Player Matchup

Tiamat
Tiamat
Igneal The Fire
Tiamat
Level 18
God Stats
24W - 23L
1,551 SR
Queue Stats
76W - 75L
1,454 Elo+
Solo
Hachiman
Hachiman
LORATHIBA
Hachiman
Level 26
God Stats
10W - 5L
1,694 SR
Queue Stats
90W - 87L
1,515 Elo+
Solo
Olorun
Olorun
Spring__Sprung
Olorun
Level 14
God Stats
10W - 10L
2,026 SR
Queue Stats
26W - 23L
1,763 Elo+
Party 2
Bellona
Bellona
VolcanicSwordii
Bellona
Level 26
God Stats
12W - 14L
1,495 SR
Queue Stats
200W - 216L
1,432 Elo+
Party 2
Rama
Rama
thesunbrnz
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Solo
Team Averages
Level 17
1,653 SR
1,468 Elo+

VS

Team Averages
Level 14
1,423 SR
1,442 Elo+
Sobek
Sobek
AlfieBoy1512
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Mex-treme71
Da Ji
Level 29
God Stats
6W - 7L
1,306 SR
Queue Stats
57W - 55L
1,484 Elo+
Solo
Anubis
Anubis
azuluz_x
Anubis
Level 29
God Stats
13W - 13L
1,311 SR
Queue Stats
280W - 288L
1,510 Elo+
Solo
Raijin
Raijin
bodennimmo
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
bookreader12345
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
8,347
522
11,901
9,163
5,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
LORATHIBA
Hachiman
14
14 / 2 / 7
9,076
567
10,898
7,435
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
7,522
470
4,197
7,675
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 5
8,165
510
4,517
5,513
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 2
6,582
411
4,109
10,052
2,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
5,458
341
592
8,936
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 5 / 0
7,893
493
10,103
12,043
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
azuluz_x
Anubis
12
3 / 6 / 0
7,949
497
6,194
10,885
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
bodennimmo
Raijin
6
0 / 9 / 2
5,576
349
454
7,970
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 4
7,848
491
8,490
11,254
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
29
Kills
15
17
Deaths
29
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
7
2
8
5.5
W
Hachiman
LORATHIBA
Hachiman
14
2
7
8.75
L
9
5
0
1.8
W
1
5
2
0.4
W
5
3
5
2.5
L
Anubis
azuluz_x
Anubis
3
6
0
0.5
L
Raijin
bodennimmo
Raijin
0
9
2
0.11
L
3
3
4
1.67
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
25,833
39,838
Taken
51,088
18,802
Mitigated
17,688
7,992
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
592
301
0
227
8,936
3,652
0
2,534
6,402
2,317
0
W
11,901
1,329
0
2,933
9,163
5,159
92
3,950
5,213
41,237
0
W
Hachiman
LORATHIBA
Hachiman
10,898
6,649
0
990
7,435
2,291
160
2,909
4,526
0
47,379
L
10,103
2,577
405
2,107
12,043
4,372
0
2,727
9,316
0
36,330
W
4,197
2,518
54
1,225
7,675
3,912
1,627
0
7,675
33,952
2,896
W
4,517
1,529
0
281
5,513
4,637
802
381
5,132
0
42,341
L
Anubis
azuluz_x
Anubis
6,194
656
123
3,092
10,885
4,319
867
5,331
5,554
40,024
0
L
Raijin
bodennimmo
Raijin
454
27
0
208
7,970
1,721
0
1,149
6,821
7,559
0
L
8,490
3,789
0
5,226
11,254
3,624
484
4,021
7,233
0
41,874
W
4,109
3,235
0
2,509
10,052
2,803
269
0
10,052
0
18,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
34,724
328
Minions Killed
216
0
Camps Cleared
0
1,252,728
Distance Traveled
1,290,649
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,458
341
2
0
0
318,730
1
W
Tiamat
8,347
522
56
4
0
298,700
0
W
Hachiman
9,076
567
82
5
0
270,381
0
L
Da Ji
7,893
493
55
3
0
295,062
1
W
Olorun
7,522
470
74
5
0
247,635
1
W
Bellona
8,165
510
85
5
0
223,613
2
L
Anubis
7,949
497
69
4
0
256,181
0
L
Raijin
5,576
349
14
1
0
207,764
4
L
Artemis
7,848
491
76
5
0
212,912
1
W
Rama
6,582
411
31
2
0
212,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role