Player Matchup

Apollo
Apollo
BuffyZeus
Apollo
Level 29
God Stats
7W - 10L
1,492 SR
Queue Stats
264W - 258L
1,469 Elo+
Party 1
Osiris
Osiris
GGEzzy
Osiris
Level 29
God Stats
2W - 1L
1,277 SR
Queue Stats
171W - 179L
1,481 Elo+
Party 1
Chaac
Chaac
KKPOXAA
Chaac
Level 26
God Stats
8W - 2L
1,960 SR
Queue Stats
115W - 138L
1,450 Elo+
Solo
Nu Wa
Nu Wa
LeDindonBarbar
Nu Wa
Level 25
God Stats
11W - 13L
1,721 SR
Queue Stats
416W - 437L
1,424 Elo+
Solo
Nemesis
Nemesis
xX7pablito7Xx
Nemesis
Level 29
God Stats
36W - 47L
1,460 SR
Queue Stats
59W - 68L
1,438 Elo+
Solo
Team Averages
Level 28
1,582 SR
1,452 Elo+

VS

Team Averages
Level 14
1,472 SR
1,404 Elo+
Danzaburou
Danzaburou
BelovPlay
Danzaburou
Level 7
God Stats
4W - 6L
1,417 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 3
Medusa
Medusa
FaTaVSplay
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,316 Elo+
Solo
Arachne
Arachne
FrostMusic74
Arachne
Level 13
God Stats
1W - 4L
1,154 SR
Queue Stats
13W - 18L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
Highway22
Cthulhu
Level 17
God Stats
6W - 3L
1,728 SR
Queue Stats
74W - 53L
1,460 Elo+
Party 2
Nemesis
Nemesis
heusii
Nemesis
Level 16
God Stats
5W - 6L
1,562 SR
Queue Stats
50W - 39L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BuffyZeus
Apollo
16
6 / 1 / 4
10,293
605
8,185
13,596
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
GGEzzy
Osiris
14
6 / 4 / 6
9,587
564
7,302
13,008
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
KKPOXAA
Chaac
15
2 / 6 / 4
9,197
541
5,920
13,280
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 4 / 11
9,775
575
13,627
8,437
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
16
12 / 4 / 3
10,657
627
12,808
14,174
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BelovPlay
Danzaburou
12
0 / 8 / 4
7,242
426
3,971
13,096
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
FaTaVSplay
Medusa
9
3 / 4 / 0
6,540
385
3,902
8,855
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
FrostMusic74
Arachne
10
4 / 9 / 2
7,205
424
4,824
12,498
2,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Highway22
Cthulhu
15
3 / 2 / 9
8,927
525
10,409
12,317
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
heusii
Nemesis
15
9 / 6 / 4
9,511
559
10,738
14,822
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
29
Kills
19
19
Deaths
29
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BelovPlay
Danzaburou
0
8
4
0.25
W
Apollo
BuffyZeus
Apollo
6
1
4
8
L
Medusa
FaTaVSplay
Medusa
3
4
0
0.75
L
Arachne
FrostMusic74
Arachne
4
9
2
0.56
W
Osiris
GGEzzy
Osiris
6
4
6
2.25
L
Cthulhu
Highway22
Cthulhu
3
2
9
3.75
W
Chaac
KKPOXAA
Chaac
2
6
4
0.67
W
3
4
11
2.13
L
Nemesis
heusii
Nemesis
9
6
4
1.83
W
Nemesis
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,842
Damage
33,844
62,495
Taken
61,588
34,705
Mitigated
26,735
20,306
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BelovPlay
Danzaburou
3,971
1,528
0
4,028
13,096
3,666
1,094
1,361
11,414
0
37,147
W
Apollo
BuffyZeus
Apollo
8,185
5,113
0
7,611
13,596
4,740
7,009
3,562
9,884
0
70,099
L
Medusa
FaTaVSplay
Medusa
3,902
1,950
0
2,447
8,855
2,509
0
3,597
4,922
0
14,534
L
Arachne
FrostMusic74
Arachne
4,824
3,069
0
1,383
12,498
2,796
475
2,516
9,609
0
15,721
W
Osiris
GGEzzy
Osiris
7,302
3,098
0
1,215
13,008
11,237
2,273
1,052
11,910
0
43,950
L
Cthulhu
Highway22
Cthulhu
10,409
1,369
195
4,382
12,317
12,408
0
1,751
10,032
43,920
0
W
Chaac
KKPOXAA
Chaac
5,920
1,727
827
3,946
13,280
10,948
0
3,433
9,572
0
54,352
W
13,627
3,441
0
1,220
8,437
2,360
541
1,241
7,096
54,823
0
L
Nemesis
heusii
Nemesis
10,738
5,696
0
2,315
14,822
5,356
0
3,368
11,174
0
54,348
W
Nemesis
12,808
6,181
0
5,487
14,174
5,420
192
525
13,624
0
65,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,509
Gold Earned
39,425
485
Minions Killed
281
0
Camps Cleared
0
1,545,813
Distance Traveled
1,438,379
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,242
426
57
3
0
315,612
5
W
Apollo
10,293
605
142
8
0
302,530
2
L
Medusa
6,540
385
23
1
0
163,702
1
L
Arachne
7,205
424
33
2
0
350,859
4
W
Osiris
9,587
564
67
4
0
321,262
2
L
Cthulhu
8,927
525
88
5
0
323,722
4
W
Chaac
9,197
541
83
5
0
256,186
0
W
Nu Wa
9,775
575
83
5
0
279,742
5
L
Nemesis
9,511
559
80
5
0
284,484
0
W
Nemesis
10,657
627
110
6
0
386,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role