Player Matchup

Danzaburou
Danzaburou
Drazeros203
Danzaburou
Level 29
God Stats
5W - 4L
1,296 SR
Queue Stats
62W - 50L
1,479 Elo+
Solo
Sol
Sol
Nesspine
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Shappow
Olorun
Level 17
God Stats
8W - 5L
1,398 SR
Queue Stats
82W - 104L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 27
God Stats
31W - 39L
1,467 SR
Queue Stats
124W - 159L
1,474 Elo+
Party 1
Kali
Kali
Valarym
Kali
Level 26
God Stats
8W - 8L
1,464 SR
Queue Stats
125W - 154L
1,510 Elo+
Party 1
Team Averages
Level 25
1,425 SR
1,485 Elo+

VS

Team Averages
Level 10
1,589 SR
1,336 Elo+
Izanami
Izanami
LilVic
Izanami
Level 17
God Stats
2W - 1L
1,732 SR
Queue Stats
117W - 123L
1,392 Elo+
Solo
Bakasura
Bakasura
Molozs
Bakasura
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 11L
1,339 Elo+
Solo
Olorun
Olorun
WERTANDO
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Baron Samedi
Baron Samedi
grendolare
Baron Samedi
Level 8
God Stats
0W - 1L
1,497 SR
Queue Stats
59W - 44L
1,273 Elo+
Solo
Guan Yu
Guan Yu
Čmoudy
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drazeros203
Danzaburou
11
2 / 5 / 3
7,025
502
6,691
10,832
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 2
8,338
596
6,652
8,283
3,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Shappow
Olorun
15
7 / 2 / 4
9,321
666
10,791
8,943
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Tennisgreen
Jormungandr
11
3 / 3 / 3
6,868
491
6,478
10,535
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
Valarym
Kali
15
8 / 1 / 2
9,263
662
6,153
10,985
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilVic
Izanami
12
5 / 2 / 3
7,037
503
8,470
11,210
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Molozs
Bakasura
12
5 / 6 / 1
7,340
524
6,893
12,999
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
WERTANDO
Olorun
9
0 / 5 / 2
5,837
417
3,246
8,023
2,583
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
grendolare
Baron Samedi
9
1 / 6 / 4
5,628
402
4,320
8,317
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Čmoudy
Guan Yu
11
4 / 5 / 1
6,664
476
7,994
11,114
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
24
Kills
15
15
Deaths
24
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Drazeros203
Danzaburou
2
5
3
0.7
L
Izanami
LilVic
Izanami
5
2
3
3.25
L
Bakasura
Molozs
Bakasura
5
6
1
0.92
W
4
4
2
1.25
W
Olorun
Shappow
Olorun
7
2
4
4.5
W
Jormungandr
Tennisgreen
Jormungandr
3
3
3
1.5
W
Kali
Valarym
Kali
8
1
2
9
L
Olorun
WERTANDO
Olorun
0
5
2
0.2
L
Baron Samedi
grendolare
Baron Samedi
1
6
4
0.5
L
Guan Yu
Čmoudy
Guan Yu
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,765
Damage
30,923
49,578
Taken
51,663
21,077
Mitigated
21,520
20,955
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Drazeros203
Danzaburou
6,691
2,863
0
3,151
10,832
2,632
988
2,199
8,468
0
29,130
L
Izanami
LilVic
Izanami
8,470
6,024
0
3,351
11,210
3,624
178
4,466
6,644
0
46,085
L
Bakasura
Molozs
Bakasura
6,893
5,293
0
3,674
12,999
4,893
504
4,338
8,661
0
27,765
W
6,652
1,665
0
2,880
8,283
3,311
2,547
886
6,925
36,037
2,437
W
Olorun
Shappow
Olorun
10,791
6,436
56
5,218
8,943
3,098
2,324
1,758
6,880
47,361
0
W
Jormungandr
Tennisgreen
Jormungandr
6,478
1,460
822
2,605
10,535
8,493
603
2,538
7,949
24,470
0
W
Kali
Valarym
Kali
6,153
3,405
0
6,223
10,985
3,543
0
185
10,459
0
52,477
L
Olorun
WERTANDO
Olorun
3,246
1,367
257
1,963
8,023
2,583
0
4,521
3,502
23,395
0
L
Baron Samedi
grendolare
Baron Samedi
4,320
350
1,074
1,713
8,317
2,820
52
4,402
3,690
11,154
0
L
Guan Yu
Čmoudy
Guan Yu
7,994
2,128
85
2,419
11,114
7,600
22
5,619
5,445
0
21,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
32,506
344
Minions Killed
242
0
Camps Cleared
0
1,350,292
Distance Traveled
1,264,731
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,025
502
51
4
0
262,210
0
L
Izanami
7,037
503
93
7
0
251,749
1
L
Bakasura
7,340
524
69
5
0
274,221
4
W
Sol
8,338
596
65
5
0
260,915
0
W
Olorun
9,321
666
95
7
0
278,904
0
W
Jormungandr
6,868
491
27
2
0
278,257
1
W
Kali
9,263
662
106
8
0
270,006
1
L
Olorun
5,837
417
43
3
0
222,981
2
L
Baron Samedi
5,628
402
14
1
0
257,491
1
L
Guan Yu
6,664
476
23
2
0
258,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role