Player Matchup

Neith
Neith
ArtemisEvenstar
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Solo
Cernunnos
Cernunnos
KilllerNoGravity
Cernunnos
Level 8
God Stats
4W - 4L
1,619 SR
Queue Stats
16W - 27L
1,248 Elo+
Party 1
Cu Chulainn
Cu Chulainn
galaxisheen
Cu Chulainn
Level 43
God Stats
5W - 6L
1,565 SR
Queue Stats
40W - 64L
1,337 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,307 Elo+

VS

Team Averages
Level 7
1,438 SR
1,166 Elo+
Fenrir
Fenrir
ayeaye101
Fenrir
Level 6
God Stats
1W - 12L
1,313 SR
Queue Stats
1W - 12L
1,076 Elo+
Party 2
Olorun
Olorun
flysnakerock
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,211 Elo+
Solo
Sobek
Sobek
urgxy
Sobek
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 13
13,562
565
9,504
10,720
4,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
17
7 / 5 / 8
15,019
626
24,095
18,377
12,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
galaxisheen
Cu Chulainn
18
8 / 4 / 7
15,425
643
29,174
29,715
26,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ayeaye101
Fenrir
18
6 / 3 / 6
14,869
620
12,920
26,808
45,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
15
2 / 10 / 6
13,346
556
7,154
18,514
11,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
urgxy
Sobek
19
6 / 2 / 8
15,473
645
17,812
34,185
61,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
15
Kills
14
15
Deaths
15
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
6
13
1.08
W
Cernunnos
7
5
8
2.2
L
Fenrir
ayeaye101
Fenrir
6
3
6
3
L
Olorun
2
10
6
0.5
W
Cu Chulainn
galaxisheen
Cu Chulainn
8
4
7
2.88
L
Sobek
urgxy
Sobek
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,773
Damage
37,886
58,812
Taken
79,507
43,889
Mitigated
118,497
13,550
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,504
4,924
0
2,673
10,720
4,567
1,928
5,748
4,822
0
37,957
W
Cernunnos
24,095
11,046
0
2,611
18,377
12,638
0
8,563
9,739
0
73,164
L
Fenrir
ayeaye101
Fenrir
12,920
3,542
0
1,300
26,808
45,143
334
18
26,790
0
39,610
L
Olorun
7,154
2,752
1,927
3,977
18,514
11,601
702
4
18,510
67,747
0
W
Cu Chulainn
galaxisheen
Cu Chulainn
29,174
7,864
0
8,266
29,715
26,684
374
11,418
17,897
0
98,420
L
Sobek
urgxy
Sobek
17,812
2,509
0
6,027
34,185
61,753
484
36
34,149
53,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
43,688
186
Minions Killed
168
0
Camps Cleared
0
1,042,470
Distance Traveled
1,085,657
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,562
565
38
2
0
271,509
3
W
Cernunnos
15,019
626
64
3
0
339,087
1
L
Fenrir
14,869
620
40
2
0
388,603
0
L
Olorun
13,346
556
76
3
0
268,021
5
W
Cu Chulainn
15,425
643
84
4
0
431,874
8
L
Sobek
15,473
645
52
2
0
429,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role