Player Matchup

Anubis
Anubis
Deathgauntlet666
Anubis
Level 29
God Stats
8W - 12L
1,361 SR
Queue Stats
357W - 367L
1,301 Elo+
Solo
Rama
Rama
Hati991
Rama
Level 25
God Stats
7W - 8L
1,369 SR
Queue Stats
90W - 125L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
Mr Plasmon
Cthulhu
Level 17
God Stats
24W - 32L
1,495 SR
Queue Stats
97W - 111L
1,295 Elo+
Party 1
Chaac
Chaac
NeuroFunkMeldon
Chaac
Level 25
God Stats
39W - 42L
1,497 SR
Queue Stats
107W - 145L
1,245 Elo+
Party 1
Loki
Loki
lesuepasta
Loki
Level 28
God Stats
24W - 26L
1,461 SR
Queue Stats
62W - 65L
1,436 Elo+
Solo
Team Averages
Level 25
1,437 SR
1,303 Elo+

VS

Team Averages
Level 21
1,507 SR
1,534 Elo+
Bellona
Bellona
LaurHadès
Bellona
Level 40
God Stats
16W - 29L
1,318 SR
Queue Stats
56W - 101L
1,237 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Liberty_Onichan
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,644 Elo+
Party 2
Anubis
Anubis
Puddleeart
Anubis
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Neith
Neith
TigerMoon04
Neith
Level 3
God Stats
3W - 1L
1,719 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 2
Thor
Thor
manueldiaz2003
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 6
14,172
489
26,713
31,062
14,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Hati991
Rama
19
8 / 2 / 5
13,106
452
13,822
13,659
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Mr Plasmon
Cthulhu
18
0 / 2 / 5
12,373
427
7,055
17,117
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 11 / 11
14,051
485
22,871
37,445
28,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 0 / 5
13,978
482
14,007
13,421
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LaurHadès
Bellona
20
1 / 3 / 1
12,274
423
8,205
23,939
23,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Liberty_Onichan
Cu Chulainn
20
11 / 6 / 4
13,846
477
29,052
32,316
33,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Puddleeart
Anubis
20
7 / 6 / 3
13,868
478
24,118
24,054
11,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 12 / 3
11,497
396
6,247
17,393
6,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 1
8,550
295
1,165
9,206
2,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
32
Kills
21
23
Deaths
33
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
8
6
1.38
W
Rama
Hati991
Rama
8
2
5
5.25
L
Bellona
LaurHadès
Bellona
1
3
1
0.5
L
Cu Chulainn
Liberty_Onichan
Cu Chulainn
11
6
4
2.17
W
Cthulhu
Mr Plasmon
Cthulhu
0
2
5
1.25
W
7
11
11
1.14
L
Anubis
Puddleeart
Anubis
7
6
3
1.42
L
2
12
3
0.29
W
9
0
5
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,468
Damage
68,787
112,704
Taken
106,908
72,058
Mitigated
77,138
49,069
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,713
1,016
291
16,103
31,062
14,994
681
10,855
20,007
101,080
0
W
Rama
Hati991
Rama
13,822
9,268
0
7,037
13,659
5,067
2,717
2,535
10,899
0
59,189
L
Bellona
LaurHadès
Bellona
8,205
883
0
3,405
23,939
23,510
791
10,674
13,240
0
65,459
L
Cu Chulainn
Liberty_Onichan
Cu Chulainn
29,052
8,533
0
2,704
32,316
33,433
910
9,276
22,540
8,278
68,819
W
Cthulhu
Mr Plasmon
Cthulhu
7,055
170
0
2,364
17,117
18,152
781
4,601
12,466
56,967
0
W
22,871
6,812
0
15,793
37,445
28,641
1,255
7,025
30,150
334
95,346
L
Anubis
Puddleeart
Anubis
24,118
899
0
11,857
24,054
11,109
1,066
11,975
11,979
84,977
0
L
6,247
3,190
0
1,086
17,393
6,534
6,909
1,599
15,378
0
49,267
W
14,007
5,477
1,802
5,679
13,421
5,204
735
2,732
10,614
0
90,333
L
1,165
483
0
1,290
9,206
2,552
211
578
8,453
0
12,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,680
Gold Earned
60,035
594
Minions Killed
470
0
Camps Cleared
0
2,683,767
Distance Traveled
2,215,535
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,172
489
142
5
0
444,793
0
W
Rama
13,106
452
98
3
0
471,255
5
L
Bellona
12,274
423
129
4
0
531,235
0
L
Cu Chulainn
13,846
477
101
3
0
541,414
0
W
Cthulhu
12,373
427
82
3
0
602,045
0
W
Chaac
14,051
485
125
4
0
546,895
3
L
Anubis
13,868
478
122
4
0
468,685
0
L
Neith
11,497
396
100
3
0
403,508
2
W
Loki
13,978
482
147
5
0
618,779
0
L
Thor
8,550
295
18
1
0
270,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role