Player Matchup

Baba Yaga
Baba Yaga
Nafanion
Baba Yaga
Level 4
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Rake12
Danzaburou
Level 26
God Stats
2W - 1L
1,832 SR
Queue Stats
5W - 3L
1,535 Elo+
Party 3
Sun Wukong
Sun Wukong
Rentrag
Sun Wukong
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,427 Elo+
Party 3
Hel
Hel
Snoxx95
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Zerb08
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,721 Elo+
Party 1
Team Averages
Level 22
1,607 SR
1,542 Elo+

VS

Team Averages
Level 15
1,410 SR
1,438 Elo+
Anubis
Anubis
Crooella
Anubis
Level 17
God Stats
4W - 2L
1,224 SR
Queue Stats
23W - 17L
1,496 Elo+
Solo
Hachiman
Hachiman
Tukidīds
Hachiman
Level 6
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo
Ymir
Ymir
krimminn
Ymir
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 95L
1,456 Elo+
Party 2
Anhur
Anhur
randomgaur
Anhur
Level 15
God Stats
4W - 9L
1,172 SR
Queue Stats
62W - 91L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
snorridavidsson
Heimdallr
Level 24
God Stats
49W - 45L
1,421 SR
Queue Stats
300W - 364L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Nafanion
Baba Yaga
19
9 / 3 / 24
13,124
1,094
20,921
13,610
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Rake12
Danzaburou
20
13 / 2 / 25
13,510
1,126
31,716
19,541
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Rentrag
Sun Wukong
20
14 / 0 / 26
14,420
1,202
29,848
19,952
18,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
19
4 / 2 / 27
11,843
987
11,444
14,826
7,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Zerb08
Guan Yu
18
5 / 4 / 24
12,306
1,026
13,334
22,031
33,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crooella
Anubis
17
3 / 5 / 7
11,143
929
16,733
16,754
7,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Tukidīds
Hachiman
17
2 / 13 / 5
10,737
895
11,465
25,173
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
17
2 / 7 / 9
12,353
1,029
18,801
22,470
24,429
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
16
3 / 9 / 6
10,805
900
15,919
22,965
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
snorridavidsson
Heimdallr
16
1 / 11 / 7
10,227
852
14,021
23,676
8,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
45
45
Kills
11
11
Deaths
45
126
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
Crooella
Anubis
3
5
7
1.3
W
Baba Yaga
Nafanion
Baba Yaga
9
3
24
7
W
Danzaburou
Rake12
Danzaburou
13
2
25
12.75
W
Sun Wukong
Rentrag
Sun Wukong
14
0
26
27
W
Hel
4
2
27
8.75
L
Hachiman
Tukidīds
Hachiman
2
13
5
0.35
W
Guan Yu
Zerb08
Guan Yu
5
4
24
4.25
L
Ymir
2
7
9
0.93
L
Anhur
3
9
6
0.67
L
Heimdallr
snorridavidsson
Heimdallr
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,263
Damage
76,939
89,960
Taken
111,038
72,485
Mitigated
55,696
46,438
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Crooella
Anubis
16,733
1,043
0
2,644
16,754
7,061
0
3,785
12,748
42,467
0
W
Baba Yaga
Nafanion
Baba Yaga
20,921
2,470
0
1,210
13,610
4,923
0
6,334
7,276
33,080
0
W
Danzaburou
Rake12
Danzaburou
31,716
17,120
795
8,411
19,541
8,212
0
7,427
12,114
0
57,486
W
Sun Wukong
Rentrag
Sun Wukong
29,848
8,149
0
7,383
19,952
18,779
0
7,616
12,336
0
51,497
W
Hel
11,444
1,663
10,908
7,766
14,826
7,107
0
5,514
9,312
24,359
0
L
Hachiman
Tukidīds
Hachiman
11,465
7,181
0
4,182
25,173
7,472
0
7,046
17,798
0
32,184
W
Guan Yu
Zerb08
Guan Yu
13,334
1,909
5,203
4,762
22,031
33,464
0
8,643
12,566
0
20,944
L
Ymir
18,801
2,406
0
1,630
22,470
24,429
0
8,444
13,725
33,425
0
L
Anhur
15,919
9,199
0
2,703
22,965
7,775
0
7,564
15,276
0
27,140
L
Heimdallr
snorridavidsson
Heimdallr
14,021
8,079
0
1,110
23,676
8,959
0
5,526
17,758
0
23,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,203
Gold Earned
55,265
192
Minions Killed
181
7
Camps Cleared
3
1,107,592
Distance Traveled
945,914
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,143
929
62
5
0
203,664
0
W
Baba Yaga
13,124
1,094
36
3
0
194,137
1
W
Danzaburou
13,510
1,126
59
5
3
224,931
0
W
Sun Wukong
14,420
1,202
47
4
4
272,449
1
W
Hel
11,843
987
30
3
0
225,992
1
L
Hachiman
10,737
895
39
3
0
165,364
0
W
Guan Yu
12,306
1,026
20
2
0
190,083
0
L
Ymir
12,353
1,029
34
3
2
195,442
0
L
Anhur
10,805
900
29
2
0
173,221
0
L
Heimdallr
10,227
852
17
1
1
208,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role