Player Matchup

Ymir
Ymir
Geowl
Ymir
Level 58
God Stats
31W - 30L
1,505 SR
Queue Stats
295W - 264L
1,582 Elo+
Party 2
Kali
Kali
Kardagen
Kali
Level 80
God Stats
4W - 1L
1,198 SR
Queue Stats
210W - 174L
1,571 Elo+
Solo
Chang'e
Chang'e
Tvutt
Chang'e
Level 25
God Stats
109W - 85L
1,659 SR
Queue Stats
279W - 240L
1,582 Elo+
Party 2
Team Averages
Level 54
1,454 SR
1,578 Elo+

VS

Team Averages
Level 50
1,572 SR
1,682 Elo+
Kali
Kali
Dagzounet
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Scylla
Scylla
DareEvil700
Scylla
Level 48
God Stats
3W - 3L
1,715 SR
Queue Stats
75W - 100L
1,407 Elo+
Solo
Hercules
Hercules
TomArt
Hercules
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Geowl
Ymir
11
3 / 0 / 8
8,428
843
7,716
7,899
5,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
10
2 / 2 / 7
7,651
765
2,395
7,082
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Tvutt
Chang'e
12
7 / 2 / 3
8,521
852
7,712
6,006
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 6 / 3
6,318
632
2,552
8,866
2,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
10
1 / 2 / 2
6,389
639
6,690
4,082
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TomArt
Hercules
10
3 / 4 / 1
6,832
683
5,874
8,915
4,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
0
6
3
0.25
L
Scylla
1
2
2
1
W
Ymir
Geowl
Ymir
3
0
8
7
W
Kali
2
2
7
2.75
L
Hercules
TomArt
Hercules
3
4
1
0.88
W
Chang'e
Tvutt
Chang'e
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
15,116
20,987
Taken
21,863
11,123
Mitigated
8,914
7,366
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,552
1,135
0
793
8,866
2,783
0
6,591
2,107
0
12,458
L
Scylla
6,690
709
0
714
4,082
1,220
0
1,758
2,232
22,652
0
W
Ymir
Geowl
Ymir
7,716
2,046
0
1,429
7,899
5,589
70
2,973
4,650
27,713
0
W
Kali
2,395
889
0
1,417
7,082
3,646
0
1,943
5,022
0
25,429
L
Hercules
TomArt
Hercules
5,874
1,818
0
1,060
8,915
4,911
0
6,533
2,060
0
13,604
W
Chang'e
Tvutt
Chang'e
7,712
419
2,300
2,220
6,006
1,888
129
1,336
4,596
26,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
19,539
124
Minions Killed
79
0
Camps Cleared
0
610,419
Distance Traveled
571,658
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,318
632
18
2
0
191,154
0
L
Scylla
6,389
639
49
5
0
177,069
3
W
Ymir
8,428
843
38
4
0
195,519
3
W
Kali
7,651
765
38
4
0
203,014
3
L
Hercules
6,832
683
12
1
0
203,435
0
W
Chang'e
8,521
852
48
5
0
211,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role