Player Matchup

Thanatos
Thanatos
Gold III
Cepeete
Thanatos
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Gold V
Darcusi
Ymir
Gold V
Level 145
God Stats
29W - 21L
1,808 SR
Queue Stats
106W - 93L
1,614 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Dutertesupot
Cu Chulainn
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 190L
1,623 MMR
Solo
Janus
Janus
Gold V
SANNYO
Janus
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Gold I
Vosz
Chronos
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,562 SR
1,547 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,583 SR
1,639 MMR
Scylla
Scylla
Platinum V
Alfane
Scylla
Platinum V
Level 148
God Stats
8W - 5L
1,507 SR
Queue Stats
176W - 168L
1,780 MMR
Party 2
Aphrodite
Aphrodite
Gold III
Cazette
Aphrodite
Gold III
Level 67
God Stats
64W - 41L
1,733 SR
Queue Stats
165W - 174L
1,638 MMR
Solo
Ganesha
Ganesha
Bronze III
GoldenTatar
Ganesha
Bronze III
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 133L
1,665 MMR
Party 1
Thor
Thor
Gold III
Ultraval
Thor
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,446 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
Vvіllіam
Heimdallr
Bronze III
Level 125
God Stats
7W - 3L
1,674 SR
Queue Stats
54W - 40L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cepeete
Thanatos
16
3 / 1 / 3
19,306
272
4,156
9,717
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Darcusi
Ymir
13
1 / 1 / 6
18,567
262
4,023
6,435
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Dutertesupot
Cu Chulainn
17
3 / 0 / 0
20,072
283
9,248
14,690
9,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
SANNYO
Janus
14
1 / 0 / 5
18,866
266
4,390
3,423
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Vosz
Chronos
18
1 / 2 / 2
20,583
290
2,955
6,370
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetDanzaburouPersephoneNemesisApollo

VS

Bans
TsukuyomiSobekTyrArachneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alfane
Scylla
14
1 / 2 / 0
18,431
260
4,082
3,867
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Cazette
Aphrodite
13
0 / 3 / 0
18,059
254
5,095
10,372
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
GoldenTatar
Ganesha
12
0 / 2 / 2
18,044
254
3,345
10,673
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
13
0 / 1 / 1
17,881
252
2,661
10,409
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Vvіllіam
Heimdallr
16
2 / 1 / 0
19,834
279
2,756
6,210
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alfane
Scylla
1
2
0
0.5
W
Aphrodite
Cazette
Aphrodite
0
3
0
0
L
Thanatos
Cepeete
Thanatos
3
1
3
4.5
L
Ymir
Darcusi
Ymir
1
1
6
4
L
Cu Chulainn
Dutertesupot
Cu Chulainn
3
0
0
3
W
Ganesha
GoldenTatar
Ganesha
0
2
2
0.5
L
Janus
SANNYO
Janus
1
0
5
3.5
W
Thor
0
1
1
0.5
L
Chronos
Vosz
Chronos
1
2
2
1
W
Heimdallr
Vvіllіam
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
17,939
40,635
Taken
41,531
21,893
Mitigated
21,179
22,799
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alfane
Scylla
4,082
346
0
375
3,867
1,085
0
1,035
2,812
49,315
0
W
Aphrodite
Cazette
Aphrodite
5,095
379
893
4,974
10,372
8,051
0
1,375
8,993
43,220
0
L
Thanatos
Cepeete
Thanatos
4,156
892
0
8,676
9,717
3,641
480
2,245
7,310
0
56,621
L
Ymir
Darcusi
Ymir
4,023
1,422
0
3,060
6,435
3,415
0
2,808
3,497
22,653
0
L
Cu Chulainn
Dutertesupot
Cu Chulainn
9,248
1,560
0
8,569
14,690
9,968
0
5,134
9,556
3,429
65,690
W
Ganesha
GoldenTatar
Ganesha
3,345
266
0
1,974
10,673
6,724
0
3,705
6,912
29,215
0
L
Janus
SANNYO
Janus
4,390
643
0
938
3,423
914
0
1,083
2,222
56,152
0
W
Thor
2,661
235
0
4,454
10,409
3,378
0
3,329
6,984
0
48,854
L
Chronos
Vosz
Chronos
2,955
846
0
1,556
6,370
3,955
0
842
5,528
80,266
3,776
W
Heimdallr
Vvіllіam
Heimdallr
2,756
1,326
0
3,621
6,210
1,941
0
1,934
4,276
0
66,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,394
Gold Earned
92,249
579
Minions Killed
502
0
Camps Cleared
0
1,671,095
Distance Traveled
1,430,940
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,431
260
127
2
0
288,880
10
W
Aphrodite
18,059
254
108
2
0
255,368
4
L
Thanatos
19,306
272
99
1
0
347,022
5
L
Ymir
18,567
262
40
1
0
324,855
9
L
Cu Chulainn
20,072
283
143
2
0
313,956
5
W
Ganesha
18,044
254
9
0
0
316,824
5
L
Janus
18,866
266
129
2
0
346,217
6
W
Thor
17,881
252
95
1
0
307,729
3
L
Chronos
20,583
290
168
2
0
339,045
4
W
Heimdallr
19,834
279
163
2
0
262,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role