Player Matchup

Bacchus
Bacchus
AgostinhoCaralha
Bacchus
Level 25
God Stats
0W - 4L
1,257 SR
Queue Stats
67W - 62L
1,551 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GovernorNarcisus
Tsukuyomi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
Vulcano998
Heimdallr
Level 28
God Stats
1W - 2L
1,652 SR
Queue Stats
87W - 70L
1,546 Elo+
Party 3
Sun Wukong
Sun Wukong
Yung_Midoriya76
Sun Wukong
Level 16
God Stats
12W - 12L
1,630 SR
Queue Stats
67W - 81L
1,501 Elo+
Party 2
Athena
Athena
sofavoador134
Athena
Level 61
God Stats
1W - 2L
1,652 SR
Queue Stats
66W - 65L
1,523 Elo+
Party 3
Team Averages
Level 46
1,538 SR
1,526 Elo+

VS

Team Averages
Level 69
1,424 SR
1,541 Elo+
Cthulhu
Cthulhu
FireEyedLink
Cthulhu
Level 13
God Stats
27W - 20L
1,605 SR
Queue Stats
42W - 44L
1,520 Elo+
Party 1
Pele
Pele
LIFTEDnemo
Pele
Level 39
God Stats
1W - 2L
1,102 SR
Queue Stats
9W - 12L
1,360 Elo+
Solo
Medusa
Medusa
T-I-GUH
Medusa
Level 156
God Stats
22W - 24L
1,605 SR
Queue Stats
286W - 233L
1,720 Elo+
Party 1
Vulcan
Vulcan
TheHumanWrist
Vulcan
Level 34
God Stats
25W - 35L
1,240 SR
Queue Stats
129W - 139L
1,514 Elo+
Solo
Tiamat
Tiamat
legalize_uwu
Tiamat
Level 105
God Stats
42W - 32L
1,565 SR
Queue Stats
116W - 96L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,437
1,087
4,622
6,767
3,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
11
3 / 5 / 0
6,258
1,252
5,837
7,678
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Vulcano998
Heimdallr
10
0 / 3 / 1
5,306
1,061
2,903
6,278
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Yung_Midoriya76
Sun Wukong
8
0 / 0 / 0
4,730
946
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 2
5,931
1,186
1,665
6,757
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

342

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireEyedLink
Cthulhu
10
1 / 0 / 3
5,542
1,108
5,082
4,998
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 3
5,797
1,159
2,018
3,412
1,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
T-I-GUH
Medusa
11
5 / 1 / 2
6,451
1,290
5,229
3,371
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 3
5,401
1,080
5,272
3,362
1,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
11
1 / 1 / 6
5,929
1,186
6,102
3,062
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
8
8
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Cthulhu
FireEyedLink
Cthulhu
1
0
3
2.5
L
Tsukuyomi
3
5
0
0.6
W
1
0
3
2.5
W
Medusa
T-I-GUH
Medusa
5
1
2
6
W
0
1
3
1.5
L
Heimdallr
Vulcano998
Heimdallr
0
3
1
0.17
L
Sun Wukong
Yung_Midoriya76
Sun Wukong
0
0
0
0
W
Tiamat
1
1
6
4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,027
Damage
23,703
27,480
Taken
18,205
12,738
Mitigated
11,563
1,867
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,622
364
62
436
6,767
3,534
0
4,412
2,153
14,810
0
W
Cthulhu
FireEyedLink
Cthulhu
5,082
428
437
250
4,998
4,257
0
1,948
3,050
10,133
0
L
Tsukuyomi
5,837
1,827
0
123
7,678
2,748
0
5,281
2,041
0
11,107
W
2,018
130
722
628
3,412
1,207
0
1,086
2,326
0
15,805
W
Medusa
T-I-GUH
Medusa
5,229
2,715
0
405
3,371
1,354
0
951
2,420
0
12,662
W
5,272
3,024
0
318
3,362
1,250
0
1,649
1,713
14,509
0
L
Heimdallr
Vulcano998
Heimdallr
2,903
759
0
779
6,278
2,383
0
2,860
3,293
0
16,159
L
Sun Wukong
Yung_Midoriya76
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
6,102
451
0
413
3,062
3,495
0
653
2,409
10,610
0
L
1,665
949
0
467
6,757
4,073
0
3,029
3,537
10,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
29,120
94
Minions Killed
89
3
Camps Cleared
6
396,195
Distance Traveled
530,479
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,437
1,087
15
3
0
111,640
1
W
Cthulhu
5,542
1,108
9
2
0
117,396
0
L
Tsukuyomi
6,258
1,252
17
3
0
96,271
0
W
Pele
5,797
1,159
27
5
3
110,055
0
W
Medusa
6,451
1,290
14
3
1
91,294
0
W
Vulcan
5,401
1,080
24
5
0
101,662
0
L
Heimdallr
5,306
1,061
36
7
1
83,380
0
L
Sun Wukong
4,730
946
0
0
0
0
0
W
Tiamat
5,929
1,186
15
3
2
110,072
2
L
Athena
5,931
1,186
26
5
2
104,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role