Player Matchup

Olorun
Olorun
Charcoal_Wolf
Olorun
Level 29
God Stats
17W - 21L
1,471 SR
Queue Stats
329W - 345L
1,416 Elo+
Party 2
Da Ji
Da Ji
Glitch_Me_Up
Da Ji
Level 29
God Stats
17W - 15L
1,505 SR
Queue Stats
58W - 61L
1,465 Elo+
Party 2
Nemesis
Nemesis
StealthNormal44
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,270 Elo+
Party 1
Xing Tian
Xing Tian
SymbioticWolf
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,179 Elo+
Party 1
Raijin
Raijin
charL13 Br0wN69
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,268 Elo+
Party 1
Team Averages
Level 15
1,495 SR
1,320 Elo+

VS

Team Averages
Level 20
1,587 SR
1,462 Elo+
Sobek
Sobek
Martyks
Sobek
Level 29
God Stats
6W - 7L
1,643 SR
Queue Stats
126W - 135L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
Rakonzo
Baba Yaga
Level 26
God Stats
30W - 23L
1,607 SR
Queue Stats
52W - 58L
1,438 Elo+
Solo
Izanami
Izanami
Stickay26
Izanami
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 156L
1,441 Elo+
Solo
Thor
Thor
doudoumoi1976
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
varetjean1
Bellona
Level 29
God Stats
11W - 5L
1,683 SR
Queue Stats
97W - 116L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
10,427
417
10,749
19,292
15,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
11 / 6 / 5
12,786
511
19,844
21,445
10,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 9 / 5
8,764
351
5,607
15,864
7,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
SymbioticWolf
Xing Tian
13
0 / 10 / 5
8,529
341
7,840
28,946
28,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 12 / 3
10,122
405
14,145
21,150
10,574
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Martyks
Sobek
16
2 / 4 / 23
12,676
507
13,685
27,618
31,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Rakonzo
Baba Yaga
18
4 / 7 / 13
12,356
494
17,663
13,229
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Stickay26
Izanami
20
20 / 3 / 6
15,184
607
28,748
16,622
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 10
11,247
450
3,856
15,004
5,805
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
varetjean1
Bellona
20
15 / 1 / 8
15,353
614
23,161
16,241
22,508
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
20
Kills
43
43
Deaths
24
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
11
6
5
2.25
W
Sobek
Martyks
Sobek
2
4
23
3.38
W
Baba Yaga
Rakonzo
Baba Yaga
4
7
13
1.5
L
0
9
5
0.28
W
Izanami
Stickay26
Izanami
20
3
6
7.67
L
Xing Tian
SymbioticWolf
Xing Tian
0
10
5
0.25
L
3
12
3
0.38
W
2
9
10
0.78
W
Bellona
varetjean1
Bellona
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,185
Damage
87,113
106,697
Taken
88,714
72,897
Mitigated
72,001
13,340
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,749
4,737
1,065
2,914
19,292
15,578
422
8,075
11,217
47,081
0
L
19,844
8,559
0
4,215
21,445
10,337
543
5,037
16,408
0
79,087
W
Sobek
Martyks
Sobek
13,685
1,965
0
9,817
27,618
31,102
1,118
13,070
14,548
36,088
0
W
Baba Yaga
Rakonzo
Baba Yaga
17,663
1,134
0
1,270
13,229
5,457
3,052
3,845
9,384
69,547
0
L
5,607
1,565
0
1,720
15,864
7,563
114
4,245
11,619
0
24,504
W
Izanami
Stickay26
Izanami
28,748
25,151
0
7,398
16,622
7,129
8,711
7,866
8,756
0
107,176
L
Xing Tian
SymbioticWolf
Xing Tian
7,840
1,230
0
435
28,946
28,845
194
9,388
19,558
30,628
0
L
14,145
2,344
743
2,248
21,150
10,574
641
4,603
16,547
63,967
0
W
3,856
1,498
0
1,010
15,004
5,805
112
4,333
10,671
0
37,628
W
Bellona
varetjean1
Bellona
23,161
9,043
498
3,160
16,241
22,508
3,341
3,620
12,621
0
110,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
66,816
374
Minions Killed
526
0
Camps Cleared
0
1,918,260
Distance Traveled
2,230,054
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,427
417
71
3
0
405,911
7
L
Da Ji
12,786
511
121
5
0
380,181
1
W
Sobek
12,676
507
44
2
0
478,482
1
W
Baba Yaga
12,356
494
89
4
0
424,788
0
L
Nemesis
8,764
351
55
2
0
398,247
1
W
Izanami
15,184
607
162
6
0
422,713
0
L
Xing Tian
8,529
341
26
1
0
397,536
1
L
Raijin
10,122
405
101
4
0
336,385
3
W
Thor
11,247
450
42
2
0
438,376
4
W
Bellona
15,353
614
189
8
0
465,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role