Player Matchup

Kali
Kali
Daivol7
Kali
Level 28
God Stats
3W - 15L
1,255 SR
Queue Stats
49W - 72L
1,217 Elo+
Party 2
Skadi
Skadi
ErGaud
Skadi
Level 6
God Stats
3W - 7L
1,626 SR
Queue Stats
3W - 14L
1,194 Elo+
Party 2
Ymir
Ymir
RockACDC
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,314 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,242 Elo+

VS

Team Averages
Level 25
1,365 SR
1,372 Elo+
Medusa
Medusa
Koralium
Medusa
Level 16
God Stats
11W - 12L
1,524 SR
Queue Stats
18W - 26L
1,281 Elo+
Solo
Hades
Hades
Pomidorski
Hades
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 37L
1,407 Elo+
Party 1
Freya
Freya
Wegielek
Freya
Level 31
God Stats
2W - 0L
1,288 SR
Queue Stats
27W - 29L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Daivol7
Kali
13
2 / 6 / 2
10,237
682
5,665
11,670
5,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
ErGaud
Skadi
13
1 / 7 / 4
9,754
650
5,931
14,126
8,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
13
2 / 5 / 2
9,500
633
6,311
16,756
12,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Koralium
Medusa
14
7 / 1 / 8
10,749
717
13,948
7,713
2,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
14
7 / 3 / 11
10,985
732
14,230
13,843
10,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Wegielek
Freya
14
4 / 1 / 13
10,760
717
7,245
7,443
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
18
18
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kali
Daivol7
Kali
2
6
2
0.5
L
Skadi
ErGaud
Skadi
1
7
4
0.43
W
Medusa
Koralium
Medusa
7
1
8
11
W
Hades
7
3
11
4.17
L
Ymir
2
5
2
0.6
W
Freya
Wegielek
Freya
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
35,423
42,552
Taken
28,999
26,518
Mitigated
15,633
2,799
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Daivol7
Kali
5,665
2,573
0
1,725
11,670
5,264
0
5,466
6,204
0
33,459
L
Skadi
ErGaud
Skadi
5,931
2,575
0
0
14,126
8,379
0
7,501
6,625
0
37,331
W
Medusa
Koralium
Medusa
13,948
6,253
0
3,967
7,713
2,917
1,575
2,416
5,297
0
46,789
W
Hades
14,230
2,032
84
5,463
13,843
10,121
891
2,805
11,038
44,916
0
L
Ymir
6,311
1,081
0
1,074
16,756
12,875
0
8,543
8,213
23,083
0
W
Freya
Wegielek
Freya
7,245
2,207
0
2,923
7,443
2,595
890
2,343
5,100
42,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
32,494
142
Minions Killed
163
0
Camps Cleared
0
747,760
Distance Traveled
770,612
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,237
682
49
3
0
285,662
0
L
Skadi
9,754
650
67
4
0
230,404
4
W
Medusa
10,749
717
56
4
0
250,307
3
W
Hades
10,985
732
43
3
0
267,229
6
L
Ymir
9,500
633
26
2
0
231,694
4
W
Freya
10,760
717
64
4
0
253,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role