Player Matchup

Ares
Ares
Marear
Ares
Level 145
God Stats
10W - 26L
1,061 SR
Queue Stats
179W - 255L
1,064 Elo+
Party 2
Thanatos
Thanatos
Matabancos
Thanatos
Level 79
God Stats
10W - 9L
1,480 SR
Queue Stats
453W - 518L
1,468 Elo+
Party 1
Agni
Agni
TheEnderCtm
Agni
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 221L
1,438 Elo+
Party 1
Izanami
Izanami
WWELegendKiller_
Izanami
Level 67
God Stats
14W - 14L
1,264 SR
Queue Stats
637W - 655L
1,409 Elo+
Party 2
Tiamat
Tiamat
yodabadaba
Tiamat
Level 122
God Stats
2W - 1L
1,610 SR
Queue Stats
92W - 66L
1,691 Elo+
Solo
Team Averages
Level 106
1,383 SR
1,414 Elo+

VS

Team Averages
Level 85
1,565 SR
1,472 Elo+
Olorun
Olorun
AesonX
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,614 Elo+
Solo
Danzaburou
Danzaburou
CreepyK
Danzaburou
Level 103
God Stats
24W - 24L
1,808 SR
Queue Stats
385W - 428L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Fakeout12
Aphrodite
Level 67
God Stats
183W - 141L
1,616 SR
Queue Stats
275W - 273L
1,453 Elo+
Solo
Guan Yu
Guan Yu
OcramOibaf
Guan Yu
Level 68
God Stats
1W - 3L
1,399 SR
Queue Stats
406W - 458L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrustTracer
Tsukuyomi
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Marear
Ares
13
4 / 1 / 1
8,794
517
4,544
10,458
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Matabancos
Thanatos
14
5 / 3 / 2
9,382
552
7,009
12,986
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 3 / 6
9,323
548
11,112
7,154
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 6
7,654
450
4,020
8,619
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
yodabadaba
Tiamat
18
6 / 0 / 1
10,716
630
10,728
10,664
13,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AesonX
Olorun
13
0 / 4 / 3
7,571
445
3,672
10,126
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
CreepyK
Danzaburou
15
3 / 3 / 3
9,650
568
5,649
10,935
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Fakeout12
Aphrodite
10
0 / 3 / 0
6,782
399
2,702
8,567
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
OcramOibaf
Guan Yu
12
2 / 4 / 2
7,706
453
7,320
16,192
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
TrustTracer
Tsukuyomi
15
5 / 3 / 1
9,058
533
8,531
12,345
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
10
10
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
AesonX
Olorun
0
4
3
0.38
L
Danzaburou
CreepyK
Danzaburou
3
3
3
1.5
L
Aphrodite
Fakeout12
Aphrodite
0
3
0
0
W
Ares
Marear
Ares
4
1
1
4.5
W
Thanatos
Matabancos
Thanatos
5
3
2
2
L
Guan Yu
OcramOibaf
Guan Yu
2
4
2
0.75
W
2
3
6
1.67
L
Tsukuyomi
TrustTracer
Tsukuyomi
5
3
1
1.83
W
0
3
6
1
W
Tiamat
yodabadaba
Tiamat
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
27,874
49,881
Taken
58,165
30,173
Mitigated
24,078
26,322
Healing
22,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AesonX
Olorun
3,672
2,329
264
4,545
10,126
3,560
100
3,656
6,364
40,238
0
L
Danzaburou
CreepyK
Danzaburou
5,649
2,111
0
3,369
10,935
3,603
1,217
3,392
7,405
0
62,700
L
Aphrodite
Fakeout12
Aphrodite
2,702
457
0
5,387
8,567
3,041
130
5,894
2,673
29,738
0
W
Ares
Marear
Ares
4,544
190
0
2,378
10,458
7,473
189
858
9,600
23,612
0
W
Thanatos
Matabancos
Thanatos
7,009
2,671
0
11,751
12,986
4,480
1,104
2,088
10,898
0
51,981
L
Guan Yu
OcramOibaf
Guan Yu
7,320
973
1,546
6,494
16,192
8,916
173
7,120
8,798
0
29,542
W
11,112
1,307
0
1,561
7,154
2,562
1,269
642
6,512
57,419
0
L
Tsukuyomi
TrustTracer
Tsukuyomi
8,531
2,077
0
532
12,345
4,958
0
5,632
6,541
0
61,328
W
4,020
2,027
0
3,068
8,619
2,441
1,270
0
8,619
0
40,049
W
Tiamat
yodabadaba
Tiamat
10,728
1,024
0
7,564
10,664
13,217
336
2,786
7,878
69,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
40,767
459
Minions Killed
420
0
Camps Cleared
0
1,610,087
Distance Traveled
1,343,885
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,571
445
65
4
0
210,513
3
L
Danzaburou
9,650
568
128
8
0
280,286
3
L
Aphrodite
6,782
399
70
4
0
166,262
4
W
Ares
8,794
517
34
2
0
357,687
1
W
Thanatos
9,382
552
90
5
0
321,362
0
L
Guan Yu
7,706
453
35
2
0
344,516
1
W
Agni
9,323
548
111
7
0
325,638
2
L
Tsukuyomi
9,058
533
122
7
0
342,308
2
W
Izanami
7,654
450
88
5
0
312,985
5
W
Tiamat
10,716
630
136
8
0
292,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role