187
0
1,310
4,985
1,573
0
773
4,172
37,045
0
W
Hercules
Thorak94
Hercules
7,109
1,886
0
1,626
8,772
6,481
0
3,336
5,110
0
19,495
W
5,031
721
0
1,780
3,760
1,307
655
2,566
942
29,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
24,116
97
Minions Killed
172
0
Camps Cleared
0
575,557
Distance Traveled
606,782
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,911
628
8
1
0
185,647
1
W
Cernunnos
8,666
788
91
8
0
200,878
5
L
Awilix
6,844
622
30
3
0
193,773
3
L
Merlin
6,920
629
59
5
0
196,137
2
W
Hercules
7,799
709
20
2
0
188,237
2
W
Nox
7,651
696
61
6
0
217,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role