Player Matchup

Kali
Kali
FrontlineAbdul
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,519 Elo+
Party 2
He Bo
He Bo
Msg Me Babee
He Bo
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 58L
1,765 Elo+
Party 2
Achilles
Achilles
PaperyRaptor823
Achilles
Level 27
God Stats
1W - 3L
1,450 SR
Queue Stats
62W - 58L
1,539 Elo+
Solo
Apollo
Apollo
temp-848927
Apollo
Level 63
God Stats
2W - 0L
1,680 SR
Queue Stats
57W - 35L
1,500 Elo+
Party 2
Ymir
Ymir
twosmokin
Ymir
Level 27
God Stats
41W - 52L
1,325 SR
Queue Stats
135W - 146L
1,414 Elo+
Solo
Team Averages
Level 28
1,491 SR
1,547 Elo+

VS

Team Averages
Level 22
1,586 SR
1,532 Elo+
Bacchus
Bacchus
Fluffy Wolf iTz
Bacchus
Level 27
God Stats
13W - 13L
1,520 SR
Queue Stats
130W - 132L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
LeChatonBarbare
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,408 Elo+
Party 1
Thanatos
Thanatos
Luzzy14
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Ymir
Ymir
ThreeHeadedDoggo
Ymir
Level 28
God Stats
24W - 35L
1,587 SR
Queue Stats
332W - 293L
1,597 Elo+
Solo
Izanami
Izanami
Vintaige
Izanami
Level 29
God Stats
3W - 4L
1,822 SR
Queue Stats
74W - 73L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,335
576
3,480
6,193
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 2 / 2
6,885
626
8,106
4,852
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
9
2 / 4 / 0
5,364
488
2,195
8,340
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
10
3 / 1 / 4
6,302
573
5,431
4,836
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 2 / 2
4,780
435
1,402
5,002
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,754
523
4,438
7,668
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
LeChatonBarbare
Sun Wukong
11
4 / 1 / 0
6,297
572
3,366
4,609
1,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Luzzy14
Thanatos
7
0 / 7 / 2
4,956
451
1,521
6,607
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,919
538
2,229
6,660
2,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Vintaige
Izanami
8
0 / 4 / 4
5,111
465
2,760
5,832
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
8
9
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
2
0
5
4.5
L
Sun Wukong
LeChatonBarbare
Sun Wukong
4
1
0
4
L
Thanatos
Luzzy14
Thanatos
0
7
2
0.14
W
8
2
2
4.5
W
Achilles
2
4
0
0.5
L
1
2
1
0.75
L
Izanami
Vintaige
Izanami
0
4
4
0.5
W
Apollo
3
1
4
5
W
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
14,314
29,223
Taken
31,376
12,208
Mitigated
12,677
10,361
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
779
0
509
7,668
3,735
0
2,781
4,810
12,638
0
W
3,480
1,617
0
3,599
6,193
2,040
0
801
5,367
0
27,286
L
Sun Wukong
LeChatonBarbare
Sun Wukong
3,366
577
0
1,105
4,609
1,856
0
0
4,609
0
29,129
L
Thanatos
Luzzy14
Thanatos
1,521
401
0
1,532
6,607
2,947
347
3,124
3,261
0
11,922
W
8,106
296
0
1,367
4,852
1,276
0
1,497
3,280
37,628
0
W
Achilles
2,195
504
0
2,658
8,340
4,196
0
877
7,363
0
18,115
L
2,229
166
0
1,284
6,660
2,468
0
1,230
5,390
24,646
0
L
Izanami
Vintaige
Izanami
2,760
1,552
0
1,313
5,832
1,671
0
1,932
3,798
0
20,171
W
Apollo
5,431
2,838
0
1,902
4,836
1,686
476
2,423
2,413
0
34,136
W
Ymir
1,402
84
141
694
5,002
3,010
0
1,069
3,933
15,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
28,037
259
Minions Killed
204
0
Camps Cleared
0
1,042,457
Distance Traveled
962,423
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,754
523
13
1
0
226,119
2
W
Kali
6,335
576
64
6
0
239,194
4
L
Sun Wukong
6,297
572
62
6
0
194,748
0
L
Thanatos
4,956
451
32
3
0
170,661
0
W
He Bo
6,885
626
70
6
0
202,189
1
W
Achilles
5,364
488
27
2
0
199,190
2
L
Ymir
5,919
538
57
5
0
213,979
5
L
Izanami
5,111
465
40
4
0
156,916
1
W
Apollo
6,302
573
77
7
0
206,157
2
W
Ymir
4,780
435
21
2
0
195,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role