Player Matchup

Danzaburou
Danzaburou
Crevera
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,120 Elo+
Party 1
Guan Yu
Guan Yu
Jättekul
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Party 1
Amaterasu
Amaterasu
KungKhan
Amaterasu
Level 3
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 1
Izanami
Izanami
Vertizz
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,120 Elo+
Party 1
Scylla
Scylla
elbarajas2004
Scylla
Level 13
God Stats
0W - 8L
1,154 SR
Queue Stats
57W - 78L
1,327 Elo+
Solo
Team Averages
Level 10
1,371 SR
1,161 Elo+

VS

Team Averages
Level 21
1,569 SR
1,518 Elo+
Bellona
Bellona
Lyre69
Bellona
Level 12
God Stats
4W - 5L
1,495 SR
Queue Stats
125W - 104L
1,490 Elo+
Solo
Da Ji
Da Ji
Nonshlen
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,407 Elo+
Solo
Izanami
Izanami
Octoden
Izanami
Level 19
God Stats
15W - 7L
1,657 SR
Queue Stats
44W - 33L
1,478 Elo+
Solo
Ra
Ra
Tajomnýskill
Ra
Level 28
God Stats
1W - 0L
1,691 SR
Queue Stats
6W - 0L
1,731 Elo+
Solo
Cthulhu
Cthulhu
kikolaczek
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crevera
Danzaburou
11
2 / 5 / 4
7,036
440
7,447
12,031
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Jättekul
Guan Yu
8
0 / 5 / 1
6,008
376
1,918
9,442
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KungKhan
Amaterasu
13
3 / 5 / 2
8,069
504
7,773
13,875
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Vertizz
Izanami
11
1 / 7 / 2
6,604
413
5,595
10,931
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 6 / 2
8,363
523
5,672
9,056
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lyre69
Bellona
16
2 / 1 / 5
9,438
590
6,338
10,711
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Nonshlen
Da Ji
14
7 / 3 / 11
9,486
593
9,589
12,935
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Octoden
Izanami
16
6 / 0 / 2
10,003
625
5,643
6,399
2,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 6 / 4
9,745
609
11,352
11,709
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kikolaczek
Cthulhu
12
4 / 3 / 5
8,787
549
6,934
11,075
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
28
28
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crevera
Danzaburou
2
5
4
0.8
L
Guan Yu
Jättekul
Guan Yu
0
5
1
0.1
L
Amaterasu
KungKhan
Amaterasu
3
5
2
0.8
W
Bellona
Lyre69
Bellona
2
1
5
4.5
W
Da Ji
Nonshlen
Da Ji
7
3
11
4.17
W
Izanami
Octoden
Izanami
6
0
2
7
W
9
6
4
1.83
L
Izanami
Vertizz
Izanami
1
7
2
0.29
L
7
6
2
1.33
W
Cthulhu
kikolaczek
Cthulhu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
39,856
55,335
Taken
52,829
28,001
Mitigated
29,024
12,627
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crevera
Danzaburou
7,447
3,691
0
3,957
12,031
4,537
0
5,850
6,181
0
33,125
L
Guan Yu
Jättekul
Guan Yu
1,918
528
0
2,746
9,442
3,441
52
1,804
7,638
0
27,746
L
Amaterasu
KungKhan
Amaterasu
7,773
1,808
0
3,939
13,875
13,503
18
2,577
11,298
0
38,806
W
Bellona
Lyre69
Bellona
6,338
2,894
0
4,280
10,711
9,398
1,212
492
9,893
0
47,221
W
Da Ji
Nonshlen
Da Ji
9,589
2,407
0
4,658
12,935
4,825
439
160
12,660
0
39,531
W
Izanami
Octoden
Izanami
5,643
3,034
0
3,035
6,399
2,078
2,978
530
5,835
0
59,750
W
11,352
1,924
1,527
3,731
11,709
4,393
1,454
3,306
7,961
44,614
0
L
Izanami
Vertizz
Izanami
5,595
3,886
0
1,425
10,931
3,272
52
3,575
7,356
0
28,993
L
5,672
270
0
560
9,056
3,248
0
4,480
4,576
27,097
0
W
Cthulhu
kikolaczek
Cthulhu
6,934
1,088
47
1,274
11,075
8,330
225
703
10,332
27,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
47,459
277
Minions Killed
399
0
Camps Cleared
0
1,309,233
Distance Traveled
1,542,398
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,036
440
52
3
0
282,675
0
L
Guan Yu
6,008
376
50
3
0
213,700
3
L
Amaterasu
8,069
504
69
4
0
300,384
3
W
Bellona
9,438
590
107
7
0
335,690
5
W
Da Ji
9,486
593
54
3
0
289,158
2
W
Izanami
10,003
625
117
7
0
296,668
3
W
Ra
9,745
609
86
5
0
290,909
3
L
Izanami
6,604
413
50
3
0
258,725
3
L
Scylla
8,363
523
56
4
0
253,749
1
W
Cthulhu
8,787
549
35
2
0
329,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role