Player Matchup

Raijin
Raijin
Ali_Mhani
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 27L
1,135 Elo+
Solo
Janus
Janus
CoralQuill96955
Janus
Level 27
God Stats
22W - 18L
1,287 SR
Queue Stats
185W - 184L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DIEGO ARTURO83
Ah Muzen Cab
Level 28
God Stats
15W - 12L
1,570 SR
Queue Stats
114W - 127L
1,344 Elo+
Solo
Danzaburou
Danzaburou
XaropinhoPunk
Danzaburou
Level 16
God Stats
28W - 11L
1,713 SR
Queue Stats
43W - 35L
1,265 Elo+
Solo
Loki
Loki
alexhd910
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,329 Elo+

VS

Team Averages
Level 16
1,495 SR
1,292 Elo+
Cthulhu
Cthulhu
DaneilH
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,109 Elo+
Solo
Tiamat
Tiamat
couz3ni
Tiamat
Level 21
God Stats
1W - 1L
1,692 SR
Queue Stats
88W - 125L
1,362 Elo+
Solo
Ne Zha
Ne Zha
drec0
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,109 Elo+
Solo
Neith
Neith
jazacarias57
Neith
Level 4
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vamana
Vamana
justrhadae_05
Vamana
Level 25
God Stats
66W - 61L
1,497 SR
Queue Stats
240W - 276L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ali_Mhani
Raijin
18
0 / 5 / 11
11,621
830
738
9,698
4,110
20
6 / 0 / 17
14,347
1,025
26,510
5,031
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DIEGO ARTURO83
Ah Muzen Cab
20
9 / 6 / 12
14,040
1,003
33,609
16,357
7,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
XaropinhoPunk
Danzaburou
20
21 / 2 / 8
16,012
1,144
36,490
12,728
5,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
2 / 2 / 19
13,249
946
6,401
10,706
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaneilH
Cthulhu
19
1 / 13 / 8
12,148
868
3,669
29,620
15,954
Tiamat
couz3ni
Tiamat
18
0 / 11 / 6
11,507
822
5,123
18,272
11,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
drec0
Ne Zha
18
3 / 7 / 7
12,555
897
12,824
26,529
12,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 7 / 3
13,797
986
17,956
27,088
11,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
6 / 0 / 3
12,963
926
6,851
12,171
10,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
38
Kills
15
15
Deaths
38
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ali_Mhani
Raijin
0
5
11
1.1
W
6
0
17
14.5
W
Ah Muzen Cab
DIEGO ARTURO83
Ah Muzen Cab
9
6
12
2.5
L
Cthulhu
DaneilH
Cthulhu
1
13
8
0.38
W
Danzaburou
XaropinhoPunk
Danzaburou
21
2
8
12.5
W
Loki
2
2
19
5.75
L
Tiamat
couz3ni
Tiamat
0
11
6
0.27
L
Ne Zha
drec0
Ne Zha
3
7
7
0.93
L
5
7
3
0.93
L
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,748
Damage
46,423
54,520
Taken
113,680
22,693
Mitigated
61,638
11,770
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ali_Mhani
Raijin
738
642
0
0
9,698
4,110
0
1,381
8,243
7,462
0
W
26,510
1,521
664
2,696
5,031
1,847
0
175
4,831
46,282
0
W
Ah Muzen Cab
DIEGO ARTURO83
Ah Muzen Cab
33,609
26,592
0
1,999
16,357
7,155
0
3,306
13,001
0
60,417
L
Cthulhu
DaneilH
Cthulhu
3,669
824
210
0
29,620
15,954
0
5,691
23,637
12,211
0
W
Danzaburou
XaropinhoPunk
Danzaburou
36,490
22,887
0
5,385
12,728
5,395
0
2,025
10,553
0
59,097
W
Loki
6,401
2,654
0
1,026
10,706
4,186
0
1,905
8,651
0
27,868
L
Tiamat
couz3ni
Tiamat
5,123
936
0
1,076
18,272
11,126
0
2,796
15,329
14,856
0
L
Ne Zha
drec0
Ne Zha
12,824
6,025
0
2,283
26,529
12,362
0
8,327
17,834
0
27,637
L
17,956
6,385
426
6,293
27,088
11,932
0
5,520
21,318
0
72,223
L
6,851
2,362
0
2,750
12,171
10,264
0
3,615
8,314
0
8,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,269
Gold Earned
62,970
233
Minions Killed
243
7
Camps Cleared
1
1,144,451
Distance Traveled
1,206,336
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,621
830
9
1
4
157,955
0
W
Janus
14,347
1,025
49
4
0
271,153
0
W
Ah Muzen Cab
14,040
1,003
60
4
1
198,150
0
L
Cthulhu
12,148
868
38
3
0
230,335
2
W
Danzaburou
16,012
1,144
73
5
2
237,142
0
W
Loki
13,249
946
42
3
0
280,051
0
L
Tiamat
11,507
822
21
2
0
219,813
0
L
Ne Zha
12,555
897
35
3
0
221,879
0
L
Neith
13,797
986
139
10
1
232,709
3
L
Vamana
12,963
926
10
1
0
301,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role