Player Matchup

Artio
Artio
ElGordoBélico
Artio
Level 49
God Stats
5W - 12L
1,451 SR
Queue Stats
145W - 279L
1,343 Elo+
Solo
Medusa
Medusa
greenflame17
Medusa
Level 41
God Stats
1W - 0L
1,487 SR
Queue Stats
18W - 20L
1,375 Elo+
Party 1
Thoth
Thoth
xSoHighUp
Thoth
Level 106
God Stats
16W - 21L
1,486 SR
Queue Stats
132W - 155L
1,410 Elo+
Party 1
Team Averages
Level 65
1,475 SR
1,376 Elo+

VS

Team Averages
Level 37
1,309 SR
1,289 Elo+
Thor
Thor
Deathanian
Thor
Level 5
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Olorun
Olorun
ced1126
Olorun
Level 67
God Stats
89W - 118L
1,349 SR
Queue Stats
187W - 277L
1,327 Elo+
Solo
Izanami
Izanami
cu3rv00
Izanami
Level 40
God Stats
1W - 4L
1,282 SR
Queue Stats
114W - 146L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
8,669
722
2,585
10,812
9,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
5 / 3 / 8
8,694
725
6,000
7,938
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xSoHighUp
Thoth
13
6 / 2 / 8
9,117
760
9,755
6,436
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
7,552
629
4,958
8,779
2,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
ced1126
Olorun
11
3 / 2 / 1
8,468
706
6,742
7,207
2,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cu3rv00
Izanami
11
1 / 5 / 2
7,685
640
5,327
7,633
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
3
0
8
7
L
Olorun
ced1126
Olorun
3
2
1
1.75
L
Izanami
cu3rv00
Izanami
1
5
2
0.4
W
Medusa
5
3
8
3
W
Thoth
xSoHighUp
Thoth
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
17,027
25,186
Taken
23,619
14,216
Mitigated
7,547
4,936
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,958
1,516
0
420
8,779
2,861
0
3,792
4,598
0
18,014
W
2,585
448
438
1,659
10,812
9,185
348
2,595
8,217
18,125
0
L
Olorun
ced1126
Olorun
6,742
1,890
66
3,362
7,207
2,150
0
3,804
3,057
24,039
0
L
Izanami
cu3rv00
Izanami
5,327
3,811
0
1,415
7,633
2,536
162
3,909
3,484
0
38,164
W
Medusa
6,000
1,688
0
1,557
7,938
2,741
1,146
2,042
5,896
0
24,565
W
Thoth
xSoHighUp
Thoth
9,755
435
0
1,282
6,436
2,290
0
2,169
4,267
29,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
23,705
115
Minions Killed
124
0
Camps Cleared
0
650,342
Distance Traveled
583,170
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,552
629
27
2
0
184,431
1
W
Artio
8,669
722
24
2
0
239,712
4
L
Olorun
8,468
706
33
3
0
215,210
0
L
Izanami
7,685
640
64
5
0
183,529
2
W
Medusa
8,694
725
46
4
0
202,632
0
W
Thoth
9,117
760
45
4
0
207,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role