Player Matchup

Hun Batz
Hun Batz
Awakeminotaur
Hun Batz
Level 104
God Stats
1W - 0L
1,767 SR
Queue Stats
93W - 80L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
BiGnBoomin
Jing Wei
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 270L
1,499 Elo+
Party 1
Fafnir
Fafnir
HTKfrosty
Fafnir
Level 128
God Stats
3W - 2L
1,552 SR
Queue Stats
170W - 159L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
MrHeartyChunk
The Morrigan
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 79L
1,496 Elo+
Party 1
Ymir
Ymir
ThwartAbyss6875
Ymir
Level 25
God Stats
10W - 9L
1,533 SR
Queue Stats
12W - 11L
1,462 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,505 Elo+

VS

Team Averages
Level 93
1,527 SR
1,477 Elo+
Baron Samedi
Baron Samedi
BigCousinD
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Mr Pudgie
Osiris
Level 128
God Stats
21W - 15L
1,729 SR
Queue Stats
393W - 387L
1,659 Elo+
Party 2
Loki
Loki
Nirxia
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
Perials
Bacchus
Level 129
God Stats
1W - 3L
1,706 SR
Queue Stats
25W - 33L
1,580 Elo+
Party 2
Ne Zha
Ne Zha
SouIfuIIy
Ne Zha
Level 37
God Stats
3W - 6L
1,198 SR
Queue Stats
11W - 8L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Awakeminotaur
Hun Batz
18
13 / 1 / 5
10,564
660
11,073
9,744
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
BiGnBoomin
Jing Wei
16
3 / 0 / 4
9,664
604
9,255
9,671
3,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
HTKfrosty
Fafnir
14
1 / 3 / 6
8,744
547
8,801
9,478
10,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
MrHeartyChunk
The Morrigan
16
6 / 2 / 3
9,793
612
7,638
7,677
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 4
8,664
542
3,804
6,641
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigCousinD
Baron Samedi
13
2 / 6 / 1
8,075
505
9,588
10,116
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Mr Pudgie
Osiris
14
4 / 5 / 0
8,474
530
5,952
15,238
11,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Nirxia
Loki
9
0 / 7 / 0
5,955
372
1,393
8,741
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Perials
Bacchus
11
0 / 3 / 0
6,665
417
3,777
15,058
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
SouIfuIIy
Ne Zha
12
1 / 5 / 1
7,206
450
3,480
12,202
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
26
Kills
7
7
Deaths
26
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Awakeminotaur
Hun Batz
13
1
5
15.5
W
Jing Wei
BiGnBoomin
Jing Wei
3
0
4
5
L
Baron Samedi
BigCousinD
Baron Samedi
2
6
1
0.42
W
Fafnir
HTKfrosty
Fafnir
1
3
6
1.33
L
Osiris
Mr Pudgie
Osiris
4
5
0
0.8
W
The Morrigan
MrHeartyChunk
The Morrigan
6
2
3
3.75
L
Loki
Nirxia
Loki
0
7
0
0
L
Bacchus
Perials
Bacchus
0
3
0
0
L
Ne Zha
SouIfuIIy
Ne Zha
1
5
1
0.3
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
24,190
43,211
Taken
61,355
24,490
Mitigated
33,660
18,474
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Awakeminotaur
Hun Batz
11,073
3,604
0
3,968
9,744
3,617
0
2,758
6,876
0
68,443
W
Jing Wei
BiGnBoomin
Jing Wei
9,255
7,601
0
6,340
9,671
3,834
2,686
3,087
6,512
0
67,974
L
Baron Samedi
BigCousinD
Baron Samedi
9,588
583
574
1,537
10,116
4,371
0
5,342
4,656
52,522
0
W
Fafnir
HTKfrosty
Fafnir
8,801
2,474
0
3,677
9,478
10,923
302
422
9,028
42,709
0
L
Osiris
Mr Pudgie
Osiris
5,952
2,430
0
6,187
15,238
11,185
206
7,500
7,709
0
46,412
W
The Morrigan
MrHeartyChunk
The Morrigan
7,638
962
59
3,457
7,677
2,472
1,047
4,164
3,127
54,109
0
L
Loki
Nirxia
Loki
1,393
298
0
627
8,741
2,172
0
2,079
6,620
0
15,883
L
Bacchus
Perials
Bacchus
3,777
676
0
5,340
15,058
12,055
0
1,680
13,378
30,100
0
L
Ne Zha
SouIfuIIy
Ne Zha
3,480
1,644
0
3,676
12,202
3,877
0
3,260
8,749
0
36,528
W
3,804
1,018
0
973
6,641
3,644
858
2,277
4,289
25,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
36,375
503
Minions Killed
343
0
Camps Cleared
0
1,513,509
Distance Traveled
1,412,403
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,564
660
125
8
0
367,894
3
W
Jing Wei
9,664
604
145
9
0
269,035
3
L
Baron Samedi
8,075
505
97
6
0
273,771
5
W
Fafnir
8,744
547
86
5
0
306,976
0
L
Osiris
8,474
530
87
5
0
250,559
4
W
The Morrigan
9,793
612
119
7
0
273,123
5
L
Loki
5,955
372
31
2
0
318,775
1
L
Bacchus
6,665
417
50
3
0
263,221
5
L
Ne Zha
7,206
450
78
5
0
306,077
4
W
Ymir
8,664
542
28
2
0
296,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role