Player Matchup

Artio
Artio
GrizzlyTD
Artio
Level 63
God Stats
6W - 7L
1,457 SR
Queue Stats
45W - 50L
1,538 Elo+
Solo
Kali
Kali
Savvy Dehvil
Kali
Level 68
God Stats
5W - 3L
1,250 SR
Queue Stats
617W - 602L
1,552 Elo+
Solo
Hades
Hades
ishoot222
Hades
Level 120
God Stats
9W - 8L
1,525 SR
Queue Stats
113W - 107L
1,514 Elo+
Solo
Team Averages
Level 84
1,411 SR
1,534 Elo+

VS

Team Averages
Level 99
1,522 SR
1,548 Elo+
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Wasahhbi
Izanami
Level 44
God Stats
27W - 21L
1,566 SR
Queue Stats
125W - 131L
1,519 Elo+
Solo
Jormungandr
Jormungandr
lBigBl
Jormungandr
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 330L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GrizzlyTD
Artio
11
3 / 1 / 8
8,159
816
5,025
8,616
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 0 / 5
8,313
831
6,605
9,226
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hades
ishoot222
Hades
11
2 / 1 / 8
7,806
781
4,278
10,048
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
2 / 2 / 0
6,452
645
5,376
4,584
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Wasahhbi
Izanami
9
0 / 3 / 1
6,040
604
7,141
6,111
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
lBigBl
Jormungandr
8
0 / 6 / 0
5,901
590
5,543
9,260
4,970
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
2
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
2
0
1
W
Artio
GrizzlyTD
Artio
3
1
8
7
W
6
0
5
8.5
L
Izanami
Wasahhbi
Izanami
0
3
1
0.17
W
Hades
ishoot222
Hades
2
1
8
6
L
Jormungandr
lBigBl
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,908
Damage
18,060
27,890
Taken
19,955
13,985
Mitigated
8,065
17,375
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,376
1,112
265
754
4,584
1,291
0
3,210
1,374
17,013
0
W
Artio
GrizzlyTD
Artio
5,025
529
2,153
3,828
8,616
5,084
584
3,399
5,217
16,693
0
W
6,605
3,953
0
4,718
9,226
2,856
1,683
3,944
5,282
0
23,134
L
Izanami
Wasahhbi
Izanami
7,141
4,862
0
1,500
6,111
1,804
0
2,195
3,916
0
24,525
W
Hades
ishoot222
Hades
4,278
678
2,136
4,540
10,048
6,045
246
3,621
6,427
25,305
0
L
Jormungandr
lBigBl
Jormungandr
5,543
1,098
0
190
9,260
4,970
0
3,930
5,330
20,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
18,393
98
Minions Killed
102
0
Camps Cleared
0
564,130
Distance Traveled
450,282
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,452
645
32
3
0
168,973
4
W
Artio
8,159
816
28
3
0
184,993
0
W
Kali
8,313
831
30
3
0
205,481
4
L
Izanami
6,040
604
32
3
0
147,295
2
W
Hades
7,806
781
40
4
0
173,656
0
L
Jormungandr
5,901
590
38
4
0
134,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role