Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CASH Egabz
Baron Samedi
Level 21
God Stats
16W - 24L
1,488 SR
Queue Stats
29W - 38L
1,430 Elo+
Party 3
Arachne
Arachne
ELIT30612
Arachne
Level 28
God Stats
50W - 53L
1,485 SR
Queue Stats
54W - 62L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
FL8M3W0LF5
Danzaburou
Level 27
God Stats
7W - 4L
1,822 SR
Queue Stats
20W - 22L
1,586 Elo+
Party 2
Ra
Ra
Here It Go
Ra
Level 7
God Stats
8W - 7L
1,318 SR
Queue Stats
17W - 15L
1,531 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,493 Elo+

VS

Team Averages
Level 25
1,471 SR
1,423 Elo+
The Morrigan
The Morrigan
Franken Wolf105
The Morrigan
Level 23
God Stats
5W - 6L
1,405 SR
Queue Stats
124W - 136L
1,427 Elo+
Party 1
Ares
Ares
KoD Stone
Ares
Level 26
God Stats
18W - 13L
1,523 SR
Queue Stats
166W - 169L
1,413 Elo+
Party 1
Arachne
Arachne
Njkimaru
Arachne
Level 32
God Stats
4W - 3L
1,594 SR
Queue Stats
97W - 124L
1,374 Elo+
Party 1
Artemis
Artemis
Panamy
Artemis
Level 29
God Stats
21W - 21L
1,568 SR
Queue Stats
307W - 346L
1,430 Elo+
Party 1
Bellona
Bellona
Rileyisthename
Bellona
Level 17
God Stats
1W - 3L
1,263 SR
Queue Stats
35W - 30L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
2
0 / 1 / 0
2,968
424
256
784
127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Baron Samedi
CASH Egabz
Baron Samedi
6
0 / 2 / 0
3,680
526
1,175
2,469
730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
ELIT30612
Arachne
5
0 / 1 / 0
3,610
516
907
2,747
655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
FL8M3W0LF5
Danzaburou
1
0 / 0 / 0
2,940
420
164
510
78
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
3,695
528
2,526
2,793
727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Franken Wolf105
The Morrigan
7
2 / 0 / 1
4,534
648
1,579
2,314
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
6
0 / 1 / 2
4,139
591
477
3,542
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
Njkimaru
Arachne
8
1 / 0 / 2
4,738
677
1,317
2,929
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
Panamy
Artemis
7
1 / 0 / 0
4,700
671
32
1,757
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 0
5,064
723
1,986
3,186
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Baron Samedi
CASH Egabz
Baron Samedi
0
2
0
0
L
Arachne
ELIT30612
Arachne
0
1
0
0
L
Danzaburou
FL8M3W0LF5
Danzaburou
0
0
0
0
W
The Morrigan
Franken Wolf105
The Morrigan
2
0
1
2.5
L
0
3
0
0
W
Ares
0
1
2
1
W
Arachne
Njkimaru
Arachne
1
0
2
2
W
Artemis
Panamy
Artemis
1
0
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,028
Damage
5,391
9,303
Taken
13,728
2,317
Mitigated
6,272
1,389
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
256
199
0
130
784
127
0
180
604
0
3,368
L
Baron Samedi
CASH Egabz
Baron Samedi
1,175
322
0
87
2,469
730
0
0
2,378
10,977
0
L
Arachne
ELIT30612
Arachne
907
681
0
523
2,747
655
0
232
2,445
0
10,795
L
Danzaburou
FL8M3W0LF5
Danzaburou
164
104
0
0
510
78
0
0
510
0
1,740
W
The Morrigan
Franken Wolf105
The Morrigan
1,579
470
0
1,029
2,314
764
501
1,906
408
12,459
0
L
2,526
583
0
649
2,793
727
0
1,394
1,169
17,750
0
W
Ares
477
36
0
396
3,542
1,460
784
335
3,207
7,700
0
W
Arachne
Njkimaru
Arachne
1,317
949
0
659
2,929
1,683
0
285
2,644
0
20,265
W
Artemis
Panamy
Artemis
32
32
135
790
1,757
385
1,798
0
1,757
0
16,367
W
1,986
394
0
372
3,186
1,980
191
1,175
2,011
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,893
Gold Earned
23,175
81
Minions Killed
163
0
Camps Cleared
0
448,286
Distance Traveled
656,266
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,968
424
8
1
0
31,431
0
L
Baron Samedi
3,680
526
20
3
0
120,756
0
L
Arachne
3,610
516
25
4
0
111,995
0
L
Danzaburou
2,940
420
3
0
0
37,353
1
W
The Morrigan
4,534
648
27
4
0
109,759
0
L
Ra
3,695
528
25
4
0
146,751
2
W
Ares
4,139
591
14
2
0
153,883
1
W
Arachne
4,738
677
39
6
0
166,844
0
W
Artemis
4,700
671
34
5
0
91,034
0
W
Bellona
5,064
723
49
7
0
134,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role