Player Matchup

Cthulhu
Cthulhu
Fox_Scarlett
Cthulhu
Level 8
God Stats
22W - 19L
1,500 SR
Queue Stats
117W - 135L
1,123 Elo+
Solo
Heimdallr
Heimdallr
crimsonria
Heimdallr
Level 29
God Stats
2W - 2L
1,211 SR
Queue Stats
6W - 7L
1,301 Elo+
Solo
Anubis
Anubis
o SWAT GAMERZ
Anubis
Level 18
God Stats
40W - 43L
1,526 SR
Queue Stats
45W - 54L
1,470 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,298 Elo+

VS

Team Averages
Level 12
1,199 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
FaZe JJFish
Tsukuyomi
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
86W - 85L
1,500 Elo+
Party 1
Cerberus
Cerberus
FlankinFrank
Cerberus
Level 4
God Stats
2W - 3L
1,267 SR
Queue Stats
44W - 51L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
sanji3vinsmoke
Cthulhu
Level 17
God Stats
5W - 16L
1,064 SR
Queue Stats
45W - 92L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fox_Scarlett
Cthulhu
14
1 / 1 / 18
11,175
657
4,228
12,140
12,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
crimsonria
Heimdallr
17
11 / 3 / 16
13,128
772
14,769
13,707
5,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
18 / 2 / 12
14,281
840
32,990
19,542
8,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FaZe JJFish
Tsukuyomi
14
3 / 10 / 3
11,217
660
11,070
15,299
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
FlankinFrank
Cerberus
14
3 / 14 / 2
11,473
675
11,008
23,945
6,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 5
10,168
598
9,960
22,872
18,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
30
Kills
6
6
Deaths
30
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FaZe JJFish
Tsukuyomi
3
10
3
0.45
L
Cerberus
FlankinFrank
Cerberus
3
14
2
0.29
W
Cthulhu
Fox_Scarlett
Cthulhu
1
1
18
10
W
Heimdallr
crimsonria
Heimdallr
11
3
16
6.33
W
18
2
12
12
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,987
Damage
32,038
45,389
Taken
62,116
26,231
Mitigated
30,089
17,210
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FaZe JJFish
Tsukuyomi
11,070
3,957
0
693
15,299
4,621
190
7,542
7,750
0
38,676
L
Cerberus
FlankinFrank
Cerberus
11,008
894
0
5,235
23,945
6,939
528
15,080
8,865
27,062
0
W
Cthulhu
Fox_Scarlett
Cthulhu
4,228
558
0
671
12,140
12,280
350
3,347
8,578
28,509
0
W
Heimdallr
crimsonria
Heimdallr
14,769
7,299
0
3,020
13,707
5,003
1,955
7,265
6,217
0
40,305
W
32,990
2,420
642
12,877
19,542
8,948
1,011
10,258
9,009
90,658
0
L
9,960
744
491
4,301
22,872
18,529
330
14,628
8,241
35,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
32,858
177
Minions Killed
151
0
Camps Cleared
0
819,458
Distance Traveled
843,022
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,217
660
46
3
0
306,027
0
L
Cerberus
11,473
675
43
3
0
240,827
0
W
Cthulhu
11,175
657
30
2
0
300,389
0
W
Heimdallr
13,128
772
41
2
0
288,988
0
W
Anubis
14,281
840
106
6
0
230,081
3
L
Cthulhu
10,168
598
62
4
0
296,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role