Player Matchup

Vamana
Vamana
Highway22
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 53L
1,443 Elo+
Party 2
Yemoja
Yemoja
Pindalord
Yemoja
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chernobog
Chernobog
Teh Pindalord
Chernobog
Level 18
God Stats
1W - 2L
1,492 SR
Queue Stats
31W - 60L
1,533 Elo+
Party 1
Nemesis
Nemesis
heusii
Nemesis
Level 16
God Stats
5W - 6L
1,471 SR
Queue Stats
50W - 39L
1,469 Elo+
Party 2
Anubis
Anubis
laki2134
Anubis
Level 27
God Stats
21W - 19L
1,428 SR
Queue Stats
132W - 132L
1,517 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,492 Elo+

VS

Team Averages
Level 24
1,606 SR
1,447 Elo+
Aphrodite
Aphrodite
Damayanti
Aphrodite
Level 23
God Stats
15W - 16L
1,452 SR
Queue Stats
17W - 19L
1,427 Elo+
Party 3
Medusa
Medusa
Falcutza
Medusa
Level 24
God Stats
9W - 3L
1,696 SR
Queue Stats
17W - 19L
1,415 Elo+
Party 3
Nu Wa
Nu Wa
LeDindonBarbar
Nu Wa
Level 25
God Stats
11W - 13L
1,765 SR
Queue Stats
416W - 437L
1,436 Elo+
Solo
King Arthur
King Arthur
MariustRex
King Arthur
Level 21
God Stats
17W - 30L
1,397 SR
Queue Stats
138W - 161L
1,449 Elo+
Solo
Fenrir
Fenrir
NymeriaD5
Fenrir
Level 28
God Stats
2W - 2L
1,720 SR
Queue Stats
27W - 22L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Highway22
Vamana
15
3 / 5 / 4
9,410
495
14,095
21,378
17,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Pindalord
Yemoja
12
0 / 8 / 0
7,793
410
3,709
16,000
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Teh Pindalord
Chernobog
13
0 / 9 / 0
7,672
404
3,863
14,562
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
heusii
Nemesis
15
7 / 5 / 2
10,231
538
11,539
15,115
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
laki2134
Anubis
15
3 / 3 / 2
9,676
509
8,307
10,800
5,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Damayanti
Aphrodite
16
5 / 1 / 18
9,705
511
7,712
7,941
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Falcutza
Medusa
18
16 / 1 / 8
11,120
585
23,778
16,890
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 8
10,080
531
13,859
7,854
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MariustRex
King Arthur
17
2 / 3 / 5
10,738
565
8,087
16,156
12,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
NymeriaD5
Fenrir
14
3 / 5 / 5
8,813
464
8,420
14,167
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
13
Kills
29
30
Deaths
13
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Damayanti
Aphrodite
5
1
18
14
W
Medusa
Falcutza
Medusa
16
1
8
20
L
Vamana
Highway22
Vamana
3
5
4
1
W
3
3
8
2.33
W
King Arthur
MariustRex
King Arthur
2
3
5
1.5
W
Fenrir
NymeriaD5
Fenrir
3
5
5
1.1
L
Yemoja
Pindalord
Yemoja
0
8
0
0
L
Chernobog
Teh Pindalord
Chernobog
0
9
0
0
L
Nemesis
heusii
Nemesis
7
5
2
1.6
L
Anubis
laki2134
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,513
Damage
61,856
77,855
Taken
63,008
45,472
Mitigated
27,265
19,595
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Damayanti
Aphrodite
7,712
1,936
7,817
4,787
7,941
2,758
136
2,258
5,658
38,808
0
W
Medusa
Falcutza
Medusa
23,778
14,040
0
2,920
16,890
5,189
598
4,536
12,354
0
82,527
L
Vamana
Highway22
Vamana
14,095
4,173
0
8,878
21,378
17,556
550
5,033
16,043
6,357
45,113
W
13,859
3,992
0
1,165
7,854
1,971
478
3,093
4,711
67,362
0
W
King Arthur
MariustRex
King Arthur
8,087
194
0
2,808
16,156
12,384
0
2,659
12,829
0
64,813
W
Fenrir
NymeriaD5
Fenrir
8,420
1,639
0
2,562
14,167
4,963
0
1,839
12,203
0
55,378
L
Yemoja
Pindalord
Yemoja
3,709
1,132
1,164
1,204
16,000
10,736
674
4,198
11,620
16,796
0
L
Chernobog
Teh Pindalord
Chernobog
3,863
2,044
0
1,768
14,562
5,111
2,290
3,420
10,960
0
51,804
L
Nemesis
heusii
Nemesis
11,539
4,701
0
1,418
15,115
6,552
220
3,559
11,274
0
67,344
L
Anubis
laki2134
Anubis
8,307
204
0
5,163
10,800
5,517
0
4,239
6,387
57,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,782
Gold Earned
50,456
398
Minions Killed
461
0
Camps Cleared
0
1,621,044
Distance Traveled
1,825,148
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,705
511
78
4
0
368,307
3
W
Medusa
11,120
585
77
4
0
399,398
4
L
Vamana
9,410
495
71
4
0
361,271
5
W
Nu Wa
10,080
531
92
5
0
332,639
6
W
King Arthur
10,738
565
129
7
0
372,865
2
W
Fenrir
8,813
464
85
4
0
351,939
3
L
Yemoja
7,793
410
35
2
0
295,430
1
L
Chernobog
7,672
404
84
4
0
287,052
0
L
Nemesis
10,231
538
98
5
0
368,792
0
L
Anubis
9,676
509
110
6
0
308,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role