Player Matchup

Horus
Horus
Bergbuur
Horus
Level 50
God Stats
52W - 21L
1,666 SR
Queue Stats
138W - 83L
1,677 Elo+
Party 2
Da Ji
Da Ji
Jaka611
Da Ji
Level 125
God Stats
10W - 5L
1,632 SR
Queue Stats
195W - 106L
1,699 Elo+
Party 2
Chang'e
Chang'e
zeas01
Chang'e
Level 25
God Stats
10W - 2L
1,763 SR
Queue Stats
95W - 51L
1,687 Elo+
Party 2
Team Averages
Level 67
1,687 SR
1,688 Elo+

VS

Team Averages
Level 70
1,635 SR
1,405 Elo+
Aphrodite
Aphrodite
Cerfy4166
Aphrodite
Level 48
God Stats
9W - 7L
1,776 SR
Queue Stats
153W - 159L
1,473 Elo+
Party 1
Tyr
Tyr
HansenTa
Tyr
Level 145
God Stats
8W - 15L
1,376 SR
Queue Stats
574W - 664L
1,405 Elo+
Solo
Nemesis
Nemesis
sherminator0022
Nemesis
Level 16
God Stats
5W - 3L
1,752 SR
Queue Stats
159W - 177L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bergbuur
Horus
14
3 / 0 / 11
11,022
648
3,829
13,178
14,461
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Jaka611
Da Ji
16
9 / 2 / 6
12,487
735
18,001
16,298
9,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
zeas01
Chang'e
15
3 / 2 / 9
10,867
639
9,843
12,654
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cerfy4166
Aphrodite
13
1 / 5 / 3
9,911
583
14,759
12,551
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 4 / 1
10,315
607
9,623
16,195
13,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 1
9,190
541
5,036
10,488
4,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Bergbuur
Horus
3
0
11
8.5
L
Aphrodite
Cerfy4166
Aphrodite
1
5
3
0.5
L
3
4
1
0.88
W
Da Ji
Jaka611
Da Ji
9
2
6
6
L
0
6
1
0.08
W
Chang'e
zeas01
Chang'e
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
29,418
42,130
Taken
39,234
28,793
Mitigated
24,104
27,912
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bergbuur
Horus
3,829
2,018
8,667
7,904
13,178
14,461
691
6,041
7,137
0
17,224
L
Aphrodite
Cerfy4166
Aphrodite
14,759
601
5,244
5,176
12,551
5,490
331
2,126
10,425
49,239
0
L
9,623
456
0
3,006
16,195
13,857
0
4,451
11,744
0
49,358
W
Da Ji
Jaka611
Da Ji
18,001
6,494
0
1,682
16,298
9,536
1,857
5,219
11,079
0
95,828
L
5,036
1,183
0
571
10,488
4,757
184
3,366
7,122
0
22,963
W
Chang'e
zeas01
Chang'e
9,843
857
4,924
4,735
12,654
4,796
886
4,159
8,495
39,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
29,416
183
Minions Killed
171
0
Camps Cleared
0
963,664
Distance Traveled
913,012
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,022
648
28
2
0
333,213
7
L
Aphrodite
9,911
583
61
4
0
284,394
3
L
Tyr
10,315
607
65
4
0
328,770
2
W
Da Ji
12,487
735
101
6
0
318,020
7
L
Nemesis
9,190
541
45
3
0
299,848
0
W
Chang'e
10,867
639
54
3
0
312,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role