Player Matchup

Raijin
Raijin
Keavaen
Raijin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 160L
1,354 Elo+
Solo
Osiris
Osiris
PapaDov
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Mulan
Mulan
dislocatedpickle
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
955 Elo+
Solo
Cthulhu
Cthulhu
gustasride
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
kenjiro69
Neith
Level 11
God Stats
29W - 32L
1,567 SR
Queue Stats
119W - 121L
1,373 Elo+
Solo
Team Averages
Level 9
1,513 SR
1,336 Elo+

VS

Team Averages
Level 17
1,475 SR
1,448 Elo+
Persephone
Persephone
Alesya123474
Persephone
Level 28
God Stats
38W - 25L
1,554 SR
Queue Stats
119W - 125L
1,407 Elo+
Party 2
Susano
Susano
GigelCostel112
Susano
Level 9
God Stats
2W - 0L
1,650 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
MackNemeSyS
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,550 Elo+
Party 1
Mulan
Mulan
Mager97
Mulan
Level 18
God Stats
43W - 41L
1,408 SR
Queue Stats
75W - 77L
1,392 Elo+
Party 2
Ymir
Ymir
wrhls
Ymir
Level 7
God Stats
5W - 4L
1,264 SR
Queue Stats
9W - 12L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Keavaen
Raijin
18
3 / 7 / 5
12,545
965
15,378
25,066
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
PapaDov
Osiris
14
0 / 3 / 1
9,565
736
1,047
4,030
1,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 7 / 2
11,811
909
6,831
23,173
18,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
gustasride
Cthulhu
14
0 / 3 / 1
9,658
743
2,644
4,782
2,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
kenjiro69
Neith
17
1 / 6 / 4
11,035
849
7,625
20,745
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alesya123474
Persephone
19
5 / 0 / 19
13,454
1,035
26,053
3,771
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 14
11,715
901
12,619
8,063
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 3 / 18
12,760
982
16,617
6,740
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Mager97
Mulan
19
9 / 1 / 11
13,225
1,017
12,308
14,032
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
wrhls
Ymir
19
4 / 2 / 18
13,400
1,031
6,297
9,223
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
106
8
Kills
26
26
Deaths
8
13
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Persephone
Alesya123474
Persephone
5
0
19
14.5
W
3
2
14
5
L
Raijin
Keavaen
Raijin
3
7
5
0.79
W
5
3
18
4.67
W
Mulan
Mager97
Mulan
9
1
11
14.5
L
Osiris
PapaDov
Osiris
0
3
1
0.17
L
4
7
2
0.71
L
Cthulhu
gustasride
Cthulhu
0
3
1
0.17
L
Neith
kenjiro69
Neith
1
6
4
0.5
W
Ymir
wrhls
Ymir
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,525
Damage
73,894
77,796
Taken
41,829
36,409
Mitigated
29,930
4,196
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Alesya123474
Persephone
26,053
947
698
328
3,771
1,393
0
1,706
1,965
65,499
0
W
12,619
2,734
0
1,060
8,063
3,662
0
1,244
6,698
0
26,930
L
Raijin
Keavaen
Raijin
15,378
1,445
0
560
25,066
7,525
0
17,082
7,857
57,649
0
W
16,617
4,072
0
0
6,740
2,557
0
3,398
3,242
35,838
0
W
Mulan
Mager97
Mulan
12,308
2,190
0
4,789
14,032
12,696
0
7,160
6,722
542
37,066
L
Osiris
PapaDov
Osiris
1,047
577
0
100
4,030
1,862
0
2,612
1,368
0
2,894
L
6,831
2,064
0
1,299
23,173
18,154
0
15,162
7,807
264
9,678
L
Cthulhu
gustasride
Cthulhu
2,644
503
0
75
4,782
2,141
0
2,737
1,950
5,102
0
L
Neith
kenjiro69
Neith
7,625
2,973
0
2,162
20,745
6,727
0
11,916
8,702
0
28,377
W
Ymir
wrhls
Ymir
6,297
2,045
0
1,767
9,223
9,622
0
4,616
4,461
12,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,614
Gold Earned
64,554
163
Minions Killed
260
2
Camps Cleared
8
745,429
Distance Traveled
1,143,166
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,454
1,035
108
8
0
253,802
1
W
Susano
11,715
901
30
2
2
219,613
3
L
Raijin
12,545
965
104
8
1
218,806
1
W
Nu Wa
12,760
982
49
4
1
208,070
0
W
Mulan
13,225
1,017
60
5
4
240,107
0
L
Osiris
9,565
736
6
0
1
41,629
0
L
Mulan
11,811
909
11
1
0
233,625
0
L
Cthulhu
9,658
743
7
1
0
38,308
0
L
Neith
11,035
849
35
3
0
213,061
0
W
Ymir
13,400
1,031
13
1
1
221,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role