Player Matchup

Danzaburou
Danzaburou
Fadiga50
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LucasLeeyx
Cthulhu
Level 28
God Stats
4W - 4L
1,624 SR
Queue Stats
32W - 42L
1,386 Elo+
Solo
Thor
Thor
Purza12
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
RVLVZ
Xbalanque
Level 3
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Tiamat
Tiamat
Uhtread99
Tiamat
Level 8
God Stats
11W - 10L
1,451 SR
Queue Stats
36W - 56L
1,235 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,381 Elo+

VS

Team Averages
Level 18
1,508 SR
1,436 Elo+
Awilix
Awilix
COCACOLA1007X
Awilix
Level 5
God Stats
3W - 0L
1,722 SR
Queue Stats
4W - 0L
1,670 Elo+
Party 1
Poseidon
Poseidon
SkipC590
Poseidon
Level 61
God Stats
1W - 3L
1,257 SR
Queue Stats
18W - 28L
1,327 Elo+
Party 1
Osiris
Osiris
SrBonilha
Osiris
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,500 Elo+
Solo
Izanami
Izanami
fabriv21
Izanami
Level 15
God Stats
8W - 5L
1,640 SR
Queue Stats
18W - 21L
1,366 Elo+
Solo
Neith
Neith
lautypeugeot
Neith
Level 5
God Stats
4W - 3L
1,422 SR
Queue Stats
7W - 10L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fadiga50
Danzaburou
10
6 / 3 / 1
6,586
549
8,082
9,129
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LucasLeeyx
Cthulhu
8
1 / 4 / 5
6,110
509
3,797
8,631
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Purza12
Thor
8
0 / 4 / 1
5,084
424
838
7,178
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xbalanque
RVLVZ
Xbalanque
5
0 / 2 / 0
4,319
360
1,085
3,576
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Uhtread99
Tiamat
9
0 / 4 / 1
5,250
438
879
6,120
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
7,631
636
6,268
7,879
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
SkipC590
Poseidon
12
4 / 0 / 5
7,053
588
4,756
3,125
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
SrBonilha
Osiris
12
1 / 0 / 1
6,969
581
2,044
3,041
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
fabriv21
Izanami
10
2 / 3 / 2
6,225
519
5,556
7,614
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 3
5,204
434
1,224
6,288
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
16
17
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Danzaburou
Fadiga50
Danzaburou
6
3
1
2.17
L
Cthulhu
LucasLeeyx
Cthulhu
1
4
5
0.88
L
Thor
Purza12
Thor
0
4
1
0.13
L
Xbalanque
RVLVZ
Xbalanque
0
2
0
0
W
Poseidon
SkipC590
Poseidon
4
0
5
6.5
W
Osiris
SrBonilha
Osiris
1
0
1
1.5
L
Tiamat
Uhtread99
Tiamat
0
4
1
0.13
W
Izanami
fabriv21
Izanami
2
3
2
1
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
19,848
34,634
Taken
27,947
14,038
Mitigated
9,360
8,541
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,268
3,057
0
3,534
7,879
2,607
0
577
7,276
0
37,972
L
Danzaburou
Fadiga50
Danzaburou
8,082
3,939
0
3,596
9,129
2,538
528
734
8,395
0
31,899
L
Cthulhu
LucasLeeyx
Cthulhu
3,797
411
80
965
8,631
4,817
128
677
7,954
15,871
0
L
Thor
Purza12
Thor
838
563
0
1,998
7,178
2,117
0
1,308
5,845
0
20,251
L
Xbalanque
RVLVZ
Xbalanque
1,085
526
0
799
3,576
766
0
46
3,330
0
8,782
W
Poseidon
SkipC590
Poseidon
4,756
997
0
852
3,125
760
552
669
2,352
33,486
0
W
Osiris
SrBonilha
Osiris
2,044
271
0
200
3,041
2,183
570
0
3,041
0
36,527
L
Tiamat
Uhtread99
Tiamat
879
100
0
1,103
6,120
3,800
0
1,991
4,129
20,577
0
W
Izanami
fabriv21
Izanami
5,556
3,274
0
1,675
7,614
2,190
1,111
1,504
6,110
0
29,292
W
1,224
230
0
1,363
6,288
1,620
19
1,750
4,492
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
33,082
189
Minions Killed
297
0
Camps Cleared
0
845,507
Distance Traveled
1,146,429
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,631
636
70
6
0
272,189
1
L
Danzaburou
6,586
549
58
5
0
178,544
0
L
Cthulhu
6,110
509
14
1
0
191,114
2
L
Thor
5,084
424
44
4
0
173,728
0
L
Xbalanque
4,319
360
22
2
0
123,547
0
W
Poseidon
7,053
588
55
5
0
231,544
2
W
Osiris
6,969
581
87
7
0
246,354
0
L
Tiamat
5,250
438
51
4
0
178,574
0
W
Izanami
6,225
519
61
5
0
216,172
0
W
Neith
5,204
434
24
2
0
180,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role