Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
DOGSHЇTPLAYER
Cu Chulainn
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond II
GrandGénie
Jing Wei
Diamond II
Level 105
God Stats
6W - 5L
1,687 SR
Queue Stats
85W - 70L
2,334 MMR
Solo
Ne Zha
Ne Zha
Diamond III
NinjaJimmy
Ne Zha
Diamond III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 24L
2,334 MMR
Solo
Anubis
Anubis
Diamond II
Snusmakaren
Anubis
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
TheAllahGuy
Sylvanus
Masters
Level 160
God Stats
19W - 13L
1,738 SR
Queue Stats
810W - 781L
2,339 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,585 SR
2,001 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,667 SR
2,188 MMR
Anhur
Anhur
Diamond I
Iamfour
Anhur
Diamond I
Level 157
God Stats
39W - 17L
1,833 SR
Queue Stats
142W - 120L
2,449 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
MrChampik
Cthulhu
Diamond II
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 126L
2,324 MMR
Party 1
Vulcan
Vulcan
Diamond III
TheBayleaf
Vulcan
Diamond III
Level 160
God Stats
4W - 3L
1,582 SR
Queue Stats
383W - 337L
2,253 MMR
Party 2
Mercury
Mercury
Diamond V
bîbìch
Mercury
Diamond V
Level 39
God Stats
18W - 12L
1,919 SR
Queue Stats
229W - 202L
2,414 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
elxokas
Guan Yu
Platinum II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DOGSHЇTPLAYER
Cu Chulainn
19
2 / 7 / 4
12,591
504
18,054
28,467
30,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
GrandGénie
Jing Wei
20
6 / 2 / 2
14,302
572
30,928
20,858
9,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
NinjaJimmy
Ne Zha
20
5 / 10 / 6
13,304
532
12,323
23,291
13,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
7 / 12 / 5
13,111
524
16,364
25,721
14,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheAllahGuy
Sylvanus
18
1 / 4 / 12
11,660
466
10,695
21,709
25,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetScyllaAo KuangChang'eApollo

VS

Bans
PersephoneTsukuyomiKhepriFenrirFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Iamfour
Anhur
20
8 / 3 / 4
14,323
573
17,014
19,772
8,530
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MrChampik
Cthulhu
20
8 / 3 / 6
14,247
570
22,583
32,094
36,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
TheBayleaf
Vulcan
20
6 / 3 / 15
14,044
562
22,273
13,213
5,128
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
bîbìch
Mercury
20
8 / 4 / 15
14,873
595
18,072
25,256
11,729
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
elxokas
Guan Yu
19
5 / 8 / 16
13,279
531
15,605
36,011
44,374
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
21
Kills
35
35
Deaths
21
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DOGSHЇTPLAYER
Cu Chulainn
2
7
4
0.57
L
Jing Wei
GrandGénie
Jing Wei
6
2
2
3.5
W
Anhur
Iamfour
Anhur
8
3
4
3.33
W
Cthulhu
MrChampik
Cthulhu
8
3
6
3.67
L
Ne Zha
NinjaJimmy
Ne Zha
5
10
6
0.8
L
Anubis
7
12
5
0.79
L
Sylvanus
TheAllahGuy
Sylvanus
1
4
12
1.75
W
Vulcan
TheBayleaf
Vulcan
6
3
15
4.5
W
Mercury
bîbìch
Mercury
8
4
15
3.88
W
Guan Yu
elxokas
Guan Yu
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,364
Damage
95,547
120,046
Taken
126,346
93,058
Mitigated
106,449
40,267
Healing
59,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DOGSHЇTPLAYER
Cu Chulainn
18,054
3,978
0
6,251
28,467
30,078
0
17,952
9,611
0
85,986
L
Jing Wei
GrandGénie
Jing Wei
30,928
19,705
0
13,023
20,858
9,662
707
5,214
15,632
0
147,148
W
Anhur
Iamfour
Anhur
17,014
7,024
0
8,411
19,772
8,530
2,876
2,675
17,071
0
127,051
W
Cthulhu
MrChampik
Cthulhu
22,583
3,386
2,300
14,608
32,094
36,688
175
2,155
29,900
100,693
0
L
Ne Zha
NinjaJimmy
Ne Zha
12,323
4,203
0
2,547
23,291
13,866
0
5,248
17,821
0
100,238
L
Anubis
16,364
505
0
7,379
25,721
14,099
182
7,974
16,854
88,706
0
L
Sylvanus
TheAllahGuy
Sylvanus
10,695
1,877
4,086
6,981
21,709
25,353
129
7,641
13,297
36,446
0
W
Vulcan
TheBayleaf
Vulcan
22,273
5,340
418
2,834
13,213
5,128
955
5,184
7,933
119,567
0
W
Mercury
bîbìch
Mercury
18,072
9,240
0
7,858
25,256
11,729
998
3,977
19,585
0
136,520
W
Guan Yu
elxokas
Guan Yu
15,605
1,927
7,157
16,091
36,011
44,374
197
12,623
23,174
0
41,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,968
Gold Earned
70,766
726
Minions Killed
834
0
Camps Cleared
0
2,172,441
Distance Traveled
2,582,661
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,591
504
148
6
0
458,731
3
L
Jing Wei
14,302
572
217
9
0
468,660
4
W
Anhur
14,323
573
204
8
0
450,105
9
W
Cthulhu
14,247
570
195
8
0
515,457
5
L
Ne Zha
13,304
532
146
6
0
424,015
7
L
Anubis
13,111
524
168
7
0
344,553
7
L
Sylvanus
11,660
466
47
2
0
476,482
3
W
Vulcan
14,044
562
206
8
0
518,741
4
W
Mercury
14,873
595
185
7
0
570,271
2
W
Guan Yu
13,279
531
44
2
0
528,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role