Player Matchup

Izanami
Izanami
JuGGaLo_Virgil
Izanami
Level 122
God Stats
4W - 4L
1,765 SR
Queue Stats
199W - 190L
1,526 Elo+
Party 2
Neith
Neith
YUK1PLAYS
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Bacchus
Bacchus
newpcnoob
Bacchus
Level 18
God Stats
5W - 6L
1,758 SR
Queue Stats
139W - 169L
1,380 Elo+
Party 2
Team Averages
Level 48
1,674 SR
1,393 Elo+

VS

Team Averages
Level 50
1,525 SR
1,372 Elo+
Heimdallr
Heimdallr
ASTROMODE8
Heimdallr
Level 131
God Stats
4W - 8L
1,430 SR
Queue Stats
272W - 323L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
XPokeprincxssX
Cthulhu
Level 14
God Stats
3W - 1L
1,735 SR
Queue Stats
163W - 240L
1,349 Elo+
Party 1
Arachne
Arachne
fer305xxx
Arachne
Level 6
God Stats
4W - 6L
1,409 SR
Queue Stats
106W - 112L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,174
655
7,700
9,480
3,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
YUK1PLAYS
Neith
10
0 / 11 / 1
8,006
572
6,077
12,463
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
newpcnoob
Bacchus
11
2 / 8 / 1
9,138
653
6,436
10,610
10,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASTROMODE8
Heimdallr
14
8 / 0 / 10
10,651
761
8,953
8,975
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 12
10,158
726
5,373
9,155
8,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
fer305xxx
Arachne
15
10 / 3 / 10
11,382
813
12,380
14,385
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
22
22
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ASTROMODE8
Heimdallr
8
0
10
13
L
1
3
1
0.5
W
4
0
12
10
L
Neith
YUK1PLAYS
Neith
0
11
1
0.05
W
Arachne
fer305xxx
Arachne
10
3
10
5
L
Bacchus
newpcnoob
Bacchus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
26,706
32,553
Taken
32,515
17,107
Mitigated
19,454
1,434
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ASTROMODE8
Heimdallr
8,953
2,740
0
3,973
8,975
4,006
3,142
1,296
7,679
0
57,420
L
7,700
4,271
0
588
9,480
3,011
494
1,394
8,086
0
50,491
W
5,373
444
100
226
9,155
8,933
311
1,751
7,404
30,910
0
L
Neith
YUK1PLAYS
Neith
6,077
3,256
0
318
12,463
4,028
170
986
11,475
0
21,367
W
Arachne
fer305xxx
Arachne
12,380
7,948
0
7,059
14,385
6,515
36
3,436
10,949
0
40,724
L
Bacchus
newpcnoob
Bacchus
6,436
960
123
405
10,610
10,068
0
3,020
7,590
18,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
32,191
173
Minions Killed
164
0
Camps Cleared
0
720,455
Distance Traveled
872,535
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,651
761
62
4
0
280,457
0
L
Izanami
9,174
655
111
8
0
248,613
2
W
Cthulhu
10,158
726
52
4
0
304,841
1
L
Neith
8,006
572
38
3
0
273,465
2
W
Arachne
11,382
813
50
4
0
287,237
1
L
Bacchus
9,138
653
24
2
0
198,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role