Player Matchup

Artemis
Artemis
BlackMaría
Artemis
Level 6
God Stats
1W - 1L
1,808 SR
Queue Stats
10W - 16L
1,305 Elo+
Solo
Serqet
Serqet
THEREALPAPU
Serqet
Level 147
God Stats
10W - 6L
1,853 SR
Queue Stats
246W - 285L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
ayayjay
Baron Samedi
Level 44
God Stats
39W - 36L
1,656 SR
Queue Stats
149W - 163L
1,520 Elo+
Solo
Team Averages
Level 66
1,773 SR
1,435 Elo+

VS

Team Averages
Level 31
1,508 SR
1,465 Elo+
Kuzenbo
Kuzenbo
OleReliable
Kuzenbo
Level 33
God Stats
14W - 18L
1,570 SR
Queue Stats
182W - 184L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Tseiryu
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,581 Elo+
Solo
Tiamat
Tiamat
Xantapp
Tiamat
Level 16
God Stats
9W - 16L
1,455 SR
Queue Stats
10W - 20L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackMaría
Artemis
13
0 / 10 / 6
10,010
556
6,501
20,912
10,622
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
13
3 / 8 / 3
11,390
633
8,162
19,208
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ayayjay
Baron Samedi
17
6 / 3 / 1
12,121
673
15,896
14,270
6,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OleReliable
Kuzenbo
16
8 / 1 / 8
13,719
762
10,860
19,112
25,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Tseiryu
Erlang Shen
17
11 / 5 / 8
13,571
754
18,924
19,669
11,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Xantapp
Tiamat
15
2 / 3 / 14
11,722
651
15,049
11,424
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
21
21
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlackMaría
Artemis
0
10
6
0.3
W
Kuzenbo
OleReliable
Kuzenbo
8
1
8
12
L
Serqet
3
8
3
0.56
W
Erlang Shen
Tseiryu
Erlang Shen
11
5
8
3
W
Tiamat
Xantapp
Tiamat
2
3
14
3
L
Baron Samedi
ayayjay
Baron Samedi
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,559
Damage
44,833
54,390
Taken
50,205
28,535
Mitigated
43,810
11,084
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlackMaría
Artemis
6,501
3,406
0
2,123
20,912
10,622
0
13,447
6,955
0
20,537
W
Kuzenbo
OleReliable
Kuzenbo
10,860
4,517
693
7,520
19,112
25,138
313
4,699
14,269
46,651
0
L
Serqet
8,162
1,939
0
2,224
19,208
11,266
0
7,057
11,753
23
48,629
W
Erlang Shen
Tseiryu
Erlang Shen
18,924
11,335
0
8,146
19,669
11,671
852
5,923
13,164
0
54,234
W
Tiamat
Xantapp
Tiamat
15,049
956
0
1,914
11,424
7,001
460
5,871
5,277
49,674
0
L
Baron Samedi
ayayjay
Baron Samedi
15,896
768
2,572
4,165
14,270
6,647
248
4,424
9,619
60,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
39,012
160
Minions Killed
186
0
Camps Cleared
0
804,855
Distance Traveled
923,806
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,010
556
29
2
0
189,876
1
W
Kuzenbo
13,719
762
56
3
0
311,480
4
L
Serqet
11,390
633
67
4
0
312,257
1
W
Erlang Shen
13,571
754
46
3
0
312,137
5
W
Tiamat
11,722
651
84
5
0
300,189
0
L
Baron Samedi
12,121
673
64
4
0
302,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role