Player Matchup

Scylla
Scylla
Defined
Scylla
Level 17
God Stats
4W - 10L
1,500 SR
Queue Stats
75W - 89L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
RoShamBo12345
Danzaburou
Level 28
God Stats
21W - 31L
1,365 SR
Queue Stats
23W - 41L
1,249 Elo+
Party 2
Izanami
Izanami
Smudgahh
Izanami
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 124L
1,302 Elo+
Party 2
Nemesis
Nemesis
Sporikica
Nemesis
Level 11
God Stats
22W - 20L
1,555 SR
Queue Stats
82W - 87L
1,314 Elo+
Party 1
Ymir
Ymir
jaro637
Ymir
Level 26
God Stats
1W - 2L
1,608 SR
Queue Stats
9W - 10L
1,371 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,329 Elo+

VS

Team Averages
Level 11
1,639 SR
1,455 Elo+
Kukulkan
Kukulkan
Ahunterlaysatrap
Kukulkan
Level 18
God Stats
2W - 0L
1,712 SR
Queue Stats
17W - 11L
1,560 Elo+
Solo
Bellona
Bellona
Dragoslaer
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Skrisky
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Themixterex
Thanatos
Level 8
God Stats
5W - 2L
1,747 SR
Queue Stats
18W - 13L
1,461 Elo+
Solo
Yemoja
Yemoja
Xiakyrie
Yemoja
Level 7
God Stats
2W - 2L
1,735 SR
Queue Stats
61W - 54L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Defined
Scylla
11
1 / 8 / 1
23,648
219
1,661
7,317
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
RoShamBo12345
Danzaburou
13
4 / 2 / 1
25,626
237
5,307
5,262
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Smudgahh
Izanami
12
3 / 5 / 3
24,608
228
5,899
10,955
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sporikica
Nemesis
10
0 / 3 / 0
23,485
217
412
7,635
2,383
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
jaro637
Ymir
10
2 / 5 / 3
23,918
221
4,681
9,859
5,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 3
27,868
258
11,600
4,303
1,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Dragoslaer
Bellona
5
0 / 2 / 0
22,360
207
604
1,942
1,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Skrisky
Anhur
12
5 / 4 / 1
24,707
229
6,302
10,949
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Themixterex
Thanatos
12
4 / 2 / 9
25,365
235
5,891
8,721
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Xiakyrie
Yemoja
11
1 / 2 / 6
23,938
222
3,357
5,994
2,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
23
23
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
L
Scylla
Defined
Scylla
1
8
1
0.19
W
Bellona
Dragoslaer
Bellona
0
2
0
0
L
Danzaburou
RoShamBo12345
Danzaburou
4
2
1
2.25
W
Anhur
Skrisky
Anhur
5
4
1
1.38
L
Izanami
Smudgahh
Izanami
3
5
3
0.9
L
Nemesis
Sporikica
Nemesis
0
3
0
0
W
Thanatos
Themixterex
Thanatos
4
2
9
4.25
W
Yemoja
Xiakyrie
Yemoja
1
2
6
2
L
Ymir
jaro637
Ymir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
27,754
41,028
Taken
31,909
14,736
Mitigated
11,054
5,661
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,600
1,948
0
1,000
4,303
1,752
0
502
3,801
68,598
0
L
Scylla
Defined
Scylla
1,661
324
0
130
7,317
2,562
185
5,079
2,238
18,714
0
W
Bellona
Dragoslaer
Bellona
604
259
0
218
1,942
1,147
0
0
1,942
0
2,852
L
Danzaburou
RoShamBo12345
Danzaburou
5,307
2,268
0
760
5,262
1,870
2,792
2,387
2,775
0
34,248
W
Anhur
Skrisky
Anhur
6,302
3,546
0
4,178
10,949
2,983
0
2,449
8,500
0
33,360
L
Izanami
Smudgahh
Izanami
5,899
3,435
0
3,361
10,955
2,626
126
2,606
8,349
0
32,553
L
Nemesis
Sporikica
Nemesis
412
189
0
183
7,635
2,383
0
3,154
4,481
0
26,715
W
Thanatos
Themixterex
Thanatos
5,891
1,458
0
7,545
8,721
2,774
0
1,153
7,498
0
33,343
W
Yemoja
Xiakyrie
Yemoja
3,357
823
564
578
5,994
2,398
0
2,134
3,826
15,104
0
L
Ymir
jaro637
Ymir
4,681
1,916
552
675
9,859
5,295
0
1,731
8,128
14,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

121,285
Gold Earned
124,238
244
Minions Killed
291
0
Camps Cleared
0
1,038,787
Distance Traveled
1,007,694
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
27,868
258
147
1
0
256,365
3
L
Scylla
23,648
219
37
0
0
191,927
0
W
Bellona
22,360
207
4
0
0
59,388
0
L
Danzaburou
25,626
237
72
1
0
193,298
3
W
Anhur
24,707
229
57
1
0
194,598
1
L
Izanami
24,608
228
63
1
0
214,152
4
L
Nemesis
23,485
217
50
0
0
204,693
0
W
Thanatos
25,365
235
57
1
0
269,811
1
W
Yemoja
23,938
222
26
0
0
227,532
1
L
Ymir
23,918
221
22
0
0
234,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role