Player Matchup

Cthulhu
Cthulhu
ExelBear
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FoşiqZeus
Scylla
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,621 Elo+
Solo
Chaac
Chaac
Hdixx
Chaac
Level 5
God Stats
4W - 3L
1,786 SR
Queue Stats
119W - 142L
1,537 Elo+
Solo
Medusa
Medusa
Sanya0904
Medusa
Level 22
God Stats
16W - 16L
1,557 SR
Queue Stats
391W - 409L
1,567 Elo+
Solo
Sobek
Sobek
guralk
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,545 Elo+

VS

Team Averages
Level 14
1,585 SR
1,372 Elo+
Izanami
Izanami
BloodWorkCSGO
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 155L
1,442 Elo+
Party 1
Zeus
Zeus
M69der420
Zeus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,071 Elo+
Party 1
Yemoja
Yemoja
SendDudesBruheXe
Yemoja
Level 14
God Stats
18W - 15L
1,508 SR
Queue Stats
91W - 106L
1,442 Elo+
Party 1
Bellona
Bellona
TheRubysan
Bellona
Level 16
God Stats
20W - 12L
1,884 SR
Queue Stats
103W - 122L
1,459 Elo+
Party 1
Anubis
Anubis
qfr222
Anubis
Level 17
God Stats
39W - 22L
1,531 SR
Queue Stats
87W - 70L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExelBear
Cthulhu
12
2 / 6 / 5
8,348
439
12,639
16,327
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
FoşiqZeus
Scylla
12
5 / 9 / 0
7,951
418
7,652
11,472
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Hdixx
Chaac
13
0 / 5 / 2
7,671
404
3,498
10,833
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Sanya0904
Medusa
14
6 / 6 / 2
8,792
463
17,636
14,209
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
guralk
Sobek
11
1 / 7 / 1
7,231
381
2,865
16,940
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 6 / 5
7,561
398
7,005
13,116
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
5 / 6 / 6
9,561
503
4,992
9,652
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 8
8,573
451
4,897
14,332
9,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
TheRubysan
Bellona
17
3 / 0 / 5
10,607
558
8,108
8,685
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
qfr222
Anubis
17
22 / 1 / 5
11,702
616
25,223
14,795
8,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
14
Kills
33
33
Deaths
15
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
6
5
0.58
L
Cthulhu
ExelBear
Cthulhu
2
6
5
0.75
L
Scylla
FoşiqZeus
Scylla
5
9
0
0.56
L
Chaac
Hdixx
Chaac
0
5
2
0.2
W
Zeus
5
6
6
1.33
L
Medusa
Sanya0904
Medusa
6
6
2
1.17
W
2
2
8
3
W
Bellona
TheRubysan
Bellona
3
0
5
5.5
L
Sobek
guralk
Sobek
1
7
1
0.21
W
Anubis
qfr222
Anubis
22
1
5
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
50,225
69,781
Taken
60,580
35,122
Mitigated
34,363
10,438
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,005
4,578
0
1,895
13,116
4,622
248
4,232
8,884
0
33,559
L
Cthulhu
ExelBear
Cthulhu
12,639
429
211
1,462
16,327
12,380
0
6,902
9,425
33,774
0
L
Scylla
FoşiqZeus
Scylla
7,652
1,131
0
486
11,472
3,173
120
8,710
2,762
29,447
0
L
Chaac
Hdixx
Chaac
3,498
113
0
1,253
10,833
5,972
0
4,115
6,718
0
36,403
W
Zeus
4,992
1,542
0
588
9,652
3,309
1,414
6,187
3,390
42,893
0
L
Medusa
Sanya0904
Medusa
17,636
7,692
0
4,945
14,209
3,916
414
8,937
5,272
0
50,131
W
4,897
1,064
1,897
3,746
14,332
9,309
802
6,118
8,189
23,579
0
W
Bellona
TheRubysan
Bellona
8,108
959
0
1,976
8,685
8,390
610
492
7,973
0
70,518
L
Sobek
guralk
Sobek
2,865
477
0
2,081
16,940
9,681
0
6,448
10,492
27,799
0
W
Anubis
qfr222
Anubis
25,223
2,276
0
8,931
14,795
8,733
50
6,127
8,643
70,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
48,004
273
Minions Killed
407
0
Camps Cleared
0
1,548,065
Distance Traveled
1,610,512
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,561
398
59
3
0
342,741
2
L
Cthulhu
8,348
439
43
2
0
302,648
5
L
Scylla
7,951
418
44
2
0
291,786
0
L
Chaac
7,671
404
75
4
0
342,879
1
W
Zeus
9,561
503
90
5
0
259,984
1
L
Medusa
8,792
463
63
3
0
322,555
5
W
Yemoja
8,573
451
25
1
0
343,518
2
W
Bellona
10,607
558
148
8
0
357,152
0
L
Sobek
7,231
381
48
3
0
288,197
4
W
Anubis
11,702
616
85
4
0
307,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role