Player Matchup

Merlin
Merlin
AstheriioN
Merlin
Level 40
God Stats
30W - 26L
1,579 SR
Queue Stats
357W - 429L
1,463 Elo+
Solo
Yemoja
Yemoja
BilzzardWeb
Yemoja
Level 40
God Stats
0W - 2L
1,269 SR
Queue Stats
19W - 33L
1,294 Elo+
Solo
Zeus
Zeus
Camivp44
Zeus
Level 79
God Stats
11W - 13L
1,359 SR
Queue Stats
122W - 134L
1,443 Elo+
Solo
Poseidon
Poseidon
feelthelove31
Poseidon
Level 124
God Stats
17W - 15L
1,500 SR
Queue Stats
336W - 342L
1,370 Elo+
Solo
Neith
Neith
lostylost082
Neith
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,441 SR
1,414 Elo+

VS

Team Averages
Level 91
1,514 SR
1,448 Elo+
Da Ji
Da Ji
Chelsea12
Da Ji
Level 79
God Stats
6W - 4L
1,581 SR
Queue Stats
213W - 211L
1,516 Elo+
Solo
Ymir
Ymir
DaDiscord
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,289 Elo+
Party 1
Erlang Shen
Erlang Shen
LuckyTNT
Erlang Shen
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Number1Fenix
Aphrodite
Level 66
God Stats
6W - 3L
1,668 SR
Queue Stats
544W - 575L
1,493 Elo+
Solo
Cupid
Cupid
Rokev
Cupid
Level 122
God Stats
6W - 1L
1,323 SR
Queue Stats
178W - 139L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AstheriioN
Merlin
14
1 / 3 / 3
8,569
952
4,378
6,460
2,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
1 / 1 / 5
9,537
1,060
3,022
6,609
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
14
3 / 4 / 5
9,220
1,024
17,934
8,145
3,206
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
feelthelove31
Poseidon
16
2 / 4 / 5
9,338
1,038
8,083
7,392
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 6
8,845
983
10,760
6,171
2,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

201

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chelsea12
Da Ji
15
2 / 2 / 8
9,160
1,018
7,761
6,876
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
2 / 0 / 6
9,798
1,089
4,515
11,030
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
LuckyTNT
Erlang Shen
15
2 / 5 / 9
9,403
1,045
8,900
15,495
9,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Number1Fenix
Aphrodite
15
1 / 0 / 7
9,124
1,014
4,396
8,193
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Rokev
Cupid
16
6 / 1 / 3
10,382
1,154
6,554
6,899
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
8
Kills
13
13
Deaths
8
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
AstheriioN
Merlin
1
3
3
0.83
L
Yemoja
1
1
5
3.5
L
Zeus
3
4
5
1.38
W
Da Ji
Chelsea12
Da Ji
2
2
8
3
W
Ymir
2
0
6
5
W
Erlang Shen
LuckyTNT
Erlang Shen
2
5
9
1.3
W
Aphrodite
Number1Fenix
Aphrodite
1
0
7
4.5
W
Cupid
Rokev
Cupid
6
1
3
7.5
L
Poseidon
feelthelove31
Poseidon
2
4
5
1.13
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
32,126
34,777
Taken
48,493
15,783
Mitigated
34,062
5,593
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AstheriioN
Merlin
4,378
497
178
336
6,460
2,342
0
1,331
5,129
12,013
0
L
Yemoja
3,022
89
2,821
1,018
6,609
4,955
0
2,400
4,209
9,636
0
L
Zeus
17,934
1,243
0
0
8,145
3,206
0
3,726
4,419
29,421
0
W
Da Ji
Chelsea12
Da Ji
7,761
634
0
0
6,876
3,146
0
5,514
1,362
0
9,882
W
Ymir
4,515
47
744
1,562
11,030
13,574
0
7,621
3,409
21,937
0
W
Erlang Shen
LuckyTNT
Erlang Shen
8,900
2,546
0
2,714
15,495
9,284
0
9,176
6,319
592
17,158
W
Aphrodite
Number1Fenix
Aphrodite
4,396
205
7,656
6,459
8,193
5,028
0
7,197
996
26,384
0
W
Cupid
Rokev
Cupid
6,554
2,512
118
2,166
6,899
3,030
0
3,909
2,990
0
31,647
L
Poseidon
feelthelove31
Poseidon
8,083
753
0
0
7,392
2,774
0
218
7,174
40,311
0
L
10,760
6,451
0
1,240
6,171
2,506
0
1,828
4,343
0
29,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,509
Gold Earned
47,867
161
Minions Killed
205
8
Camps Cleared
4
795,197
Distance Traveled
916,223
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,569
952
25
3
1
120,420
0
L
Yemoja
9,537
1,060
13
1
0
186,291
1
L
Zeus
9,220
1,024
32
4
0
154,173
1
W
Da Ji
9,160
1,018
9
1
1
161,843
0
W
Ymir
9,798
1,089
34
4
1
174,917
0
W
Erlang Shen
9,403
1,045
9
1
0
188,607
0
W
Aphrodite
9,124
1,014
86
10
0
212,934
0
W
Cupid
10,382
1,154
67
7
2
177,922
0
L
Poseidon
9,338
1,038
48
5
5
166,993
1
L
Neith
8,845
983
43
5
2
167,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role