Player Matchup

Poseidon
Poseidon
Breggen
Poseidon
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,785 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hashiirot
Ah Muzen Cab
Level 57
God Stats
41W - 18L
1,702 SR
Queue Stats
252W - 187L
1,711 Elo+
Party 1
Bellona
Bellona
Jcavilap246
Bellona
Level 48
God Stats
49W - 54L
1,543 SR
Queue Stats
172W - 196L
1,466 Elo+
Party 3
Thanatos
Thanatos
Megafoon
Thanatos
Level 99
God Stats
6W - 6L
1,598 SR
Queue Stats
305W - 222L
1,710 Elo+
Party 1
Ymir
Ymir
SebasG2076
Ymir
Level 40
God Stats
2W - 3L
1,737 SR
Queue Stats
42W - 57L
1,562 Elo+
Party 3
Team Averages
Level 58
1,616 SR
1,647 Elo+

VS

Team Averages
Level 80
1,525 SR
1,585 Elo+
Cthulhu
Cthulhu
Ak471913
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,728 Elo+
Party 2
Danzaburou
Danzaburou
Chaallib
Danzaburou
Level 116
God Stats
16W - 7L
1,826 SR
Queue Stats
646W - 606L
1,553 Elo+
Party 2
Serqet
Serqet
N7T9
Serqet
Level 125
God Stats
9W - 3L
1,500 SR
Queue Stats
324W - 273L
1,584 Elo+
Party 2
Arachne
Arachne
TTV Twilight314
Arachne
Level 28
God Stats
18W - 13L
1,300 SR
Queue Stats
139W - 130L
1,516 Elo+
Party 2
Zeus
Zeus
sambeckettjr
Zeus
Level 120
God Stats
8W - 4L
1,500 SR
Queue Stats
390W - 355L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Breggen
Poseidon
19
4 / 4 / 4
12,739
554
8,970
10,081
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Hashiirot
Ah Muzen Cab
20
16 / 1 / 3
14,826
645
24,895
15,001
7,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Jcavilap246
Bellona
18
1 / 5 / 4
11,383
495
8,562
18,495
19,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Megafoon
Thanatos
20
9 / 6 / 6
13,647
593
17,583
20,643
10,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 0 / 8
11,134
484
6,803
13,811
16,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ak471913
Cthulhu
10
1 / 8 / 1
8,115
353
2,655
20,528
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Chaallib
Danzaburou
18
3 / 4 / 0
12,008
522
7,378
12,953
5,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
N7T9
Serqet
18
8 / 7 / 4
12,074
525
16,713
23,271
21,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 8 / 6
9,234
401
7,502
16,920
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 7 / 3
11,555
502
10,081
16,971
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
34
Kills
16
16
Deaths
34
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ak471913
Cthulhu
1
8
1
0.19
W
Poseidon
Breggen
Poseidon
4
4
4
1.5
L
Danzaburou
Chaallib
Danzaburou
3
4
0
0.75
W
Ah Muzen Cab
Hashiirot
Ah Muzen Cab
16
1
3
17.5
W
Bellona
Jcavilap246
Bellona
1
5
4
0.6
W
Thanatos
Megafoon
Thanatos
9
6
6
2
L
Serqet
N7T9
Serqet
8
7
4
1.43
W
4
0
8
8
L
1
8
6
0.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,813
Damage
44,329
78,031
Taken
90,643
57,079
Mitigated
52,589
33,826
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ak471913
Cthulhu
2,655
89
0
504
20,528
11,478
93
4,330
16,066
17,611
0
W
Poseidon
Breggen
Poseidon
8,970
858
0
2,372
10,081
3,813
981
3,474
6,495
83,435
0
L
Danzaburou
Chaallib
Danzaburou
7,378
2,833
0
2,763
12,953
5,402
2,284
571
12,382
0
73,788
W
Ah Muzen Cab
Hashiirot
Ah Muzen Cab
24,895
10,743
0
5,612
15,001
7,142
6,027
2,405
12,430
0
145,349
W
Bellona
Jcavilap246
Bellona
8,562
3,743
188
3,859
18,495
19,824
886
1,167
15,766
0
70,135
W
Thanatos
Megafoon
Thanatos
17,583
6,602
0
19,642
20,643
10,174
601
3,251
17,384
0
94,283
L
Serqet
N7T9
Serqet
16,713
4,281
0
2,715
23,271
21,994
0
2,433
20,788
0
56,798
W
6,803
2,396
1,042
1,111
13,811
16,126
825
2,439
10,932
29,112
0
L
7,502
5,506
0
882
16,920
8,285
0
3,937
12,808
0
44,227
L
10,081
1,810
0
3,565
16,971
5,430
0
3,939
12,826
79,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,729
Gold Earned
52,986
716
Minions Killed
504
0
Camps Cleared
0
2,213,467
Distance Traveled
1,953,829
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,115
353
27
1
0
412,791
0
W
Poseidon
12,739
554
164
7
0
447,682
0
L
Danzaburou
12,008
522
144
6
0
321,848
2
W
Ah Muzen Cab
14,826
645
204
9
0
463,475
4
W
Bellona
11,383
495
154
7
0
403,896
0
W
Thanatos
13,647
593
147
6
0
441,288
5
L
Serqet
12,074
525
101
4
0
415,978
3
W
Ymir
11,134
484
47
2
0
457,126
0
L
Arachne
9,234
401
70
3
0
455,764
7
L
Zeus
11,555
502
162
7
0
347,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role