Player Matchup

Xbalanque
Xbalanque
CuChIlLo_BlaNc07
Xbalanque
Level 17
God Stats
15W - 14L
1,549 SR
Queue Stats
209W - 283L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
boratkiski12
Tsukuyomi
Level 17
God Stats
8W - 9L
1,369 SR
Queue Stats
19W - 31L
1,201 Elo+
Party 2
Olorun
Olorun
killer48372
Olorun
Level 12
God Stats
5W - 8L
1,381 SR
Queue Stats
5W - 10L
1,333 Elo+
Party 2
Tiamat
Tiamat
polomuin
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hercules
Hercules
tteko99
Hercules
Level 17
God Stats
3W - 1L
1,778 SR
Queue Stats
20W - 38L
1,064 Elo+
Party 2
Team Averages
Level 13
1,516 SR
1,300 Elo+

VS

Team Averages
Level 19
1,335 SR
1,249 Elo+
Artemis
Artemis
DIDO-BOLT
Artemis
Level 16
God Stats
5W - 2L
1,526 SR
Queue Stats
13W - 20L
1,304 Elo+
Party 1
Ravana
Ravana
Durgens
Ravana
Level 7
God Stats
4W - 13L
1,172 SR
Queue Stats
77W - 80L
1,181 Elo+
Party 1
Ares
Ares
DwagnX
Ares
Level 26
God Stats
9W - 16L
1,416 SR
Queue Stats
196W - 202L
1,343 Elo+
Party 1
Scylla
Scylla
Phill_Oak
Scylla
Level 18
God Stats
1W - 9L
1,106 SR
Queue Stats
85W - 88L
1,035 Elo+
Solo
Tiamat
Tiamat
matthijsvg1999
Tiamat
Level 29
God Stats
5W - 11L
1,456 SR
Queue Stats
378W - 460L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
2 / 5 / 0
9,101
396
4,248
12,632
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
boratkiski12
Tsukuyomi
19
10 / 8 / 0
12,698
552
13,001
18,682
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
12
0 / 12 / 1
8,122
353
5,068
19,249
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
polomuin
Tiamat
10
0 / 13 / 1
7,074
308
2,653
14,666
11,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
tteko99
Hercules
12
0 / 8 / 0
8,157
355
2,337
15,660
9,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DIDO-BOLT
Artemis
19
19 / 1 / 10
12,936
562
23,891
7,342
3,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Durgens
Ravana
18
11 / 2 / 17
11,768
512
10,885
9,673
5,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
DwagnX
Ares
17
4 / 1 / 15
11,467
499
4,044
9,442
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Phill_Oak
Scylla
17
2 / 4 / 2
10,349
450
4,884
10,503
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 4 / 12
12,298
535
16,311
15,591
12,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
102
12
Kills
46
46
Deaths
12
2
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
2
5
0
0.4
W
Artemis
DIDO-BOLT
Artemis
19
1
10
24
W
Ravana
Durgens
Ravana
11
2
17
9.75
W
Ares
DwagnX
Ares
4
1
15
11.5
W
Scylla
Phill_Oak
Scylla
2
4
2
0.75
L
Tsukuyomi
boratkiski12
Tsukuyomi
10
8
0
1.25
L
Olorun
0
12
1
0.04
W
10
4
12
4
L
Tiamat
polomuin
Tiamat
0
13
1
0.04
L
Hercules
tteko99
Hercules
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
60,015
80,889
Taken
52,551
39,348
Mitigated
34,510
11,260
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
4,248
1,663
0
3,240
12,632
3,969
630
2,860
9,724
0
49,382
W
Artemis
DIDO-BOLT
Artemis
23,891
15,440
804
3,568
7,342
3,775
1,705
643
6,699
0
82,209
W
Ravana
Durgens
Ravana
10,885
4,074
246
2,368
9,673
5,603
2,638
950
8,723
0
67,056
W
Ares
DwagnX
Ares
4,044
448
0
2,069
9,442
8,923
879
1,092
8,350
45,949
0
W
Scylla
Phill_Oak
Scylla
4,884
1,050
0
1,971
10,503
3,610
762
30
10,473
43,056
0
L
Tsukuyomi
boratkiski12
Tsukuyomi
13,001
3,603
0
2,139
18,682
7,718
438
6,313
12,117
0
72,923
L
Olorun
5,068
2,323
158
3,370
19,249
6,211
1,151
6,293
12,433
40,928
0
W
16,311
3,010
0
5,935
15,591
12,599
909
5,006
10,585
67,494
0
L
Tiamat
polomuin
Tiamat
2,653
800
0
550
14,666
11,659
310
4,388
10,084
11,861
0
L
Hercules
tteko99
Hercules
2,337
556
0
1,803
15,660
9,791
416
4,284
11,292
0
28,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
58,818
384
Minions Killed
445
0
Camps Cleared
0
1,697,249
Distance Traveled
1,974,056
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,101
396
93
4
0
274,740
0
W
Artemis
12,936
562
116
5
0
431,301
6
W
Ravana
11,768
512
100
4
0
391,143
0
W
Ares
11,467
499
57
2
0
411,218
3
W
Scylla
10,349
450
70
3
0
340,742
1
L
Tsukuyomi
12,698
552
132
6
0
410,234
0
L
Olorun
8,122
353
72
3
0
302,546
0
W
Tiamat
12,298
535
102
4
0
399,652
0
L
Tiamat
7,074
308
25
1
0
348,211
1
L
Hercules
8,157
355
62
3
0
361,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role