Player Matchup

Tiamat
Tiamat
EdgyLegionBoi115
Tiamat
Level 29
God Stats
2W - 0L
1,609 SR
Queue Stats
70W - 74L
1,398 Elo+
Solo
Persephone
Persephone
JV10King_
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 120L
1,298 Elo+
Party 1
Apollo
Apollo
MonopolyGott
Apollo
Level 13
God Stats
1W - 6L
1,254 SR
Queue Stats
34W - 46L
1,242 Elo+
Party 1
Mercury
Mercury
lesken_DerEchte
Mercury
Level 26
God Stats
18W - 8L
1,666 SR
Queue Stats
172W - 163L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
lostnicxx_btw
Cthulhu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Team Averages
Level 17
1,506 SR
1,365 Elo+

VS

Team Averages
Level 18
1,470 SR
1,373 Elo+
Yemoja
Yemoja
Andreluizkdg
Yemoja
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 24L
1,281 Elo+
Solo
Tiamat
Tiamat
Carmilla9423
Tiamat
Level 17
God Stats
0W - 4L
1,136 SR
Queue Stats
27W - 43L
1,271 Elo+
Solo
Pele
Pele
Khodor2_000
Pele
Level 27
God Stats
8W - 2L
1,935 SR
Queue Stats
65W - 80L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_Criticism
Ah Muzen Cab
Level 26
God Stats
1W - 2L
1,280 SR
Queue Stats
53W - 60L
1,460 Elo+
Solo
Osiris
Osiris
bigpair1600
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
9,742
464
8,287
11,381
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
JV10King_
Persephone
15
3 / 2 / 6
9,645
459
4,278
5,850
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
13
2 / 8 / 2
9,137
435
5,352
14,913
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
18 / 1 / 4
14,368
684
14,847
15,241
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
0 / 8 / 3
8,477
404
2,533
13,792
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 14 / 1
6,582
313
370
13,655
5,026
Tiamat
5
0 / 3 / 0
5,883
280
558
3,813
1,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 2
9,833
468
9,496
13,262
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Mr_Criticism
Ah Muzen Cab
18
17 / 5 / 2
11,781
561
26,345
22,224
9,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
2
0 / 1 / 0
5,441
259
184
628
162
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
23
Kills
20
22
Deaths
27
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
14
1
0.04
L
Tiamat
0
3
0
0
W
0
3
2
0.33
W
Persephone
JV10King_
Persephone
3
2
6
3
L
3
4
2
1
W
Apollo
2
8
2
0.38
L
Ah Muzen Cab
Mr_Criticism
Ah Muzen Cab
17
5
2
3.6
L
Osiris
0
1
0
0
W
18
1
4
20
W
Cthulhu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
36,953
61,177
Taken
53,582
35,564
Mitigated
20,921
8,744
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
370
370
182
0
13,655
5,026
0
4,885
8,745
2,407
0
L
Tiamat
558
105
0
848
3,813
1,084
84
337
3,476
10,066
0
W
8,287
872
0
3,452
11,381
9,923
2,505
78
11,303
57,526
0
W
Persephone
JV10King_
Persephone
4,278
1,029
0
579
5,850
1,754
995
586
5,262
25,641
0
L
9,496
2,305
0
2,426
13,262
5,284
369
3,320
9,692
0
53,438
W
Apollo
5,352
2,848
0
2,528
14,913
8,040
930
29
14,884
0
28,385
L
Ah Muzen Cab
Mr_Criticism
Ah Muzen Cab
26,345
13,765
0
11,936
22,224
9,365
82
5,982
16,067
0
74,638
L
Osiris
184
184
0
0
628
162
87
124
504
0
1,233
W
14,847
8,585
0
1,648
15,241
7,004
1,205
185
15,056
0
125,076
W
Cthulhu
2,533
233
0
537
13,792
8,843
585
50
13,742
18,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
39,520
437
Minions Killed
190
0
Camps Cleared
0
1,751,857
Distance Traveled
1,109,057
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,582
313
2
0
0
297,621
0
L
Tiamat
5,883
280
6
0
0
105,601
1
W
Tiamat
9,742
464
95
5
0
332,150
2
W
Persephone
9,645
459
46
2
0
279,558
1
L
Pele
9,833
468
86
4
0
344,801
0
W
Apollo
9,137
435
59
3
0
310,520
0
L
Ah Muzen Cab
11,781
561
95
5
0
328,198
2
L
Osiris
5,441
259
1
0
0
32,836
0
W
Mercury
14,368
684
199
9
0
454,554
2
W
Cthulhu
8,477
404
38
2
0
375,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role