Player Matchup

Loki
Loki
OhFudge123
Loki
Level 26
God Stats
4W - 3L
1,507 SR
Queue Stats
34W - 18L
1,676 Elo+
Solo
Nike
Nike
Salt Company
Nike
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ra
Ra
controlla-Laa
Ra
Level 26
God Stats
4W - 9L
1,500 SR
Queue Stats
40W - 54L
1,525 Elo+
Solo
Tiamat
Tiamat
sfngrad
Tiamat
Level 26
God Stats
11W - 6L
1,440 SR
Queue Stats
51W - 41L
1,588 Elo+
Solo
Hercules
Hercules
tubesock12
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 182L
1,475 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,553 Elo+

VS

Team Averages
Level 16
1,571 SR
1,577 Elo+
Medusa
Medusa
CordyceptedFalco
Medusa
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 14L
1,670 Elo+
Solo
Tiamat
Tiamat
GreenSkullago
Tiamat
Level 16
God Stats
7W - 5L
1,413 SR
Queue Stats
10W - 7L
1,385 Elo+
Solo
Jormungandr
Jormungandr
Superglide97_2
Jormungandr
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 2L
1,828 Elo+
Solo
Danzaburou
Danzaburou
TacoTurtle5849
Danzaburou
Level 26
God Stats
3W - 4L
1,522 SR
Queue Stats
179W - 170L
1,598 Elo+
Solo
Geb
Geb
Zeus52Boss
Geb
Level 20
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 4L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,962
612
4,181
7,716
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 0 / 5
6,513
501
4,842
4,718
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 4
6,618
509
5,527
7,500
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
sfngrad
Tiamat
15
7 / 0 / 1
8,849
681
8,911
10,147
6,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
tubesock12
Hercules
10
0 / 3 / 4
6,118
471
2,830
7,396
3,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,721
363
348
5,595
1,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 3 / 0
6,457
497
6,747
5,530
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Superglide97_2
Jormungandr
9
0 / 4 / 0
4,953
381
3,558
8,714
3,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TacoTurtle5849
Danzaburou
10
2 / 4 / 1
5,976
460
5,525
10,360
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
1 / 4 / 2
5,660
435
2,895
8,045
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
8
8
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
5
3
0
1.67
W
5
1
3
6.5
W
3
0
5
5.5
L
Jormungandr
Superglide97_2
Jormungandr
0
4
0
0
L
Danzaburou
TacoTurtle5849
Danzaburou
2
4
1
0.63
L
1
4
2
0.5
W
3
4
4
1.25
W
Tiamat
sfngrad
Tiamat
7
0
1
7.5
W
Hercules
tubesock12
Hercules
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
19,073
37,477
Taken
38,244
17,086
Mitigated
15,671
16,472
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
348
73
0
519
5,595
1,356
0
797
4,733
0
13,418
L
6,747
1,609
0
1,188
5,530
3,947
0
1,285
4,040
23,035
0
W
4,181
1,254
0
3,922
7,716
2,437
0
2,048
5,562
0
44,624
W
4,842
1,509
282
1,377
4,718
2,352
414
904
3,814
0
19,897
L
Jormungandr
Superglide97_2
Jormungandr
3,558
1,068
0
260
8,714
3,821
117
5,138
3,096
16,686
0
L
Danzaburou
TacoTurtle5849
Danzaburou
5,525
2,637
0
3,388
10,360
3,298
0
2,960
7,400
0
36,236
L
2,895
420
0
384
8,045
3,249
0
3,670
4,292
13,793
0
W
5,527
1,005
1,019
2,150
7,500
2,179
424
1,615
5,885
32,668
0
W
Tiamat
sfngrad
Tiamat
8,911
1,244
190
6,295
10,147
6,980
2,221
4,285
5,790
58,829
0
W
Hercules
tubesock12
Hercules
2,830
840
0
1,237
7,396
3,138
287
3,894
3,226
0
21,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
27,767
335
Minions Killed
203
0
Camps Cleared
0
1,206,589
Distance Traveled
1,057,005
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,721
363
29
2
0
162,911
2
L
Tiamat
6,457
497
46
4
0
189,622
0
W
Loki
7,962
612
92
7
0
280,861
4
W
Nike
6,513
501
35
3
0
206,805
1
L
Jormungandr
4,953
381
55
4
0
226,091
0
L
Danzaburou
5,976
460
56
4
0
219,231
5
L
Geb
5,660
435
17
1
0
259,150
2
W
Ra
6,618
509
46
4
0
253,967
0
W
Tiamat
8,849
681
123
9
0
220,578
3
W
Hercules
6,118
471
39
3
0
244,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role