Player Matchup

Jormungandr
Jormungandr
Ammutseba_fhtagn
Jormungandr
Level 23
God Stats
2W - 1L
1,768 SR
Queue Stats
150W - 165L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
CASH Egabz
Baron Samedi
Level 21
God Stats
16W - 24L
1,472 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 2
Arachne
Arachne
ELIT30612
Arachne
Level 28
God Stats
50W - 53L
1,475 SR
Queue Stats
54W - 62L
1,407 Elo+
Party 2
Janus
Janus
bonnysuga1997
Janus
Level 29
God Stats
2W - 1L
1,706 SR
Queue Stats
80W - 111L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
boomstickBR9
Sun Wukong
Level 26
God Stats
7W - 6L
1,356 SR
Queue Stats
35W - 34L
1,286 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,363 Elo+

VS

Team Averages
Level 17
1,538 SR
1,396 Elo+
Ullr
Ullr
JV10King_
Ullr
Level 17
God Stats
2W - 12L
1,280 SR
Queue Stats
103W - 120L
1,314 Elo+
Party 1
Serqet
Serqet
Khodor2_000
Serqet
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 80L
1,343 Elo+
Solo
Achilles
Achilles
MonopolyGott
Achilles
Level 13
God Stats
4W - 3L
1,699 SR
Queue Stats
34W - 46L
1,267 Elo+
Party 1
Bellona
Bellona
lesken_DerEchte
Bellona
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 163L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
lostnicxx_btw
Cthulhu
Level 2
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 9L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ammutseba_fhtagn
Jormungandr
11
2 / 0 / 3
6,926
462
3,724
7,158
3,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
CASH Egabz
Baron Samedi
13
4 / 2 / 2
8,387
559
5,187
5,183
1,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
ELIT30612
Arachne
15
7 / 2 / 2
9,268
618
9,102
12,809
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 3
8,170
545
4,123
4,372
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
boomstickBR9
Sun Wukong
11
4 / 0 / 3
7,350
490
6,191
8,103
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 3 / 0
4,959
331
2,164
6,487
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
10
4 / 3 / 0
6,902
460
4,695
9,587
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
MonopolyGott
Achilles
10
0 / 7 / 2
5,951
397
1,933
16,005
7,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
4,209
281
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
8
0 / 6 / 0
5,390
359
2,995
10,521
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
4
4
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ammutseba_fhtagn
Jormungandr
2
0
3
3.5
W
Baron Samedi
CASH Egabz
Baron Samedi
4
2
2
2.5
W
Arachne
ELIT30612
Arachne
7
2
2
4
L
Ullr
0
3
0
0
L
Serqet
4
3
0
1.33
L
Achilles
MonopolyGott
Achilles
0
7
2
0.14
W
2
0
3
3.5
W
Sun Wukong
boomstickBR9
Sun Wukong
4
0
3
5.5
L
0
0
0
0
L
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
11,787
37,625
Taken
42,600
18,704
Mitigated
17,283
10,608
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ammutseba_fhtagn
Jormungandr
3,724
470
294
2,178
7,158
3,776
204
1,151
6,007
21,437
0
W
Baron Samedi
CASH Egabz
Baron Samedi
5,187
1,308
212
615
5,183
1,805
1,864
0
4,997
43,820
0
W
Arachne
ELIT30612
Arachne
9,102
6,376
0
3,659
12,809
7,226
1,648
201
12,608
0
52,862
L
Ullr
2,164
1,333
0
456
6,487
1,924
0
2,079
4,233
0
12,378
L
Serqet
4,695
1,465
0
945
9,587
2,888
0
2,524
7,013
0
20,696
L
Achilles
MonopolyGott
Achilles
1,933
718
0
2,533
16,005
7,653
0
4,617
11,388
0
18,047
W
4,123
456
282
672
4,372
1,323
1,278
339
3,865
45,654
0
W
Sun Wukong
boomstickBR9
Sun Wukong
6,191
1,911
0
2,696
8,103
4,574
1,260
1,304
6,613
0
32,977
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
2,995
435
0
696
10,521
4,818
0
3,814
6,467
14,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,101
Gold Earned
27,411
349
Minions Killed
104
0
Camps Cleared
0
1,369,120
Distance Traveled
952,536
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,926
462
37
2
0
274,518
0
W
Baron Samedi
8,387
559
83
6
0
216,659
0
W
Arachne
9,268
618
94
6
0
304,673
0
L
Ullr
4,959
331
23
2
0
204,333
0
L
Serqet
6,902
460
37
2
0
286,231
0
L
Achilles
5,951
397
27
2
0
206,021
0
W
Janus
8,170
545
88
6
0
251,638
3
W
Sun Wukong
7,350
490
47
3
0
321,632
0
L
Bellona
4,209
281
0
0
0
0
0
L
Cthulhu
5,390
359
17
1
0
255,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role