Player Matchup

Achilles
Achilles
Platinum I
Juriiti
Achilles
Platinum I
Level 160
God Stats
5W - 6L
1,745 SR
Queue Stats
367W - 356L
2,010 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Kyuuuth
Danzaburou
Platinum III
Level 69
God Stats
4W - 1L
1,621 SR
Queue Stats
20W - 6L
2,137 MMR
Party 1
Eset
Eset
Platinum I
OmNiExiZt
Eset
Platinum I
Level 148
God Stats
2W - 4L
1,370 SR
Queue Stats
247W - 225L
2,010 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
SpammingYoGirl
Sun Wukong
Gold II
Level 66
God Stats
13W - 7L
1,683 SR
Queue Stats
67W - 42L
1,812 MMR
Party 1
Cerberus
Cerberus
Platinum IV
oUTWARDiMPLOSION
Cerberus
Platinum IV
Level 148
God Stats
3W - 0L
1,883 SR
Queue Stats
66W - 62L
1,963 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,660 SR
1,986 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,688 SR
1,986 MMR
Cernunnos
Cernunnos
Platinum I
KERosales7
Cernunnos
Platinum I
Level 153
God Stats
18W - 9L
1,985 SR
Queue Stats
244W - 226L
2,031 MMR
Solo
Sobek
Sobek
Platinum II
Leggiebomb88
Sobek
Platinum II
Level 160
God Stats
11W - 16L
1,658 SR
Queue Stats
302W - 283L
2,000 MMR
Solo
Nemesis
Nemesis
Diamond V
Mangekyou F4
Nemesis
Diamond V
Level 132
God Stats
10W - 5L
1,806 SR
Queue Stats
486W - 467L
1,956 MMR
Solo
Serqet
Serqet
Diamond IV
SnipDaTip
Serqet
Diamond IV
Level 149
God Stats
41W - 51L
1,663 SR
Queue Stats
834W - 820L
2,013 MMR
Solo
Thoth
Thoth
Platinum I
UNRllVALED
Thoth
Platinum I
Level 122
God Stats
5W - 7L
1,327 SR
Queue Stats
557W - 536L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Juriiti
Achilles
18
6 / 2 / 5
12,280
614
15,211
17,616
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kyuuuth
Danzaburou
18
0 / 5 / 3
11,955
598
4,743
14,062
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
17
7 / 0 / 6
12,205
610
9,287
6,978
2,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SpammingYoGirl
Sun Wukong
20
3 / 3 / 3
13,061
653
15,155
23,028
18,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 6
11,101
555
3,918
17,548
18,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
ScyllaSetCu ChulainnApolloNu Wa

VS

Bans
JanusCthulhuHelKumbhakarnaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KERosales7
Cernunnos
18
7 / 3 / 2
11,200
560
11,657
17,116
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 6
9,026
451
5,095
17,999
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Mangekyou F4
Nemesis
16
2 / 3 / 2
9,698
485
8,067
14,012
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
SnipDaTip
Serqet
9
2 / 2 / 1
7,382
369
3,562
7,976
3,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
15
1 / 5 / 1
9,191
460
8,388
10,876
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
17
Kills
12
13
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Juriiti
Achilles
6
2
5
4.25
L
Cernunnos
KERosales7
Cernunnos
7
3
2
2.67
W
Danzaburou
Kyuuuth
Danzaburou
0
5
3
0.3
L
0
4
6
0.75
L
Nemesis
Mangekyou F4
Nemesis
2
3
2
1
W
Eset
7
0
6
10
L
Serqet
SnipDaTip
Serqet
2
2
1
1.25
W
Sun Wukong
SpammingYoGirl
Sun Wukong
3
3
3
1.5
L
Thoth
1
5
1
0.3
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,314
Damage
36,769
79,232
Taken
67,979
55,193
Mitigated
33,302
24,267
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Juriiti
Achilles
15,211
8,377
0
2,391
17,616
9,606
1,734
5,663
11,651
0
93,681
L
Cernunnos
KERosales7
Cernunnos
11,657
6,473
0
7,886
17,116
6,278
364
2,262
14,854
0
92,788
W
Danzaburou
Kyuuuth
Danzaburou
4,743
1,570
0
4,746
14,062
6,928
2,550
1,751
12,311
0
87,245
L
5,095
674
0
4,629
17,999
14,473
100
5,784
12,215
27,838
0
L
Nemesis
Mangekyou F4
Nemesis
8,067
3,683
0
4,746
14,012
5,575
0
2,409
11,603
0
71,190
W
Eset
9,287
608
1,754
1,625
6,978
2,394
611
1,386
5,592
81,482
0
L
Serqet
SnipDaTip
Serqet
3,562
779
0
1,879
7,976
3,593
0
802
7,174
0
19,377
W
Sun Wukong
SpammingYoGirl
Sun Wukong
15,155
3,681
0
9,643
23,028
18,150
3,540
4,274
18,442
0
100,650
L
Thoth
8,388
684
0
1,172
10,876
3,383
0
2,152
8,724
68,485
0
W
3,918
314
0
4,108
17,548
18,115
838
1,992
15,556
49,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,602
Gold Earned
46,497
694
Minions Killed
498
0
Camps Cleared
0
1,969,389
Distance Traveled
1,610,899
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,280
614
128
6
0
416,975
1
L
Cernunnos
11,200
560
150
8
0
317,160
5
W
Danzaburou
11,955
598
144
7
0
322,719
0
L
Sobek
9,026
451
41
2
0
343,391
0
L
Nemesis
9,698
485
130
7
0
394,583
2
W
Eset
12,205
610
131
7
0
415,654
4
L
Serqet
7,382
369
52
3
0
193,497
1
W
Sun Wukong
13,061
653
184
9
0
412,721
1
L
Thoth
9,191
460
125
6
0
362,268
0
W
Cerberus
11,101
555
107
5
0
401,320
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role