Player Matchup

Chiron
Chiron
Dark_Link1999
Chiron
Level 101
God Stats
3W - 1L
1,475 SR
Queue Stats
53W - 41L
1,502 Elo+
Party 2
Scylla
Scylla
Winterberg_3
Scylla
Level 101
God Stats
30W - 24L
1,647 SR
Queue Stats
393W - 373L
1,560 Elo+
Solo
Ymir
Ymir
lepine0112
Ymir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 57L
1,267 Elo+
Party 2
Pele
Pele
o0____DjaY____0o
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
tony-0630-niglo
Cthulhu
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 126L
1,500 Elo+
Party 2
Team Averages
Level 111
1,524 SR
1,477 Elo+

VS

Team Averages
Level 135
1,554 SR
1,535 Elo+
Terra
Terra
Carlyytos_92
Terra
Level 155
God Stats
0W - 1L
1,332 SR
Queue Stats
75W - 71L
1,546 Elo+
Party 1
Pele
Pele
MDKxSammy
Pele
Level 115
God Stats
1W - 4L
1,583 SR
Queue Stats
41W - 35L
1,587 Elo+
Party 3
Danzaburou
Danzaburou
OhNo_88
Danzaburou
Level 107
God Stats
3W - 1L
1,898 SR
Queue Stats
42W - 29L
1,538 Elo+
Party 3
Jormungandr
Jormungandr
siren735
Jormungandr
Level 151
God Stats
0W - 1L
1,214 SR
Queue Stats
127W - 127L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
tobal23
Baron Samedi
Level 146
God Stats
0W - 1L
1,741 SR
Queue Stats
655W - 649L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,224
514
6,967
5,931
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
14
2 / 2 / 2
8,063
504
3,625
6,654
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
7,503
469
4,978
12,054
10,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 3 / 2
8,733
546
8,266
11,856
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 0 / 6
7,248
453
5,263
8,493
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,953
435
5,401
12,877
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
14
3 / 2 / 0
8,031
502
5,601
9,772
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
OhNo_88
Danzaburou
13
0 / 4 / 2
7,446
465
3,318
9,906
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
siren735
Jormungandr
15
5 / 3 / 0
9,226
577
10,312
11,800
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
tobal23
Baron Samedi
14
0 / 3 / 0
7,486
468
2,428
8,133
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
9
9
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
0
3
5.5
L
Pele
3
2
0
1.5
L
Danzaburou
OhNo_88
Danzaburou
0
4
2
0.25
W
Scylla
2
2
2
1.5
W
1
4
2
0.5
W
6
3
2
2.33
L
Jormungandr
siren735
Jormungandr
5
3
0
1.67
L
Baron Samedi
tobal23
Baron Samedi
0
3
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
27,060
44,988
Taken
52,488
23,563
Mitigated
27,236
9,346
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,401
513
625
4,275
12,877
6,728
30
4,757
8,080
15,749
0
W
6,967
3,106
1,074
1,997
5,931
1,748
701
2,096
3,795
0
45,344
L
Pele
5,601
1,385
0
3,285
9,772
3,069
0
1,638
8,001
0
50,158
L
Danzaburou
OhNo_88
Danzaburou
3,318
1,178
0
4,533
9,906
2,852
24
1,507
8,359
0
44,111
W
Scylla
3,625
224
0
380
6,654
2,081
0
2,105
4,401
53,186
0
W
4,978
788
0
1,709
12,054
10,492
0
7,647
3,745
34,222
0
W
8,266
2,165
0
3,339
11,856
3,865
677
3,411
8,324
0
48,109
L
Jormungandr
siren735
Jormungandr
10,312
2,184
0
1,090
11,800
11,334
305
4,342
7,458
63,220
0
L
Baron Samedi
tobal23
Baron Samedi
2,428
200
0
2,838
8,133
3,253
0
1,357
6,724
53,032
0
W
5,263
561
597
250
8,493
5,377
72
1,886
6,582
33,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
39,142
398
Minions Killed
434
0
Camps Cleared
0
1,457,252
Distance Traveled
1,426,767
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,953
435
33
2
0
318,677
4
W
Chiron
8,224
514
104
7
0
294,540
2
L
Pele
8,031
502
90
6
0
330,931
5
L
Danzaburou
7,446
465
78
5
0
268,912
6
W
Scylla
8,063
504
102
6
0
293,624
3
W
Ymir
7,503
469
71
4
0
242,113
0
W
Pele
8,733
546
74
5
0
308,048
1
L
Jormungandr
9,226
577
122
8
0
240,052
0
L
Baron Samedi
7,486
468
111
7
0
268,195
4
W
Cthulhu
7,248
453
47
3
0
318,927
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role