Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
G_o_d-Usopp
Ganesha
Level 117
God Stats
5W - 2L
1,476 SR
Queue Stats
11W - 9L
1,523 Elo+
Party 3
Heimdallr
Heimdallr
L1LMonster22
Heimdallr
Level 59
God Stats
1W - 5L
1,523 SR
Queue Stats
2W - 10L
1,377 Elo+
Party 4
Discordia
Discordia
Morbid Atrophy
Discordia
Level 46
God Stats
0W - 1L
1,802 SR
Queue Stats
8W - 14L
1,534 Elo+
Party 4
Zeus
Zeus
RamenKing___
Zeus
Level 111
God Stats
7W - 2L
1,840 SR
Queue Stats
156W - 138L
1,557 Elo+
Party 3
Team Averages
Level 95
1,628 SR
1,498 Elo+

VS

Team Averages
Level 84
1,622 SR
1,490 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
DGT246
Xing Tian
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 215L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Thorist
Danzaburou
Level 37
God Stats
4W - 4L
1,649 SR
Queue Stats
42W - 37L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
rlombs
Ao Kuang
Level 91
God Stats
2W - 0L
1,960 SR
Queue Stats
14W - 13L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 4 / 0
7,575
541
7,249
10,064
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
G_o_d-Usopp
Ganesha
10
1 / 4 / 4
6,901
493
6,009
11,344
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
L1LMonster22
Heimdallr
10
1 / 4 / 2
6,004
429
4,493
7,530
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Morbid Atrophy
Discordia
10
2 / 6 / 2
6,538
467
5,027
7,229
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 4 / 2
7,395
528
6,741
8,666
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 0 / 5
8,549
611
5,775
8,027
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
 
Thor
13
8 / 4 / 1
8,417
601
10,268
13,550
8,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
DGT246
Xing Tian
11
1 / 2 / 8
6,454
461
3,948
9,011
4,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Thorist
Danzaburou
11
3 / 3 / 5
6,969
498
5,602
6,962
2,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
rlombs
Ao Kuang
16
5 / 2 / 0
8,809
629
9,010
17,608
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
22
22
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
0
0.5
W
Bakasura
 
Bakasura
5
0
5
7.5
W
Thor
 
Thor
8
4
1
2.13
W
Xing Tian
DGT246
Xing Tian
1
2
8
2.5
L
Ganesha
G_o_d-Usopp
Ganesha
1
4
4
0.75
L
Heimdallr
L1LMonster22
Heimdallr
1
4
2
0.5
L
Discordia
Morbid Atrophy
Discordia
2
6
2
0.5
L
5
4
2
1.5
W
Danzaburou
Thorist
Danzaburou
3
3
5
1.83
W
Ao Kuang
rlombs
Ao Kuang
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
34,603
44,833
Taken
55,158
17,921
Mitigated
24,712
9,095
Healing
24,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,249
1,905
0
2,976
10,064
5,768
0
8,066
1,998
0
43,659
W
Bakasura
 
Bakasura
5,775
4,418
0
6,513
8,027
3,005
427
1,075
6,948
0
51,891
W
Thor
 
Thor
10,268
2,886
0
1,505
13,550
8,256
1,080
7,409
5,755
0
43,087
W
Xing Tian
DGT246
Xing Tian
3,948
639
365
1,558
9,011
4,083
413
4,057
4,880
19,308
0
L
Ganesha
G_o_d-Usopp
Ganesha
6,009
675
0
3,339
11,344
5,324
0
2,678
8,641
32,280
0
L
Heimdallr
L1LMonster22
Heimdallr
4,493
1,907
0
1,514
7,530
2,421
0
915
6,296
0
27,519
L
Discordia
Morbid Atrophy
Discordia
5,027
878
0
344
7,229
2,013
0
1,049
6,155
25,865
0
L
6,741
2,266
0
922
8,666
2,395
0
250
8,341
35,053
0
W
Danzaburou
Thorist
Danzaburou
5,602
2,344
0
2,469
6,962
2,260
106
3,753
3,135
0
30,177
W
Ao Kuang
rlombs
Ao Kuang
9,010
2,014
0
12,367
17,608
7,108
1,798
875
16,213
61,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
39,198
302
Minions Killed
407
0
Camps Cleared
0
1,199,415
Distance Traveled
1,366,115
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,575
541
84
6
0
221,603
0
W
Bakasura
8,549
611
126
9
0
316,527
3
W
Thor
8,417
601
71
5
0
269,500
2
W
Xing Tian
6,454
461
28
2
0
242,602
3
L
Ganesha
6,901
493
14
1
0
263,807
1
L
Heimdallr
6,004
429
92
7
0
237,118
1
L
Discordia
6,538
467
51
4
0
246,443
2
L
Zeus
7,395
528
61
4
0
230,444
0
W
Danzaburou
6,969
498
58
4
0
290,453
3
W
Ao Kuang
8,809
629
124
9
0
247,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role