Player Matchup

Freya
Freya
DeadPoolbezkappy
Freya
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 60L
1,741 Elo+
Party 1
Artemis
Artemis
KarmelkowyKuc
Artemis
Level 154
God Stats
5W - 3L
1,488 SR
Queue Stats
205W - 196L
1,691 Elo+
Party 1
Ymir
Ymir
Liiwiistor
Ymir
Level 32
God Stats
1W - 2L
1,266 SR
Queue Stats
96W - 53L
1,665 Elo+
Party 1
Ao Kuang
Ao Kuang
Luterox
Ao Kuang
Level 139
God Stats
1W - 0L
1,536 SR
Queue Stats
28W - 22L
1,735 Elo+
Party 1
Fenrir
Fenrir
Wrakus
Fenrir
Level 157
God Stats
2W - 3L
1,623 SR
Queue Stats
42W - 34L
1,667 Elo+
Party 1
Team Averages
Level 126
1,483 SR
1,700 Elo+

VS

Team Averages
Level 67
1,691 SR
1,642 Elo+
Ra
Ra
AnoobIsKilling
Ra
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 35L
1,746 Elo+
Party 2
Heimdallr
Heimdallr
Kargo
Heimdallr
Level 63
God Stats
3W - 1L
1,896 SR
Queue Stats
195W - 160L
1,628 Elo+
Party 3
Nemesis
Nemesis
MELlODASAMA
Nemesis
Level 144
God Stats
3W - 4L
1,725 SR
Queue Stats
159W - 117L
1,660 Elo+
Party 2
Bacchus
Bacchus
ShinjuLi
Bacchus
Level 28
God Stats
44W - 32L
1,734 SR
Queue Stats
121W - 108L
1,615 Elo+
Party 3
Amaterasu
Amaterasu
ThomasTheTrainn
Amaterasu
Level 88
God Stats
5W - 6L
1,599 SR
Queue Stats
31W - 28L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 7
13,041
567
14,102
21,422
9,351
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
20
6 / 2 / 9
13,628
593
16,425
12,371
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 11
11,866
516
8,918
15,182
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Luterox
Ao Kuang
20
8 / 1 / 6
14,567
633
12,370
14,272
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Wrakus
Fenrir
17
2 / 6 / 4
12,110
527
12,510
22,894
19,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
12,838
558
14,220
11,950
5,670
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Kargo
Heimdallr
16
1 / 7 / 3
10,187
443
5,240
17,097
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MELlODASAMA
Nemesis
20
6 / 3 / 4
12,410
540
14,649
15,746
8,540
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ShinjuLi
Bacchus
12
1 / 2 / 2
8,590
373
4,482
15,842
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ThomasTheTrainn
Amaterasu
14
1 / 5 / 6
9,279
403
6,597
22,515
18,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
22
Kills
13
13
Deaths
22
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
3
3
7
2.17
L
Heimdallr
Kargo
Heimdallr
1
7
3
0.36
W
Artemis
6
2
9
5.25
W
3
1
11
8.5
W
Ao Kuang
Luterox
Ao Kuang
8
1
6
11
L
Nemesis
MELlODASAMA
Nemesis
6
3
4
2.67
L
Bacchus
ShinjuLi
Bacchus
1
2
2
1
L
Amaterasu
ThomasTheTrainn
Amaterasu
1
5
6
0.8
W
Fenrir
Wrakus
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,325
Damage
45,188
86,141
Taken
83,150
53,305
Mitigated
53,995
40,434
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,220
1,134
840
2,344
11,950
5,670
0
6,330
5,620
118,004
0
W
14,102
4,165
0
13,308
21,422
9,351
2,362
5,595
15,781
112,017
0
L
Heimdallr
Kargo
Heimdallr
5,240
1,494
0
4,678
17,097
6,043
0
6,353
10,744
0
51,471
W
Artemis
16,425
8,708
0
4,946
12,371
5,696
5,008
3,239
9,132
0
99,309
W
8,918
1,400
0
6,404
15,182
12,752
346
5,923
7,658
43,557
0
W
Ao Kuang
Luterox
Ao Kuang
12,370
3,126
0
8,994
14,272
6,114
3,136
1,991
12,281
102,858
0
L
Nemesis
MELlODASAMA
Nemesis
14,649
8,807
0
1,471
15,746
8,540
1,835
7,734
8,012
0
104,512
L
Bacchus
ShinjuLi
Bacchus
4,482
616
0
1,441
15,842
14,761
39
8,773
7,069
11,826
0
L
Amaterasu
ThomasTheTrainn
Amaterasu
6,597
3,130
0
8,837
22,515
18,981
1,338
7,081
15,434
0
39,555
W
Fenrir
Wrakus
Fenrir
12,510
4,692
0
6,782
22,894
19,392
902
4,868
17,135
0
54,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,212
Gold Earned
53,304
607
Minions Killed
565
0
Camps Cleared
0
2,193,871
Distance Traveled
2,189,712
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,838
558
208
9
0
454,700
0
W
Freya
13,041
567
156
7
0
420,651
5
L
Heimdallr
10,187
443
113
5
0
373,920
3
W
Artemis
13,628
593
152
7
0
388,054
7
W
Ymir
11,866
516
55
2
0
463,809
17
W
Ao Kuang
14,567
633
151
7
0
489,519
4
L
Nemesis
12,410
540
145
6
0
510,077
8
L
Bacchus
8,590
373
17
1
0
418,166
12
L
Amaterasu
9,279
403
82
4
0
432,849
4
W
Fenrir
12,110
527
93
4
0
431,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role