Player Matchup

Hercules
Hercules
HeavenDevourer
Hercules
Level 26
God Stats
1W - 7L
1,196 SR
Queue Stats
81W - 65L
1,659 Elo+
Solo
Thoth
Thoth
TacoGame07
Thoth
Level 28
God Stats
6W - 6L
1,890 SR
Queue Stats
112W - 119L
1,540 Elo+
Solo
Cthulhu
Cthulhu
WenyRoo
Cthulhu
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 4L
1,386 Elo+
Solo
Apollo
Apollo
iiTomyyyy
Apollo
Level 9
God Stats
4W - 5L
1,604 SR
Queue Stats
20W - 17L
1,663 Elo+
Solo
Susano
Susano
smitegod694201
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,496 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,549 Elo+

VS

Team Averages
Level 20
1,395 SR
1,525 Elo+
Awilix
Awilix
Andife
Awilix
Level 29
God Stats
9W - 5L
1,631 SR
Queue Stats
156W - 128L
1,625 Elo+
Solo
Sol
Sol
Kalizio
Sol
Level 24
God Stats
2W - 3L
1,127 SR
Queue Stats
58W - 48L
1,554 Elo+
Solo
Ra
Ra
RedLion2
Ra
Level 4
God Stats
1W - 1L
1,229 SR
Queue Stats
2W - 2L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
Yakeez
Zhong Kui
Level 27
God Stats
11W - 8L
1,583 SR
Queue Stats
146W - 146L
1,610 Elo+
Solo
Tyr
Tyr
非洲咸鱼
Tyr
Level 18
God Stats
3W - 6L
1,406 SR
Queue Stats
66W - 60L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 1 / 1
5,197
520
930
5,328
3,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
9
2 / 6 / 1
5,179
518
3,518
5,304
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
WenyRoo
Cthulhu
6
1 / 5 / 2
4,777
478
3,363
7,709
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
iiTomyyyy
Apollo
7
2 / 4 / 1
4,735
474
3,692
7,148
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 4 / 0
4,740
474
2,398
6,315
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Andife
Awilix
12
10 / 0 / 2
7,354
735
7,074
4,567
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
9
2 / 3 / 5
5,348
535
6,085
5,909
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 6
5,986
599
1,370
4,948
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Yakeez
Zhong Kui
11
1 / 1 / 1
6,190
619
3,868
4,049
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
6 / 0 / 3
6,224
622
3,252
5,330
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
20
20
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
Andife
Awilix
10
0
2
11
L
Hercules
0
1
1
0.5
W
Sol
2
3
5
1.5
W
1
3
6
1.33
L
Thoth
2
6
1
0.42
L
Cthulhu
WenyRoo
Cthulhu
1
5
2
0.4
W
Zhong Kui
Yakeez
Zhong Kui
1
1
1
1.5
L
Apollo
iiTomyyyy
Apollo
2
4
1
0.63
L
2
4
0
0.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,901
Damage
21,649
31,804
Taken
24,803
11,031
Mitigated
9,635
6,252
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Andife
Awilix
7,074
3,294
0
0
4,567
1,579
0
221
4,346
0
46,628
L
Hercules
930
601
0
2,371
5,328
3,174
0
2,955
2,373
0
20,857
W
Sol
6,085
1,439
0
2,944
5,909
1,278
2,052
1,751
4,158
26,898
0
W
1,370
487
55
363
4,948
1,571
691
3,420
1,528
25,446
0
L
Thoth
3,518
121
0
450
5,304
1,186
125
860
4,444
21,046
0
L
Cthulhu
WenyRoo
Cthulhu
3,363
521
0
1,032
7,709
2,970
0
2,394
5,315
13,085
0
W
Zhong Kui
Yakeez
Zhong Kui
3,868
877
0
2,147
4,049
3,167
240
0
4,049
34,603
0
L
Apollo
iiTomyyyy
Apollo
3,692
2,144
0
1,705
7,148
2,007
260
3,638
3,510
0
18,599
L
2,398
628
0
694
6,315
1,694
0
1,476
4,839
0
12,274
W
3,252
633
0
3,249
5,330
2,040
460
1,489
3,841
0
12,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
31,102
179
Minions Killed
270
0
Camps Cleared
0
840,953
Distance Traveled
947,788
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,354
735
83
8
0
223,644
5
L
Hercules
5,197
520
67
7
0
151,854
0
W
Sol
5,348
535
38
4
0
164,467
1
W
Ra
5,986
599
48
5
0
192,556
3
L
Thoth
5,179
518
37
4
0
166,267
3
L
Cthulhu
4,777
478
19
2
0
160,548
1
W
Zhong Kui
6,190
619
78
8
0
150,085
2
L
Apollo
4,735
474
33
3
0
168,878
3
L
Susano
4,740
474
23
2
0
193,406
0
W
Tyr
6,224
622
23
2
0
217,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role