Player Matchup

Hel
Hel
Deathsmonkey05
Hel
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,274 Elo+
Solo
Danzaburou
Danzaburou
Jesseltje
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,413 Elo+
Party 3
Ne Zha
Ne Zha
Jotteltje
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 3
Merlin
Merlin
Merlijncyy
Merlin
Level 7
God Stats
2W - 1L
1,509 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 3
Bakasura
Bakasura
spiderlaz
Bakasura
Level 6
God Stats
2W - 2L
1,509 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 3
Team Averages
Level 31
1,503 SR
1,387 Elo+

VS

Team Averages
Level 26
1,423 SR
1,398 Elo+
Neith
Neith
AmaliaDreyar
Neith
Level 1
God Stats
4W - 5L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 2
King Arthur
King Arthur
DeReper
King Arthur
Level 8
God Stats
1W - 4L
1,399 SR
Queue Stats
16W - 19L
1,372 Elo+
Solo
Kukulkan
Kukulkan
DeinGewissen
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Chernobog
Chernobog
Wursttt
Chernobog
Level 15
God Stats
21W - 28L
1,384 SR
Queue Stats
30W - 41L
1,328 Elo+
Party 1
Hachiman
Hachiman
wihte_bear
Hachiman
Level 6
God Stats
6W - 14L
1,333 SR
Queue Stats
9W - 18L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 20
11,592
1,054
14,492
12,727
8,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Jesseltje
Danzaburou
19
11 / 2 / 21
13,012
1,183
33,358
18,105
8,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Jotteltje
Ne Zha
19
19 / 3 / 14
14,692
1,336
28,587
15,234
7,605
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Merlijncyy
Merlin
19
6 / 0 / 23
12,216
1,111
27,254
12,010
5,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
spiderlaz
Bakasura
18
2 / 4 / 18
11,564
1,051
8,216
16,220
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,539
958
11,186
16,472
5,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DeReper
King Arthur
17
2 / 13 / 8
10,979
998
10,622
35,268
30,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
DeinGewissen
Kukulkan
18
8 / 5 / 3
12,911
1,174
28,755
14,500
5,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Wursttt
Chernobog
16
1 / 9 / 7
10,065
915
6,895
25,688
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
wihte_bear
Hachiman
17
1 / 10 / 8
10,506
955
8,216
27,139
9,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
44
43
Kills
13
13
Deaths
43
96
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
King Arthur
DeReper
King Arthur
2
13
8
0.46
W
5
4
20
3.75
L
Kukulkan
DeinGewissen
Kukulkan
8
5
3
1.9
W
Danzaburou
Jesseltje
Danzaburou
11
2
21
10.75
W
Ne Zha
Jotteltje
Ne Zha
19
3
14
8.67
W
Merlin
Merlijncyy
Merlin
6
0
23
17.5
L
Chernobog
Wursttt
Chernobog
1
9
7
0.5
W
Bakasura
spiderlaz
Bakasura
2
4
18
2.75
L
Hachiman
wihte_bear
Hachiman
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,907
Damage
65,674
74,296
Taken
119,067
38,700
Mitigated
59,352
31,978
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,186
5,423
0
997
16,472
5,691
0
3,233
12,959
0
28,960
L
King Arthur
DeReper
King Arthur
10,622
2,458
0
2,502
35,268
30,417
0
19,183
15,948
163
25,869
W
14,492
4,036
5,690
3,915
12,727
8,947
0
6,294
6,333
26,080
0
L
Kukulkan
DeinGewissen
Kukulkan
28,755
2,183
660
1,980
14,500
5,371
0
3,395
11,105
66,991
0
W
Danzaburou
Jesseltje
Danzaburou
33,358
18,033
729
10,493
18,105
8,637
0
7,095
10,885
0
48,186
W
Ne Zha
Jotteltje
Ne Zha
28,587
12,678
0
4,072
15,234
7,605
0
4,704
10,355
0
50,426
W
Merlin
Merlijncyy
Merlin
27,254
2,313
1,282
3,458
12,010
5,427
0
5,814
6,096
41,276
0
L
Chernobog
Wursttt
Chernobog
6,895
4,000
0
2,609
25,688
8,776
0
7,661
17,302
0
19,202
W
Bakasura
spiderlaz
Bakasura
8,216
5,501
0
2,339
16,220
8,084
0
4,975
11,095
0
22,437
L
Hachiman
wihte_bear
Hachiman
8,216
4,966
0
1,543
27,139
9,097
0
8,274
18,865
0
19,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,076
Gold Earned
55,000
187
Minions Killed
229
4
Camps Cleared
3
1,036,600
Distance Traveled
950,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,539
958
51
5
1
169,916
0
L
King Arthur
10,979
998
28
3
1
207,446
0
W
Hel
11,592
1,054
21
2
0
207,586
0
L
Kukulkan
12,911
1,174
96
9
1
181,785
0
W
Danzaburou
13,012
1,183
38
3
0
186,414
0
W
Ne Zha
14,692
1,336
45
4
1
208,473
0
W
Merlin
12,216
1,111
37
3
1
207,408
0
L
Chernobog
10,065
915
34
3
0
193,239
0
W
Bakasura
11,564
1,051
46
4
2
226,719
0
L
Hachiman
10,506
955
20
2
0
197,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role