Player Matchup

Khepri
Khepri
BLOOD-PREDATORx
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,321 Elo+
Solo
Danzaburou
Danzaburou
KarlosXD XD9286
Danzaburou
Level 8
God Stats
5W - 14L
1,500 SR
Queue Stats
14W - 21L
1,407 Elo+
Solo
Zeus
Zeus
Naruto10Sama
Zeus
Level 27
God Stats
29W - 28L
1,580 SR
Queue Stats
343W - 420L
1,309 Elo+
Party 1
Ares
Ares
Otaku-x5
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 189L
1,501 Elo+
Party 1
Bellona
Bellona
jrab24
Bellona
Level 16
God Stats
11W - 9L
1,299 SR
Queue Stats
16W - 16L
1,337 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,375 Elo+

VS

Team Averages
Level 23
1,596 SR
1,547 Elo+
Izanami
Izanami
Artic_Howler
Izanami
Level 12
God Stats
10W - 10L
1,500 SR
Queue Stats
174W - 205L
1,539 Elo+
Solo
Mercury
Mercury
DugReacts
Mercury
Level 29
God Stats
19W - 14L
1,647 SR
Queue Stats
52W - 39L
1,517 Elo+
Solo
Anhur
Anhur
Rhanzix
Anhur
Level 27
God Stats
2W - 1L
1,722 SR
Queue Stats
28W - 24L
1,559 Elo+
Solo
Tiamat
Tiamat
Ruffest-ThingOut
Tiamat
Level 18
God Stats
16W - 6L
1,613 SR
Queue Stats
42W - 27L
1,510 Elo+
Solo
Cabrakan
Cabrakan
WSJ Breeze
Cabrakan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
346W - 342L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 1
6,239
390
3,712
14,875
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
KarlosXD XD9286
Danzaburou
9
0 / 10 / 1
6,064
379
3,474
12,444
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 6 / 0
6,933
433
10,203
9,863
2,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 6 / 0
5,653
353
1,741
12,994
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
jrab24
Bellona
13
3 / 5 / 1
7,911
494
9,797
13,422
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artic_Howler
Izanami
14
3 / 3 / 3
8,243
515
5,416
8,798
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
DugReacts
Mercury
16
7 / 0 / 7
9,297
581
4,860
8,235
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Rhanzix
Anhur
13
14 / 2 / 7
9,447
590
11,730
10,373
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 0 / 10
8,571
536
10,336
4,792
3,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
WSJ Breeze
Cabrakan
12
4 / 1 / 16
8,444
528
6,920
11,911
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
6
Kills
37
38
Deaths
6
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
Artic_Howler
Izanami
3
3
3
1.5
L
0
11
1
0.05
W
Mercury
DugReacts
Mercury
7
0
7
10.5
L
Danzaburou
KarlosXD XD9286
Danzaburou
0
10
1
0.05
L
3
6
0
0.5
L
Ares
0
6
0
0
W
Anhur
Rhanzix
Anhur
14
2
7
8.75
W
9
0
10
14
W
Cabrakan
WSJ Breeze
Cabrakan
4
1
16
12
L
Bellona
jrab24
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
39,262
63,598
Taken
44,109
25,245
Mitigated
21,920
9,166
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Artic_Howler
Izanami
5,416
3,805
219
3,597
8,798
2,964
1,021
511
8,287
0
39,929
L
3,712
863
0
289
14,875
6,174
0
4,414
10,461
18,431
0
W
Mercury
DugReacts
Mercury
4,860
1,484
0
4,120
8,235
2,774
609
2,981
5,254
0
61,547
L
Danzaburou
KarlosXD XD9286
Danzaburou
3,474
1,782
0
2,234
12,444
3,163
763
4,917
7,527
0
24,776
L
10,203
1,068
501
1,069
9,863
2,949
750
5,095
4,768
29,675
0
L
Ares
1,741
469
0
36
12,994
5,798
0
2,475
10,519
21,764
0
W
Anhur
Rhanzix
Anhur
11,730
6,655
0
3,883
10,373
3,701
1,346
3,068
7,305
0
40,481
W
10,336
2,341
0
2,144
4,792
3,411
1,474
2,304
2,488
43,356
0
W
Cabrakan
WSJ Breeze
Cabrakan
6,920
1,038
0
5,111
11,911
9,070
380
6,792
5,119
31,116
0
L
Bellona
jrab24
Bellona
9,797
4,212
26
5,011
13,422
7,161
918
355
13,067
0
43,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
44,002
227
Minions Killed
389
0
Camps Cleared
0
1,416,643
Distance Traveled
1,442,063
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,243
515
91
6
0
237,546
1
L
Khepri
6,239
390
22
1
0
321,942
1
W
Mercury
9,297
581
116
7
0
372,091
2
L
Danzaburou
6,064
379
46
3
0
243,586
0
L
Zeus
6,933
433
53
3
0
276,077
0
L
Ares
5,653
353
31
2
0
311,114
0
W
Anhur
9,447
590
67
4
0
279,184
2
W
Tiamat
8,571
536
61
4
0
315,799
4
W
Cabrakan
8,444
528
54
3
0
237,443
0
L
Bellona
7,911
494
75
5
0
263,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role