Player Matchup

Anhur
Anhur
AdriianqgHG
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,473 Elo+
Party 1
Nox
Nox
LukeNChristian
Nox
Level 120
God Stats
22W - 16L
1,782 SR
Queue Stats
346W - 398L
1,455 Elo+
Solo
Hercules
Hercules
zKrTcLz
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,531 Elo+
Party 1
Team Averages
Level 98
1,594 SR
1,486 Elo+

VS

Team Averages
Level 48
1,537 SR
1,489 Elo+
Set
Set
EisenWolf1504
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 155L
1,510 Elo+
Solo
Vulcan
Vulcan
ROOSTER-BOY
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,381 Elo+
Solo
Achilles
Achilles
dj mishima
Achilles
Level 56
God Stats
111W - 98L
1,610 SR
Queue Stats
304W - 277L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
13,932
633
7,687
12,245
4,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 1 / 7
15,302
696
16,662
15,709
7,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
zKrTcLz
Hercules
17
7 / 2 / 10
14,255
648
17,102
20,255
18,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
11,933
542
5,544
17,284
13,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
15
2 / 11 / 1
12,241
556
12,293
17,534
6,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
dj mishima
Achilles
17
2 / 2 / 1
12,936
588
17,221
20,154
27,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
4
4
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
0
9
2
0.11
W
11
1
7
14.5
L
Vulcan
2
11
1
0.23
L
Achilles
dj mishima
Achilles
2
2
1
1.25
W
Hercules
zKrTcLz
Hercules
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,451
Damage
35,058
48,209
Taken
54,972
30,813
Mitigated
47,036
10,878
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,687
2,699
0
1,045
12,245
4,858
804
4,099
8,146
0
62,857
L
5,544
2,176
0
1,190
17,284
13,212
0
5,329
11,655
0
50,116
W
16,662
1,029
218
5,028
15,709
7,312
2,021
3,964
11,745
89,639
0
L
Vulcan
12,293
3,718
0
3,614
17,534
6,664
195
5,156
12,128
71,492
0
L
Achilles
dj mishima
Achilles
17,221
3,563
0
4,946
20,154
27,160
0
6,299
13,480
0
53,571
W
Hercules
zKrTcLz
Hercules
17,102
5,325
0
4,587
20,255
18,643
96
5,027
15,228
0
45,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
37,110
255
Minions Killed
203
0
Camps Cleared
0
1,195,914
Distance Traveled
1,138,108
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,932
633
62
3
0
390,438
0
L
Set
11,933
542
79
4
0
376,166
1
W
Nox
15,302
696
149
7
0
388,744
0
L
Vulcan
12,241
556
74
3
0
310,517
1
L
Achilles
12,936
588
50
2
0
451,425
4
W
Hercules
14,255
648
44
2
0
416,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role