Player Matchup

Nemesis
Nemesis
Grophyze
Nemesis
Level 11
God Stats
3W - 0L
1,861 SR
Queue Stats
18W - 7L
1,750 Elo+
Solo
Cthulhu
Cthulhu
Orochi46
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Teremana
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo
Tiamat
Tiamat
WhereIsTheMap
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
xXDeaDKnigTXx
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,768 Elo+
Solo
Team Averages
Level 12
1,572 SR
1,648 Elo+

VS

Team Averages
Level 11
1,603 SR
1,660 Elo+
Medusa
Medusa
DinoDansen
Medusa
Level 11
God Stats
0W - 1L
1,426 SR
Queue Stats
17W - 9L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
Gxuki
Kuzenbo
Level 8
God Stats
0W - 1L
1,830 SR
Queue Stats
15W - 7L
1,738 Elo+
Party 1
Athena
Athena
RivalsVanquish
Athena
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
20W - 14L
1,676 Elo+
Party 1
Sol
Sol
StopBeingA8itch
Sol
Level 21
God Stats
48W - 23L
1,761 SR
Queue Stats
121W - 110L
1,707 Elo+
Solo
Amaterasu
Amaterasu
Taiyotzu
Amaterasu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grophyze
Nemesis
16
10 / 0 / 4
9,207
658
7,140
7,949
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Orochi46
Cthulhu
10
0 / 2 / 5
6,444
460
4,706
10,422
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Teremana
Poseidon
11
3 / 2 / 4
6,411
458
5,695
5,183
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 0 / 6
8,455
604
5,913
3,493
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
9
2 / 2 / 3
5,964
426
5,739
6,286
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DinoDansen
Medusa
10
2 / 2 / 1
6,060
433
8,132
6,593
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Gxuki
Kuzenbo
11
1 / 4 / 0
6,814
487
1,946
9,393
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 3
5,991
428
1,955
8,544
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 2
7,372
527
3,738
8,986
2,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Taiyotzu
Amaterasu
11
2 / 4 / 1
7,002
500
4,193
9,713
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
6
6
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
DinoDansen
Medusa
2
2
1
1.25
W
Nemesis
Grophyze
Nemesis
10
0
4
12
L
Kuzenbo
Gxuki
Kuzenbo
1
4
0
0.25
W
Cthulhu
Orochi46
Cthulhu
0
2
5
1.25
L
0
4
3
0.38
L
1
5
2
0.4
L
Amaterasu
Taiyotzu
Amaterasu
2
4
1
0.63
W
Poseidon
Teremana
Poseidon
3
2
4
2.5
W
3
0
6
6
W
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
19,964
33,333
Taken
43,229
17,776
Mitigated
20,482
11,157
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DinoDansen
Medusa
8,132
2,818
0
2,454
6,593
2,031
0
2,365
4,228
0
38,048
W
Nemesis
Grophyze
Nemesis
7,140
3,548
0
4,390
7,949
3,513
0
2,319
5,602
0
59,048
L
Kuzenbo
Gxuki
Kuzenbo
1,946
630
0
2,245
9,393
5,784
0
2,657
6,655
38,235
0
W
Cthulhu
Orochi46
Cthulhu
4,706
352
47
2,533
10,422
7,627
275
2,670
7,702
22,813
0
L
1,955
644
0
1,013
8,544
4,314
0
3,290
5,246
6,583
0
L
3,738
742
0
3,699
8,986
2,491
0
2,951
5,883
56,450
0
L
Amaterasu
Taiyotzu
Amaterasu
4,193
1,360
0
2,354
9,713
5,862
648
4,739
4,903
0
31,605
W
Poseidon
Teremana
Poseidon
5,695
1,327
0
556
5,183
1,236
69
542
4,516
24,361
0
W
5,913
784
0
2,215
3,493
3,479
77
1,256
2,227
57,188
0
W
Izanami
5,739
3,721
0
1,416
6,286
1,921
828
852
5,434
0
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
33,239
373
Minions Killed
332
0
Camps Cleared
0
1,348,866
Distance Traveled
1,177,089
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,060
433
54
4
0
222,004
1
W
Nemesis
9,207
658
114
8
0
314,245
3
L
Kuzenbo
6,814
487
85
6
0
228,315
0
W
Cthulhu
6,444
460
26
2
0
245,655
5
L
Athena
5,991
428
8
1
0
243,933
0
L
Sol
7,372
527
115
8
0
231,069
4
L
Amaterasu
7,002
500
70
5
0
251,768
0
W
Poseidon
6,411
458
41
3
0
241,362
0
W
Tiamat
8,455
604
141
10
0
292,553
0
W
Izanami
5,964
426
51
4
0
255,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role